Torbjörn Andersson
e98a0bd15f
Added note about GCC 4 fixes. (By the time we make a new stable release it
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ought to be fairly well tested, and GCC 4 should have stabilized a bit.)
svn-id: r18511
2005-07-07 17:54:33 +00:00
Travis Howell
56b766f001
Add patch:
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1233352 - Fix hanging descheduled entry/exit scripts
svn-id: r18510
2005-07-07 09:52:04 +00:00
Torbjörn Andersson
a89e9ce188
Applied my own patch #1233980 to fix compilation on my unstable Debian box,
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and to hopefully fix the previously rejected bug #1233194 .
svn-id: r18509
2005-07-07 09:10:19 +00:00
Torbjörn Andersson
e23e1aa1f6
This allows ScummVM to run pre-Dig/FT SCUMM games again when compiled with
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GCC 4.0, at least for me. I'm not enough of a language lawyer to say for
certain whether the old code was really undefined, but it's a simple enough
change that shouldn't possibly do any harm.
svn-id: r18507
2005-07-07 06:45:33 +00:00
Gregory Montoir
fc4c06309c
possible 'fix' for bug #1233495 (FOTAQ code is so hackish...)
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svn-id: r18506
2005-07-06 22:35:18 +00:00
Lars Persson
bcc3bd9708
Declared destructor virtual and testing Tortoise CVS output to see how the notification works (not)
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svn-id: r18505
2005-07-06 20:46:10 +00:00
Torbjörn Andersson
e25587d74b
Fixed stopping sounds. I think that at one point our 'param' used to be
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unsigned, but it isn't any more.
svn-id: r18504
2005-07-06 17:55:53 +00:00
Andrew Kurushin
8294d21739
fix end sequence - show inventory bug during converse
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svn-id: r18503
2005-07-06 17:51:41 +00:00
Andrew Kurushin
cff8568562
fix converse pal bug
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svn-id: r18502
2005-07-06 17:07:58 +00:00
Lars Persson
9d5ee0b9eb
Added S60 RSS file if it shall be working with ECompXL. Works on emulator but not for target right now
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svn-id: r18501
2005-07-05 21:27:32 +00:00
Lars Persson
caf6151bba
Last modifications for Actions to WinCE.
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svn-id: r18500
2005-07-05 20:51:54 +00:00
Lars Persson
a5af0165ba
* Updated WINCE files to compile with new code sharing with other small screen devices (such as Symbian)
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svn-id: r18499
2005-07-05 20:27:14 +00:00
Lars Persson
d4716a1fb5
* Start of generic key configuration support for ScummVM
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* Moved KeyConfigDialog, key from WinCE to gui
* Updated wince code to inherit and use new GUI::Keys and launch new dialog
* New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp
* Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events
* Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA)
* Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test
* Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly
* Actor.h in Saga now compiles for default VC6 setting.
* Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting.
* Changed order of creation of gamedetector and mainsystem in Main.cpp
* If anything does not compile, or is totally out of order, please revert changes.
svn-id: r18498
2005-07-05 20:22:56 +00:00
Eugene Sandulenko
57858a8757
Hid most of debug output to deeper levels. We're pretty close to official
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launch so it should be invisible to users.
svn-id: r18497
2005-07-05 16:58:36 +00:00
Torbjörn Andersson
34d6c7de8c
Clarified the comment slightly.
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svn-id: r18496
2005-07-05 15:34:26 +00:00
Torbjörn Andersson
9895b64cfe
SAGA no longer has its own line-drawing code, so this comment no longer
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applies.
svn-id: r18495
2005-07-05 15:33:09 +00:00
Eugene Sandulenko
cdead6d57b
- Stripped down unused SURFACE parameter in palette-related functions
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- Fixed scenes glitch when loading saved game. This is done by closing
load window right after game is loaded which differs from original but
seems more logical to me
- Fixed wrong palette when Dragon maze was loaded from a savegame. We just
didn't process Palette resource for it.
svn-id: r18494
2005-07-05 15:15:35 +00:00
Torbjörn Andersson
792ca1aec4
Clip actors and objects to the scene (which may be an inset), and only
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allow interaction with actors and objects inside this same area. Other hit
zones may - indeed must - still exist outside the inset, and they are not
affected by this patch.
This fixes some glitches at the glass makers's house in ITE.
svn-id: r18493
2005-07-05 06:12:40 +00:00
Torbjörn Andersson
8b460fdf89
Added note about BS2 script bug.
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svn-id: r18492
2005-07-04 07:53:17 +00:00
Torbjörn Andersson
2e868658da
Cleanup.
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svn-id: r18491
2005-07-04 07:47:04 +00:00
Torbjörn Andersson
399bd16ab1
Apparently some masks are bigger than the image they are supposed to be
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masking, and therefore need to be clipped. This fixes a slight glitch in the
ITE intro where an actor is drawn partly in the status text field.
svn-id: r18490
2005-07-04 07:46:48 +00:00
Torbjörn Andersson
caa614840d
Fixed warning.
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svn-id: r18489
2005-07-04 07:43:55 +00:00
Jerome Fisher
407dd03e28
- Small changes to sync with Munt.
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svn-id: r18488
2005-07-03 22:56:51 +00:00
Eugene Sandulenko
de14b2337f
Implementation of sfShowMap. This was latest unimplemented script function :)
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svn-id: r18487
2005-07-03 20:02:56 +00:00
Andrew Kurushin
1fd2c55051
fixed Elara bug
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svn-id: r18486
2005-07-03 15:22:59 +00:00
Max Horn
339d20eac8
fixed irritating MI2 warning
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svn-id: r18485
2005-07-02 14:45:24 +00:00
Max Horn
bf507bfa11
cleanup
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svn-id: r18484
2005-07-02 13:01:59 +00:00
Max Horn
9d00744954
Small fixes
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svn-id: r18483
2005-07-02 12:54:53 +00:00
Max Horn
5402ba49dd
MIDI ideas
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svn-id: r18482
2005-07-02 12:53:57 +00:00
Max Horn
7970562356
Hackish native MIDI HW support for Mac OS X (incomplete)
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svn-id: r18481
2005-07-02 12:52:30 +00:00
Andrew Kurushin
13b1802a45
implemented sfPickClimbOutPos, sfTossRif
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Komodo dragon now works
svn-id: r18480
2005-07-01 17:29:23 +00:00
Travis Howell
a08ecca1c0
The web version of comi demo has no music bundle.
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svn-id: r18479
2005-06-30 23:29:34 +00:00
Jonathan Gray
2e273bad42
Enhanced tremor support from Jolan Luff.
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The configure script now works as follows for detection:
Tremor only: use tremor
Vorbis only: use vorbis
Both: use vorbis
This behaviour can be changed with newly added configure script options.
svn-id: r18478
2005-06-30 09:14:36 +00:00
Jonathan Gray
f4a72b7b58
Fix compilation. FALSE is not a valid value, false however is.
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svn-id: r18477
2005-06-30 09:09:59 +00:00
Andrew Kurushin
0a29c11bc9
dragon wip1
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svn-id: r18476
2005-06-29 20:00:44 +00:00
Torbjörn Andersson
ac071d6470
Worked around script bug which could cause Nico to be in the wrong state at
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the Docks scene in London. See bug #1214168 for details. (The bug was not
serious, but could cause some very obvious glitches.)
svn-id: r18475
2005-06-28 10:25:25 +00:00
Marcus Comstedt
c3f975c7b8
Better test for disabled scalers...
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svn-id: r18474
2005-06-27 21:44:40 +00:00
Lars Persson
6d70218f35
Just updated ending comment properly for the sake of it
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svn-id: r18473
2005-06-27 21:37:07 +00:00
Marcus Comstedt
e2d1b7afa4
Implemented OSystem_Dreamcast::grabPalette().
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svn-id: r18472
2005-06-27 15:16:58 +00:00
Marcus Comstedt
9e13459338
Implemented InVMSave::skip().
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svn-id: r18471
2005-06-27 15:16:05 +00:00
Max Horn
ea3dd90f35
Fix handling of music data in COMI
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svn-id: r18470
2005-06-27 00:00:32 +00:00
Max Horn
48a00b6846
Fix warning
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svn-id: r18469
2005-06-26 23:47:19 +00:00
Max Horn
0baaea85ed
Avoid creating lots of file handles, reuse them instead (this relies on files being accessed from a single thread)
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svn-id: r18468
2005-06-26 23:37:59 +00:00
Lars Persson
f001a43830
Updated Scummvm MP3 implementation with patch so it works with Symbian multithreading. This openingen/closing the file for each chunk to read. This does only affect the Symbian build and the other ports should work as normal.
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svn-id: r18466
2005-06-26 19:44:55 +00:00
Max Horn
5059e710e8
Fix postfix inc/decrement operators of List::Iterator
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svn-id: r18465
2005-06-25 19:43:59 +00:00
Max Horn
e68a6ddd26
cleanup
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svn-id: r18464
2005-06-25 19:34:16 +00:00
Andrew Kurushin
353e8586d4
fix animation timings (now Shiala scene not stucks)
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svn-id: r18463
2005-06-25 15:55:43 +00:00
Max Horn
003081fd53
cleanup
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svn-id: r18462
2005-06-25 15:43:59 +00:00
Max Horn
139ee21041
Move file handling in SMUSH code to a single thread (unless I overlooked some cases)
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svn-id: r18461
2005-06-25 15:17:14 +00:00
Max Horn
6636cf102b
Heavy clean up for the iMuseDigital ADPCM codec; the code is now much easier to understand, even contains some comments ;-)
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svn-id: r18460
2005-06-24 19:09:12 +00:00