Vicent Marti
eb411d298a
- More coding convention fixes.
...
- Aliased circles.
svn-id: r31849
2008-05-03 21:57:29 +00:00
Johannes Schickel
8004a64c2f
- Added missing virtual destructor in VectorRenderer
...
- Added graphics/VectorRenderer.cpp to the build system
- Fixed compiling with g++ 4.2
svn-id: r31847
2008-05-03 21:09:08 +00:00
Vicent Marti
8c043f53ed
Generic functions (surface/pixel fill/blend).
...
Line antialiasing.
Circle antialiasing.
svn-id: r31844
2008-05-03 19:50:38 +00:00
Vicent Marti
b50d430192
Renderer test function in main.cpp
...
svn-id: r31832
2008-05-02 17:53:21 +00:00
Eugene Sandulenko
4fd1f92901
Even more whitespace fixes.
...
svn-id: r31803
2008-05-02 07:50:23 +00:00
Vicent Marti
2d67aca715
Missing code formatting conventions.
...
svn-id: r31800
2008-05-01 23:58:05 +00:00
Vicent Marti
e117038b62
Implemented base API for the Vector Renderer.
...
Added line drawing.
svn-id: r31799
2008-05-01 23:50:14 +00:00
Lars Persson
604ce476e4
Add textstrings for MADE and M4 engines.
...
svn-id: r31702
2008-04-24 20:15:42 +00:00
Kari Salminen
9ba0aa01fa
Cleanup & typo.
...
- Use sizeof(_name) instead of magic number 10 with memset
- 'usually' instead of 'ussually'
- 'delete[]' instead of 'delete []'
- Fixed parameter name discrepancy between loadResource's definition and declaration
svn-id: r31701
2008-04-24 20:04:53 +00:00
Eugene Sandulenko
c376414771
Comment patch #1949695
...
svn-id: r31700
2008-04-24 20:04:32 +00:00
Eugene Sandulenko
80c4249f79
Patch #1949695 : "set defaultTo1XScaler depending on width with CJK mode"
...
svn-id: r31699
2008-04-24 20:02:01 +00:00
Filippos Karapetis
b861f38d10
Some initial code for font loading
...
Implemented opcode o1_LOADANIM
svn-id: r31698
2008-04-24 18:45:11 +00:00
Torbjörn Andersson
dd1ae2dd4f
Fixed warning.
...
svn-id: r31697
2008-04-24 17:50:15 +00:00
Filippos Karapetis
5cf618937f
Fixed regression: CINE games crashed when a message box appeared (patch by next_ghost)
...
svn-id: r31696
2008-04-24 17:32:24 +00:00
Johannes Schickel
103e944fa4
Output error message when kyra.dat initialization fails because of old version or missing entries.
...
svn-id: r31695
2008-04-24 15:49:41 +00:00
Johannes Schickel
b50948b60c
Fixed bug in loadMalcolmShapes.
...
svn-id: r31694
2008-04-24 15:04:12 +00:00
Filippos Karapetis
9c4b451e1a
Unimplemented commands and opcodes throw a warning now
...
svn-id: r31693
2008-04-24 14:39:01 +00:00
Filippos Karapetis
00e652f8e4
More cleanup
...
svn-id: r31692
2008-04-24 14:15:35 +00:00
Filippos Karapetis
068372ac94
Cleanup and simplification of the music playing code
...
svn-id: r31691
2008-04-24 14:12:08 +00:00
Johannes Schickel
551bd59fa8
Implemented opcodes:
...
- 15: o3_setCharacterFacing
- 107: o3_waitForConfirmationClick
svn-id: r31690
2008-04-24 13:57:55 +00:00
Johannes Schickel
37d21cab59
Implemented special item string selection for french version of Kyra3.
...
svn-id: r31689
2008-04-24 13:27:05 +00:00
Johannes Schickel
caa7a4787c
Fixed command line string when picking up item.
...
svn-id: r31688
2008-04-24 13:16:46 +00:00
Johannes Schickel
e360eb13f8
Fixed bug in checkCharCollision.
...
svn-id: r31687
2008-04-24 13:14:39 +00:00
Filippos Karapetis
68c511423e
Cleanup
...
svn-id: r31686
2008-04-24 13:12:08 +00:00
Johannes Schickel
ffc1e56cbd
More kyra3 item drop down code.
...
svn-id: r31685
2008-04-24 13:05:14 +00:00
Filippos Karapetis
e14746db3c
Slight cleanup to o1_PLAYSND
...
svn-id: r31684
2008-04-24 05:17:51 +00:00
Filippos Karapetis
27d4ecb12f
Updated MSVC project files of the made engine for commit #31682
...
svn-id: r31683
2008-04-24 05:13:21 +00:00
Benjamin Haisch
efeb8a3193
Added (early) midi player code.
...
Added "screen flash" effect.
Implemented opcodes:
- o1_PLAYMUS
- o1_STOPMUS
- o1_ISMUS
- o1_FLASH
- o1_LOADSND
- o1_LOADMUS
svn-id: r31682
2008-04-23 23:22:02 +00:00
Johannes Schickel
6562a7cd8a
Implemented parts of item drop down code for Kyra3.
...
svn-id: r31681
2008-04-23 22:53:19 +00:00
Filippos Karapetis
bed4037abf
Updated kyra MSVC project files for commit #31676
...
svn-id: r31680
2008-04-23 22:11:05 +00:00
Johannes Schickel
68613025ab
Cleanup. (and little addition to showInventory)
...
svn-id: r31679
2008-04-23 21:07:58 +00:00
Torbjörn Andersson
97932a8f32
This memory is released with free(), so it has to be allocated with malloc(),
...
not new. Fixes a Valgrind warning.
svn-id: r31678
2008-04-23 21:07:11 +00:00
Torbjörn Andersson
718787d700
Fixed signed/unsigned warning.
...
svn-id: r31677
2008-04-23 20:56:10 +00:00
Johannes Schickel
c3cec1926f
Implmenented inventory show/hide.
...
svn-id: r31676
2008-04-23 20:50:31 +00:00
Benjamin Haisch
d0ad5867e0
Fixed palette issues when showing the inventory and the menu.
...
Moved drawing code from drawFlex/drawAnimFrame to drawSurface.
Implemented opcodes:
- o1_VISUALFX
- o1_SCREENLOCK
- o1_SETTIMER
- o1_SETGROUND
- o1_SETCLIP
- o1_SETEXCLUDE
svn-id: r31675
2008-04-23 20:12:06 +00:00
Johannes Schickel
c841481aa3
Cleanup.
...
svn-id: r31674
2008-04-23 19:36:21 +00:00
Johannes Schickel
69bdd29976
- Implemented idle animation/talk handling in kyra3
...
- Implemented opcodes: 110: o3_runTemporaryScript
- fixed idle animation handling in kyra2
svn-id: r31673
2008-04-23 19:24:02 +00:00
Torbjörn Andersson
1267ed09db
Surely, it's the "version" of Return to Zork with rtzcd.red that should have
...
the GF_CD_COMPRESSED flag?
svn-id: r31672
2008-04-23 19:11:13 +00:00
Johannes Schickel
6ca9b8f91d
- Fixed possible memory leak.
...
- Corrected processNewShape implementation.
svn-id: r31671
2008-04-23 18:57:21 +00:00
Filippos Karapetis
1a6bd23780
Removed file existence checks to determine game version and added game flags instead. Added the MD5 of the English floppy version of Return to Zork
...
svn-id: r31670
2008-04-23 18:22:06 +00:00
Johannes Schickel
347eb2dc07
- cleanup
...
- some valgrind warning fixes
svn-id: r31669
2008-04-23 18:18:11 +00:00
Benjamin Haisch
4f108832c3
Loading from rtzcd.red should now actually work.
...
svn-id: r31668
2008-04-23 17:41:28 +00:00
Torbjörn Andersson
a643a8cc8a
Fixed warning about potentially undefined behaviour.
...
svn-id: r31667
2008-04-23 17:39:13 +00:00
Filippos Karapetis
b69ffa922a
In-game sound effects and voices should be working correctly now.
...
Implemented the following opcodes:
- o1_PLAYSND
- o1_ISSND
- o1_STOPSND
- o1_PLAYVOICE
- o1_SOUNDRATE
- o1_SETVOLUME
svn-id: r31666
2008-04-23 17:21:49 +00:00
Johannes Schickel
79d6c9f042
- Implemented opcode: 14: o3_moveCharacter
...
- Fixed opcode 44 and renamed it to o3_handItemSet, this fixes loads of input and enter scene facing problems.
svn-id: r31665
2008-04-23 17:08:34 +00:00
Johannes Schickel
5572f694c0
Implemented opcodes:
...
- 8: o3_getMalcolmsSpirit
- 52: o3_setMalcolmsSpirit
- 65: o3_updateConversations
- 117: o3_runDialog
svn-id: r31664
2008-04-23 16:06:33 +00:00
Kari Salminen
4cd8f4fbb4
Update MSVC project files for MADE (Added redreader.h and redreader.cpp introduced in r31661).
...
svn-id: r31663
2008-04-23 14:58:30 +00:00
Johannes Schickel
d20dc45072
Implemented opcode 118: o3_malcolmRandomChat.
...
svn-id: r31662
2008-04-23 14:20:34 +00:00
Benjamin Haisch
6069dba988
Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
...
svn-id: r31661
2008-04-23 08:08:37 +00:00
Johannes Schickel
18ed600abe
Implemented some kyra3 dialog support.
...
- Room enter talks by malcolm should be working now
- Zanthia should say now some lines after landing
svn-id: r31660
2008-04-22 22:36:09 +00:00