Commit Graph

27807 Commits

Author SHA1 Message Date
Sven Hesse
ebf2948e9a Last Dynasty video mode switching (and removing a debug output)
svn-id: r35231
2008-12-04 00:52:12 +00:00
Sven Hesse
0e954c85b3 A few more GobOpcodes that jump to the space shooter + fudging the result to something not resulting in a non-quitable state
svn-id: r35230
2008-12-04 00:31:01 +00:00
Max Horn
abae99d645 Get rid of readLine_OLD for good
svn-id: r35229
2008-12-03 22:55:30 +00:00
Gregory Montoir
9ad879af48 reworked bud tucker demo detection
svn-id: r35228
2008-12-03 22:15:05 +00:00
Sven Hesse
353a239bdb Preliminary support for extra data and scripts in video files (urgh, this is so...vile).
Used in The Last Dynasty, which now plays a bit further (the video sequences, at least)

svn-id: r35227
2008-12-03 22:14:47 +00:00
Torbjörn Andersson
1edc1789b1 Changed readLine_OLD() to readLine_NEW(). I guess both this and the previous
readLine() change could be more robust, but at least it should be no worse than
it was before.

svn-id: r35226
2008-12-03 21:52:51 +00:00
Filippos Karapetis
8d0ef7a05d The "sound" debug command now works correctly in DW2
svn-id: r35225
2008-12-03 21:47:31 +00:00
Torbjörn Andersson
a871e01151 Converted the credits scroller to use readLine_NEW() instead of readLine_OLD().
svn-id: r35224
2008-12-03 21:30:41 +00:00
Torbjörn Andersson
87db0af8a0 Removed unused variable.
svn-id: r35223
2008-12-03 19:20:59 +00:00
Filippos Karapetis
d8e656a217 - Added back the English V1 CD version of DW1 (with *.gra files)
- Added the US version of DW2
- Added placeholders for the Hebrew, Hungarian and Japanese versions of DW2 (not sure if they're correct)

svn-id: r35222
2008-12-03 18:54:22 +00:00
Filippos Karapetis
157e051280 Applied wjpalenstijn's patch to fix bug #2111826 - "DRASCULA: Inserting save game names lags"
svn-id: r35221
2008-12-03 17:35:37 +00:00
Filippos Karapetis
b471aab57d Make sure that savegame names are 0-terminated
svn-id: r35220
2008-12-03 16:44:46 +00:00
Jordi Vilalta Prat
b66a9d4e03 Added Groovie credits
svn-id: r35219
2008-12-03 15:04:15 +00:00
Nicola Mettifogo
1e4f2b5a90 Replaced remaining usages of readLine_OLD with readLine.
svn-id: r35218
2008-12-03 12:23:50 +00:00
Filippos Karapetis
c20292c0f1 Simplify line reading with the simpler readLine(), instead of readLine_NEW
svn-id: r35217
2008-12-03 11:51:51 +00:00
Filippos Karapetis
29f59d07f4 Simplify line reading with the simpler readLine(), instead of readLine_NEW
svn-id: r35216
2008-12-03 11:47:57 +00:00
Max Horn
c290bb977c Fix compiler warning
svn-id: r35215
2008-12-03 11:05:07 +00:00
Max Horn
59dc18d9ef cleanup
svn-id: r35214
2008-12-03 10:59:06 +00:00
Filippos Karapetis
e7050a0c65 readLine_OLD -> readLine_NEW
svn-id: r35213
2008-12-03 08:59:12 +00:00
Filippos Karapetis
318f716737 readLine_OLD -> readLine_NEW
svn-id: r35212
2008-12-03 08:27:08 +00:00
Jordi Vilalta Prat
d34865d054 DW2: Add support for the Italian/Spanish release
svn-id: r35211
2008-12-02 22:22:23 +00:00
Filippos Karapetis
3669360043 Added detection for the French version of DW2, as described in the forums
svn-id: r35210
2008-12-02 22:16:44 +00:00
Sven Hesse
30b6294d38 Apparently, constraining the number of mixing samples to be divisible by 4 is too strict, so I'm changing readBufferTinsel6() around a bit to allow for any number of samples (at the cost of adding 2 variables and a bit complexity ;))
svn-id: r35209
2008-12-02 21:58:48 +00:00
Gregory Montoir
a243d61b68 add missing _curFrame reset to 0
svn-id: r35208
2008-12-02 21:26:41 +00:00
Filippos Karapetis
5bfb248301 - Set the maximum number of save games in DW1 and DW2 to 100, up from 30
- It's now possible to load and delete save games using the GMM (although not through the launcher screen yet)

svn-id: r35207
2008-12-02 18:34:32 +00:00
Johannes Schickel
702b7be594 Should fix compilation on BE machines.
svn-id: r35206
2008-12-02 17:53:58 +00:00
Filippos Karapetis
025cebdf6d Disabled the workaround to skip the title screens of DW1 for now, as it can cause crashes with certain versions of the game
svn-id: r35205
2008-12-02 17:22:30 +00:00
Paul Gilbert
b80cad991c Added entry for Discworld 2 to the New Games section
svn-id: r35204
2008-12-02 10:32:57 +00:00
Max Horn
46482b4de8 News update: Ender stepping down as project lead
svn-id: r35202
2008-12-01 21:50:34 +00:00
Johannes Schickel
3bdef4f9a2 Fixed compilation.
svn-id: r35200
2008-12-01 21:35:17 +00:00
Max Horn
4b7d455580 Got rid of Stream::readLine_OLD calls in two places (mostly untested, please check/test for regressions)
svn-id: r35198
2008-12-01 21:13:02 +00:00
Filippos Karapetis
5212c3ea03 Updated the MSVC project files for the new files in tinsel2
svn-id: r35197
2008-12-01 20:38:14 +00:00
Filippos Karapetis
af945ac788 Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
svn-id: r35196
2008-12-01 20:35:36 +00:00
Henry Bush
f10f151ff7 T7G: Reset origin at end of video: should fix seg fault after losing the microscope puzzle. Plus cleanup bitflag debugging.
svn-id: r35195
2008-11-30 21:17:58 +00:00
Henry Bush
ffaa47fb44 T7G: Stop errorString from printing script position
svn-id: r35194
2008-11-30 21:16:04 +00:00
Johannes Schickel
c517045349 Fixed some looping MIDI sound effects.
svn-id: r35193
2008-11-30 15:15:14 +00:00
Johannes Schickel
b12ebf7218 Fixed sysEx buffer sizes.
svn-id: r35192
2008-11-30 13:03:43 +00:00
Gregory Montoir
8d59712192 fixed listSaves ordering
svn-id: r35191
2008-11-30 12:23:24 +00:00
Gregory Montoir
2730a6dddc queen doesn't use target name for savestate files (amiga & dos versions use the same savegame data)
svn-id: r35190
2008-11-30 11:52:54 +00:00
Gregory Montoir
ba416211ab enabled tucker engine by default, since game should be completable with it
svn-id: r35189
2008-11-30 11:36:45 +00:00
Gregory Montoir
d93413b99b added detection entries and charset selection for german version
svn-id: r35188
2008-11-30 11:30:29 +00:00
Gregory Montoir
2811ebf905 enabled subtitles
svn-id: r35187
2008-11-30 11:24:39 +00:00
Filippos Karapetis
7f69d3e9a2 Updated the MSVC project files of the kyra engine
svn-id: r35186
2008-11-30 11:05:37 +00:00
Torbjörn Andersson
8dcb3cbac0 It's unnecessary to use strlen() just to find out if a string is empty or not.
svn-id: r35185
2008-11-30 10:11:38 +00:00
Johannes Schickel
2ba4cb3dbb Mention Kyra MIDI support in NEWS file.
svn-id: r35184
2008-11-30 05:32:05 +00:00
Johannes Schickel
6fd1d462cf Added MIDI SFX Map, fixes SFX in HoF.
svn-id: r35181
2008-11-30 05:11:40 +00:00
Johannes Schickel
2ebe04ac3e - Extended MidiDriver::sysEx to allow 264 byte sysEx messages
- Updated all drivers to allow 264+2 byte sysEx messages
- Implemented sysEx processing for MT-32 for Kyra1 and HoF. MT-32 should now be working properly.

svn-id: r35180
2008-11-30 04:42:30 +00:00
Johannes Schickel
17a699a438 Cleanup.
svn-id: r35179
2008-11-30 02:54:39 +00:00
Johannes Schickel
1fc33dbae5 - Fix some valgrind warnings
- Added MIDI SFX support for Kyra2

svn-id: r35178
2008-11-30 02:47:20 +00:00
Johannes Schickel
8142873c6a Implement fade out support for MIDI.
svn-id: r35177
2008-11-30 02:38:08 +00:00