Denis Kasak
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b8ec907ea0
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Added a Sprite class for handling sprites in the Draci format transparently. Modified the test animation to use it.
svn-id: r41509
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2009-06-14 12:44:12 +00:00 |
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Denis Kasak
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02cd93421d
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Fixed evaluation of GPL mathematical expressions. The evaluator now checks that, at the end of the evaluation, the stack only contains one value (i.e. the result of the expression).
svn-id: r41477
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2009-06-12 11:32:44 +00:00 |
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Denis Kasak
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fc22ab5748
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Replaced a magic number with a proper constant.
svn-id: r41476
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2009-06-12 10:39:33 +00:00 |
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Denis Kasak
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5808e4f940
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Made DraciFont::drawString() return early if the string is too long to fit on the screen.
svn-id: r41475
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2009-06-12 10:37:46 +00:00 |
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Denis Kasak
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837f76f61f
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Made DraciFont::drawString() take a String reference instead of a copy.
svn-id: r41472
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2009-06-12 10:25:05 +00:00 |
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Denis Kasak
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32d12e90e3
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Removed overflow/underflow checks from DraciFont::drawChar(). Instead, we now calculate the number of pixels that can be drawn without overflowing beforehand. Also added asserts to catch any negative value passed for the coordinates.
svn-id: r41471
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2009-06-12 10:22:43 +00:00 |
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Denis Kasak
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2308748f01
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Made the DraciFont::freeFont() method safe to call in any circumstance by making it check for NULL pointers itself to prevent double free / corruption. This also fixes a potential bug in the destructor.
svn-id: r41469
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2009-06-12 09:52:35 +00:00 |
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Denis Kasak
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51672df700
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Properly documented everything (including the new DraciFont class). Reshuffled some old comments.
svn-id: r41467
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2009-06-12 09:45:12 +00:00 |
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Denis Kasak
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a36a9a0398
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Implemented font handling via the DraciFont class. Reprogrammed the test animation to use the original game fonts. Removed the old drawString() hack.
svn-id: r41454
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2009-06-11 20:31:36 +00:00 |
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Denis Kasak
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293d0ca65d
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Added support for the new GUI options.
svn-id: r41442
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2009-06-11 01:50:10 +00:00 |
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Denis Kasak
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4a9ec62e04
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Removed special-casing for the colour black as it's no longer needed.
svn-id: r41440
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2009-06-10 21:28:16 +00:00 |
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Denis Kasak
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78c07b83f8
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Shifted the palette one bit to the left aft toemake the dragon animation brighter.
svn-id: r41439
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2009-06-10 21:18:14 +00:00 |
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Denis Kasak
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b91f93716a
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Code formatting
svn-id: r41438
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2009-06-10 21:12:38 +00:00 |
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Denis Kasak
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2c00d65501
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Added an additional debuglevel "archiver" to facilitate displaying debug info from the BAR archiver. Also adjusted numeric debug levels.
svn-id: r41436
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2009-06-10 18:18:09 +00:00 |
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Denis Kasak
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10b8d82baa
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Made handleMathExpression() properly handle mathematical expressions inside GPL bytecode (instead of just searching for the ending byte). The actual callbacks still need to be implemented.
svn-id: r41415
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2009-06-10 02:59:53 +00:00 |
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Denis Kasak
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ba49e539d1
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Redesigned the GPL2 disassembler to improve readability. It now does a linear search in a table of commands (instead of having a giant switch) when searching for the correct bytecode command.
svn-id: r41414
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2009-06-10 01:35:47 +00:00 |
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Denis Kasak
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39a8c71f77
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Adding Draci Historie engine skeleton (engine stub, BAR archiver, rudimentary GPL disassembler)
svn-id: r41390
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2009-06-08 22:18:52 +00:00 |
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