Eugene Sandulenko
|
eb7671f0a7
|
Add another variable which improves readability.
svn-id: r14791
|
2004-08-26 23:30:28 +00:00 |
|
Travis Howell
|
3b7d3120c1
|
Add var difference in later HE games
svn-id: r14789
|
2004-08-26 23:15:39 +00:00 |
|
Travis Howell
|
f6eae9d1a1
|
Update akos error messages
Add proper timer opcodes
Up some debug msgs.
svn-id: r14779
|
2004-08-26 14:28:42 +00:00 |
|
Travis Howell
|
79fb54ba29
|
Remove leftovers
svn-id: r14766
|
2004-08-26 09:50:44 +00:00 |
|
Travis Howell
|
b1d8b144ba
|
More code/stubs for HE 7.2 games
Add another temp hack
Add id for water, uses more actors
Another small correction to music playback for HE 7.2 games
svn-id: r14764
|
2004-08-26 08:47:07 +00:00 |
|
Travis Howell
|
8e2e48e40c
|
Add some stubs for HE 7.2
Fix warning
Add music support for later HE 7.2 games
svn-id: r14761
|
2004-08-26 06:08:41 +00:00 |
|
Travis Howell
|
f16065d86d
|
Remove some old/duplicate code.
Add a few more functions/stubs for HE 7.2
Moved HE 7.2 o_resourceRoutine() specifics.
svn-id: r14727
|
2004-08-24 11:17:28 +00:00 |
|
Travis Howell
|
01c0cb3d8f
|
Skip copy protection screen in indy3ega.
svn-id: r14663
|
2004-08-21 09:02:45 +00:00 |
|
Travis Howell
|
6a2306c969
|
Enable original method of skipping copy protection
svn-id: r14645
|
2004-08-20 01:26:56 +00:00 |
|
Travis Howell
|
98aeb40968
|
Causes name to be lost in the Dig too.
Only scumm6 games originally used this method.
svn-id: r14640
|
2004-08-18 10:41:39 +00:00 |
|
Max Horn
|
15e3d8cbe3
|
whitespace
svn-id: r14600
|
2004-08-14 07:04:31 +00:00 |
|
Max Horn
|
137f0e4ca3
|
Disable this workaround for COMI, as it causes a regression there. Actually, maybe we should just remove this again completely; we can 'work around' it by allowing more obj name resources, ultimately...
svn-id: r14475
|
2004-08-05 21:25:58 +00:00 |
|
Travis Howell
|
b154e524a9
|
Correction from disasm.
svn-id: r14468
|
2004-08-05 11:03:22 +00:00 |
|
Travis Howell
|
55c291a9b7
|
Shouldn't error out in early scumm 1 - 4 games.
svn-id: r14454
|
2004-08-03 04:26:30 +00:00 |
|
Max Horn
|
8585d77d34
|
WORKAROUND for bug #985948 (INDY3VGA: Lockup during conversation with drunken nazi)
svn-id: r14448
|
2004-08-02 20:55:35 +00:00 |
|
Eugene Sandulenko
|
b127f1882c
|
Fix regression in HE. It cries for proper fix, though
svn-id: r14438
|
2004-08-02 14:27:10 +00:00 |
|
Travis Howell
|
8ab743e397
|
Missed a line
svn-id: r14432
|
2004-08-02 07:47:05 +00:00 |
|
Travis Howell
|
c5446494b8
|
Should have limited that to HE games only.
svn-id: r14430
|
2004-08-02 05:09:53 +00:00 |
|
Travis Howell
|
d60973b05e
|
HE games use different method to clear some arrays resources.
svn-id: r14423
|
2004-08-01 13:57:00 +00:00 |
|
Travis Howell
|
4b4ab244b1
|
Correct default settings used by COMI
Allow object_labels config option in COMI
svn-id: r14408
|
2004-08-01 06:52:56 +00:00 |
|
Max Horn
|
7f5f1c1418
|
Fix for bug #941275 (FOA: Game crashes when clicking statue part (Sentry Statue))
svn-id: r14398
|
2004-07-31 23:34:07 +00:00 |
|
Travis Howell
|
546fd77e1b
|
Ooops commited wrong branch.
svn-id: r14314
|
2004-07-24 07:18:18 +00:00 |
|
Travis Howell
|
2cbc4039e8
|
A few HE games are supported now.
svn-id: r14313
|
2004-07-24 07:14:26 +00:00 |
|
Travis Howell
|
032405d6f7
|
Bump save game version for HE 7.0 changes
Remove mention of talkspeed default, since it no longer applies.
svn-id: r14191
|
2004-07-11 11:59:18 +00:00 |
|
Travis Howell
|
ba23b9f96e
|
Fix missing subtitles in Conroy Bumpus' song in Sam & Max
svn-id: r14101
|
2004-06-28 09:03:08 +00:00 |
|
Jonathan Gray
|
0a1cefb04e
|
Fix regression introduced with the mac loom copy protection changes in rev 1.155, afaik all non mac versions of loom should be using that check not just pc. Fixes bug #934913
svn-id: r13581
|
2004-04-16 05:48:31 +00:00 |
|
Max Horn
|
ce8099c89f
|
Paranoid fix for potential 64bit issue; some possibly useful debug output added
svn-id: r13474
|
2004-04-05 22:02:58 +00:00 |
|
Max Horn
|
18b35e57c8
|
these debug() calls look as if they should be debugC() calls
svn-id: r13466
|
2004-04-04 23:29:10 +00:00 |
|
Max Horn
|
0e36493349
|
Proper copy-protection bypass for Mac Loom (still crashes when entering the right code, though)
svn-id: r13419
|
2004-03-28 22:06:38 +00:00 |
|
Travis Howell
|
1831d71ed3
|
Ooops, didn't meant to revert
svn-id: r12968
|
2004-02-21 15:12:46 +00:00 |
|
Travis Howell
|
099bd2cb47
|
This is normal for earlier games
svn-id: r12967
|
2004-02-21 15:08:36 +00:00 |
|
Travis Howell
|
d669bb7028
|
Add comment
svn-id: r12966
|
2004-02-21 13:17:35 +00:00 |
|
Travis Howell
|
dfe5828d4f
|
Use correct method for subtitle speed.
svn-id: r12949
|
2004-02-21 02:03:53 +00:00 |
|
Travis Howell
|
42dd31d9f3
|
Add comment and case
svn-id: r12912
|
2004-02-16 03:53:03 +00:00 |
|
Travis Howell
|
ac31a3ffe8
|
Ignore initial setting of VAR_NOSUBTITLES
svn-id: r12821
|
2004-02-11 05:38:15 +00:00 |
|
Max Horn
|
923adce456
|
fix endian bug when dealing with ArrayHeader's; added a hack to permit save games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6
svn-id: r12521
|
2004-01-19 20:27:31 +00:00 |
|
Travis Howell
|
9854ab9344
|
Add correct fix for puttputt
svn-id: r12401
|
2004-01-15 06:25:57 +00:00 |
|
Travis Howell
|
f00ec302b8
|
Enable subtitles toggle key 't' in Humongous Games.
svn-id: r12313
|
2004-01-11 01:01:27 +00:00 |
|
James Brown
|
c4528ac022
|
More conversion to debug channels
svn-id: r12293
|
2004-01-10 11:01:47 +00:00 |
|
James Brown
|
1778b01d76
|
Start of debug channel support. TODO: Move this to the common Debugger system?
svn-id: r12289
|
2004-01-10 05:20:15 +00:00 |
|
Max Horn
|
ebecf1dbaa
|
unify _vm / _scumm usage
svn-id: r12262
|
2004-01-08 20:37:26 +00:00 |
|
Travis Howell
|
cda20b4125
|
Restrict to scumm7, caused invalid opcode errors when skipping cutscenes in comi sometimes and comi demo always.
svn-id: r12183
|
2004-01-06 15:56:27 +00:00 |
|
Max Horn
|
033ff78ae9
|
updated copyright notice
svn-id: r12176
|
2004-01-06 12:45:34 +00:00 |
|
Max Horn
|
17c189d1f9
|
get rid of _noSubtitles, use ConfigManager directly instead; clean up some IMuseDigital oddities
svn-id: r11966
|
2003-12-27 15:22:59 +00:00 |
|
Max Horn
|
e3e6bb3191
|
got rid of those _maxFOO macros, replaced them by access to the equivalent _numFOO variables
svn-id: r11953
|
2003-12-26 23:11:35 +00:00 |
|
Max Horn
|
e2f851c850
|
Fix for bug #751670, thanks to MadMoose (I am not quite happy with the situation, but hey, at least this helps :-)
svn-id: r11662
|
2003-12-15 20:33:40 +00:00 |
|
Travis Howell
|
3d6461d30f
|
Add option to enable copy protection in SCUMM games, which ScummVM disable it by default.
svn-id: r11571
|
2003-12-11 06:08:43 +00:00 |
|
Max Horn
|
d7660a2662
|
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
svn-id: r10571
|
2003-10-03 18:33:57 +00:00 |
|
Max Horn
|
3f55f2669d
|
renamed class Scumm to ScummEngine (consisten with other engine names; also makes room for a potential 'Scumm' namespace)
svn-id: r10549
|
2003-10-02 22:42:03 +00:00 |
|
Torbjörn Andersson
|
570e60a487
|
Whitespace changes
svn-id: r10390
|
2003-09-24 06:33:59 +00:00 |
|