Alyssa Milburn
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f5bac84649
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COMPOSER: Implement saving/loading.
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2011-07-18 15:05:38 +02:00 |
|
Alyssa Milburn
|
7f2f38e5da
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COMPOSER: Fix a couple of memory leaks spotted by digitall.
|
2011-07-18 15:04:57 +02:00 |
|
Alyssa Milburn
|
f6cd3357e8
|
COMPOSER: Some more sorting fixes.
|
2011-07-18 15:04:19 +02:00 |
|
Alyssa Milburn
|
9babfcb8a0
|
COMPOSER: Fix various stupid script bugs.
|
2011-07-18 15:03:09 +02:00 |
|
Alyssa Milburn
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2e89bd73f6
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COMPOSER: Implement kFuncLoadData.
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2011-07-17 23:44:41 +02:00 |
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Alyssa Milburn
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0366a982c3
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COMPOSER: Implement AddSprite, RemoveSprite, GetSpriteSize script functions.
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2011-07-17 23:44:27 +02:00 |
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Alyssa Milburn
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b9cd4e7e71
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COMPOSER: Some processAnimFrame improvements.
|
2011-07-17 23:04:29 +02:00 |
|
Alyssa Milburn
|
1608d5a2af
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COMPOSER: Various additions/improvements to sprite/mouse code.
|
2011-07-17 23:03:51 +02:00 |
|
Alyssa Milburn
|
85df146ad4
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COMPOSER: Don't use memcpy for overlapping copies (fixes gaps in some sprites).
|
2011-07-17 15:10:58 +02:00 |
|
Alyssa Milburn
|
1a9ec35de6
|
COMPOSER: Try handling keyDown event.
|
2011-07-16 20:55:25 +02:00 |
|
Alyssa Milburn
|
c7f1a87d8b
|
COMPOSER: Misc tweaks/fixes.
|
2011-07-16 20:55:07 +02:00 |
|
Alyssa Milburn
|
6f80bce816
|
COMPOSER: Add the remaining bitmap decompressors (SLW8 is still buggy).
|
2011-07-16 20:05:30 +02:00 |
|
Alyssa Milburn
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1cf09e3fbf
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COMPOSER: Misc sprite changes.
|
2011-07-16 20:04:49 +02:00 |
|
Alyssa Milburn
|
c95320bb17
|
COMPOSER: Clear audio on new page.
|
2011-07-16 20:04:23 +02:00 |
|
Alyssa Milburn
|
821023678f
|
COMPOSER: Improve stopping anims.
|
2011-07-16 20:03:23 +02:00 |
|
Alyssa Milburn
|
aa52698d7e
|
COMPOSER: Fix z-ordering (properly, this time).
|
2011-07-16 20:02:19 +02:00 |
|
Alyssa Milburn
|
54f26b6c45
|
COMPOSER: Implement the rest of the script opcodes.
|
2011-07-16 16:03:28 +02:00 |
|
Alyssa Milburn
|
ec77c2f6fd
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COMPOSER: Don't complain about on-time animation ending.
|
2011-07-16 01:04:45 +02:00 |
|
Alyssa Milburn
|
9e127a1032
|
COMPOSER: Don't die on missing/bad anims.
|
2011-07-16 00:59:00 +02:00 |
|
Alyssa Milburn
|
70ae2c74e0
|
COMPOSER: Handle loading/unloading pages properly.
|
2011-07-16 00:57:50 +02:00 |
|
Alyssa Milburn
|
28d4aaf095
|
COMPOSER: Fix z-ordering issues.
|
2011-07-16 00:57:13 +02:00 |
|
Alyssa Milburn
|
acfd13633d
|
COMPOSER: Always handle multiple resource entries in pipes.
|
2011-07-16 00:56:18 +02:00 |
|
Alyssa Milburn
|
97d7767e89
|
COMPOSER: Decompress sprites at load time.
|
2011-07-15 23:44:00 +02:00 |
|
Alyssa Milburn
|
f396e77cac
|
COMPOSER: Fix removeSprite behaviour.
|
2011-07-15 23:43:13 +02:00 |
|
Alyssa Milburn
|
f81010887f
|
COMPOSER: Stub remaining script function calls.
|
2011-07-15 21:10:10 +02:00 |
|
Alyssa Milburn
|
7849466760
|
COMPOSER: Detect 'Liam Finds a Story' and the bundled demos.
|
2011-07-15 15:20:04 +02:00 |
|
Alyssa Milburn
|
8517c17b04
|
COMPOSER: Handle single-directory games.
|
2011-07-15 15:19:37 +02:00 |
|
Alyssa Milburn
|
add71297bd
|
COMPOSER: Don't read off the end of pipes.
|
2011-07-15 15:18:59 +02:00 |
|
Alyssa Milburn
|
24ca79e740
|
COMPOSER: Detect Gregory and the Hot Air Balloon.
|
2011-07-15 00:02:28 +02:00 |
|
Alyssa Milburn
|
3935b3ed6b
|
COMPOSER: Manage/render sprites.
|
2011-07-14 23:36:49 +02:00 |
|
Alyssa Milburn
|
40a6c232e9
|
COMPOSER: Add a first attempt at an engine.
|
2011-07-14 20:08:06 +02:00 |
|
Johannes Schickel
|
482fcea8f3
|
SCUMM: Add debug output in case the code tries to set up a non-existant iMuse instrument.
|
2011-07-14 01:09:47 +02:00 |
|
athrxx
|
ed3fe4372a
|
SCUMM: fix regression caused by recent sjis code changes
|
2011-07-14 00:53:03 +02:00 |
|
Johannes Schickel
|
f814dc971c
|
SCUMM: Handle default instrument set up in iMuse like the original.
|
2011-07-14 00:49:32 +02:00 |
|
Johannes Schickel
|
9565af1ae4
|
SCUMM: Implement iMuse alloc part command closer to the original.
|
2011-07-14 00:49:32 +02:00 |
|
Willem Jan Palenstijn
|
3e38e6e221
|
SCI: Restore deleted LSL6 workaround for crash on loading
This was probably accidentally removed in
194081e7ae79a632ce446653cc7119b74d3a6fac. The TODO/CHECKME on it still
applies. Reported in bug #3366329.
|
2011-07-13 22:43:21 +02:00 |
|
Matthew Hoops
|
5825ccc168
|
BACKENDS: Fix spelling of 'Mac OS X'
|
2011-07-13 09:47:03 -04:00 |
|
Matthew Hoops
|
554dda7008
|
BACKENDS: Fix compilation on case-sensitive Mac OS X
|
2011-07-13 09:43:16 -04:00 |
|
Matthew Hoops
|
708f7739eb
|
BACKENDS: Fix a typo
|
2011-07-13 09:30:15 -04:00 |
|
Matthew Hoops
|
7f58d62ba1
|
BACKENDS: Remove unneeded define check
|
2011-07-13 09:28:53 -04:00 |
|
Matthew Hoops
|
cde3a3d9a0
|
BACKENDS: Rename appMenu_osx.* to appmenu_osx.*
|
2011-07-13 09:26:50 -04:00 |
|
Matthew Hoops
|
19bb69c7ed
|
BACKENDS: Fix compilation on Mac OS X without translation support
|
2011-07-13 09:20:34 -04:00 |
|
Eugene Sandulenko
|
79e08c68ac
|
KYRA: Add detection for Russian versions of Kyra1 & LoL
|
2011-07-13 12:39:31 +01:00 |
|
Eugene Sandulenko
|
10536e285c
|
SCUMM: Fix bug #3306145: INDY3: EGA version script bugs
Based on a patch presented in the bugreport. Fixes several bugs
connected with calcualting IQ points in Amiga versions of Indy3.
|
2011-07-13 12:33:51 +01:00 |
|
Ismail Khatib
|
648d127cca
|
Merge pull request #51 from CeRiAl/macosx-appmenu-i18n
MACOSX: Add i18n support for Mac OSX application menu
|
2011-07-12 15:23:40 -07:00 |
|
sylvaintv
|
ab5850af62
|
TOON: Fix default walk to object with screen scrolling
Bug #3363119: "Toon: Player desapear when you use a object in pepper plant"
|
2011-07-12 22:55:14 +02:00 |
|
CeRiAl
|
5a42f2901f
|
MACOSX: Fix application menu i18n compilation for Mac OSX 10.4+
|
2011-07-12 00:47:02 +02:00 |
|
Johannes Schickel
|
25c0f0a772
|
SCUMM: Adapt iMuse code formatting to our standards.
|
2011-07-11 22:53:41 +02:00 |
|
Johannes Schickel
|
ae4aad40e5
|
NEWS: Mention SCUMM v5 PC Speaker support in 1.4.0 section.
|
2011-07-11 22:20:30 +02:00 |
|
Johannes Schickel
|
a8846d37d5
|
Merge pull request #54 "SCUMM v5 PC Speaker driver".
Discussion can be found here: https://github.com/scummvm/scummvm/pull/54
|
2011-07-11 21:51:40 +02:00 |
|