Commit Graph

33842 Commits

Author SHA1 Message Date
Strangerke
e9015d4540 TSAGE: BF - Fix several uses of ANIM_MODE_8 & 9 2013-12-20 07:19:22 +01:00
Strangerke
6f5cc20c9c TSAGE: R2R - Fix several uses of ANIM_MODE_8 & 9 2013-12-20 07:19:07 +01:00
Strangerke
5e35729ee8 TSAGE: Some renaming, remove some useless variables from Core, increase savegame version 2013-12-20 07:11:09 +01:00
Martin Kiewitz
0ba254475b SCI: script patcher comment adjust 2013-12-20 01:20:52 +01:00
Martin Kiewitz
322c5530dc SCI: even more script patcher cleanup 2013-12-20 01:17:55 +01:00
Filippos Karapetis
1dde17b0ee NEVERHOOD: Allow skipping of the introductory credits with the space key 2013-12-20 02:10:35 +02:00
Filippos Karapetis
7ea0386307 NEVERHOOD: Disable the fanmade Russian Fargus release for now
This version has broken resources that corrupt the heap
(e.g. the menu header).
2013-12-20 02:10:34 +02:00
Martin Kiewitz
1d77c9f0cf SCI: script patcher cleanup 2013-12-20 01:01:26 +01:00
Eugene Sandulenko
5253021fbd FULLPIPE: Remove explicit null check. CID 1138364 2013-12-20 00:17:42 +02:00
Eugene Sandulenko
b8fcaae643 FULLPIPE: Fix explicit null dereference. CID 1138361 2013-12-20 00:17:42 +02:00
Eugene Sandulenko
0ebca03355 FULLPIPE: Fix explicit null dereference. CID 1138360 2013-12-20 00:17:42 +02:00
Eugene Sandulenko
f91f043b10 FULLPIPE: Remove logically dead code. CID 1138359 2013-12-20 00:17:42 +02:00
Eugene Sandulenko
bf59b074d2 FULLPIPE: Make scene08_initScene() compilable 2013-12-20 00:17:41 +02:00
Martin Kiewitz
a4f08654b3 SCI: kq6 script patch to fix "drink me" bottle
fixes bug #5252
2013-12-19 22:40:18 +01:00
Eugene Sandulenko
3832f91187 FULLPIPE: Initial code for init_scene08() 2013-12-19 19:09:28 +02:00
Eugene Sandulenko
d8c3d47200 FULLPIPE: Enable scene07 2013-12-19 18:45:11 +02:00
Eugene Sandulenko
8862be264b FULLPIPE: Implement sceneHandler07_openLuke() 2013-12-19 18:42:35 +02:00
Eugene Sandulenko
97cd39bb95 FULLPIPE: Implement sceneHandler07_hideLuke() 2013-12-19 18:38:49 +02:00
Eugene Sandulenko
4193742c7c FULLPIPE: Implement scene07_hide/showBox() 2013-12-19 18:23:14 +02:00
Eugene Sandulenko
5884090696 FULLPIPE: Implement sceneHandler07_closeLuke() 2013-12-19 18:18:05 +02:00
Eugene Sandulenko
db5156793e FULLPIPE: Implement sceneHandler07() 2013-12-19 18:10:07 +02:00
Eugene Sandulenko
10763d0608 FULLPIPE: Implement scene07_initScene() 2013-12-19 17:49:27 +02:00
Strangerke
8305183e87 TSAGE: Ringworld - Some renaming in scene 2230 2013-12-19 08:09:22 +01:00
Strangerke
0bcbf931ed TSAGE: Ringworld - Remove a useless variable 2013-12-19 08:08:54 +01:00
Strangerke
0948d06845 TSAGE: Remove 3 useless variable from Scene, increment savegame version 2013-12-19 08:00:25 +01:00
Strangerke
ca7a5cbfc3 TSAGE: Some renaming in StripManager 2013-12-19 07:48:08 +01:00
Strangerke
6647df482b TSAGE: BF - Renaming in scene 410 2013-12-19 00:06:08 +01:00
Strangerke
33eb71a712 TSAGE: R2R - Renaming in scene 3600 2013-12-18 23:57:24 +01:00
Eugene Sandulenko
761e45bd64 FULLPIPE: Implement MovGraph::method2C() 2013-12-19 00:43:38 +02:00
Eugene Sandulenko
3ebcd3fcf7 FULLPIPE: Last renamings in scene06 2013-12-19 00:43:38 +02:00
Eugene Sandulenko
f2f867a131 FULLPIPE: Give meaningful names to vars in scene06 2013-12-19 00:43:38 +02:00
Eugene Sandulenko
f85d40b2a3 FULLPIPE: Some renames in scene06 2013-12-19 00:43:38 +02:00
Eugene Sandulenko
0b187a7937 FULLPIPE: Implement sceneHandler06_setExits() 2013-12-19 00:43:37 +02:00
Eugene Sandulenko
6055acb63b FULLPIPE: Implement sceneHandler06_sub09() 2013-12-19 00:43:37 +02:00
Strangerke
0be8b8f27d TSAGE: R2R - Renaming in Scene 3500, remove a useless variable, increase savegame version 2013-12-18 23:38:46 +01:00
Strangerke
d6cc92922b TSAGE: R2R - Some refactoring in handlePlayer2() 2013-12-18 22:28:11 +01:00
Martin Kiewitz
60de25fb69 SCI: debug code to print out kq6 raw lipsync data 2013-12-18 20:51:50 +01:00
Martin Kiewitz
edd00bec67 SCI: another kq6 patch for audio+text support
fixes dialog of man in robe complaining about mints in pawn shop
2013-12-18 19:02:35 +01:00
Eugene Sandulenko
675e6643f7 FULLPIPE: Implement sceneHandler06_winArcade() 2013-12-18 18:38:30 +02:00
Eugene Sandulenko
db7b6b3352 FULLPIPE: Implement sceneHandler06_mumsyBallTake() 2013-12-18 18:38:08 +02:00
Eugene Sandulenko
29773ef1c0 FULLPIPE: Implement FullpipeEngine::drawArcadeOverlay() 2013-12-18 15:54:02 +02:00
Eugene Sandulenko
4fb8e6e66e FULLPIPE: Implement sceneHandler06_sub08() and sceneHandler06_sub10() 2013-12-18 15:51:24 +02:00
Eugene Sandulenko
4bc2f258a4 FULLPIPE: Implement sceneHandler06_sub03() 2013-12-18 15:41:05 +02:00
Eugene Sandulenko
fa94808e31 FULLPIPE: Implement sceneHandler06_sub05() 2013-12-18 15:27:04 +02:00
Eugene Sandulenko
9f1dee1115 FULLPIPE: Fix compiler warnings 2013-12-18 10:16:37 +02:00
Strangerke
4117af414e AVALANCHE: Fix out of bound access related to Pascal to C conversion 2013-12-18 07:44:40 +01:00
Strangerke
ceaa86c1c4 AVALANCHE: Fix some coding convention issues, fix some warnings 2013-12-17 23:07:48 +01:00
uruk
66160b983d AVALANCHE: Some index fixes in Nim. 2013-12-17 22:53:52 +01:00
uruk
6094a0985f AVALANCHE: Implement Dogfood's "AI" in Nim. 2013-12-17 22:48:19 +01:00
Strangerke
bccc548e15 AVALANCHE: Silent false-positive warning reported in Buildbot 2013-12-17 22:44:42 +01:00