Commit Graph

490 Commits

Author SHA1 Message Date
Sven Hesse
f2ef3015f9 Added polish version of Woodruff, as supplied by goodoldgeorg in bug report #2098838
svn-id: r34415
2008-09-07 16:27:04 +00:00
Sven Hesse
07b59d1936 Added a spanish floppy version of Gob3, as supplied by SiRoCs in bug report #2098621
svn-id: r34413
2008-09-07 15:39:06 +00:00
Sven Hesse
7eaad9da66 Actually, /now/ the values are sane ^^; (also fixes Ween mouse position bug #2046244)
svn-id: r34411
2008-09-07 15:29:47 +00:00
Sven Hesse
a7d917ea43 Clipping setMousePos() parameters to sane values
svn-id: r34409
2008-09-07 15:21:52 +00:00
Sven Hesse
d26982eaf2 Added another demo version of Gobliiins (bug #2098412)
svn-id: r34404
2008-09-07 13:16:58 +00:00
Sven Hesse
cf7ab829e3 Added another version of Lost in Time CD, as supplied by SiRoCs in bug report #2093672
svn-id: r34332
2008-09-04 19:20:51 +00:00
Max Horn
d3642080de Moved check for shouldRTL() from engines to scummvm_main
svn-id: r34310
2008-09-03 16:56:40 +00:00
Sven Hesse
eadde9d6e4 Added French Bargon Attack, as supplied by kizkoool in bugreport #2089734
svn-id: r34287
2008-09-02 21:29:06 +00:00
Sven Hesse
741364602c Urban Runner stubs
svn-id: r34286
2008-09-02 20:15:42 +00:00
Max Horn
7953312bc6 Merging more of the GSoC 2008 RTL branch: GOB
svn-id: r34245
2008-09-01 17:50:00 +00:00
Max Horn
a11e2902bc Fix warnings
svn-id: r34228
2008-08-31 15:30:07 +00:00
Sven Hesse
8e03cb1f14 Shutting up a warning on systems where char is signed by default
svn-id: r34225
2008-08-31 11:37:07 +00:00
Sven Hesse
805a46b229 Added some The Last Dynasty stubs
svn-id: r34217
2008-08-30 23:59:46 +00:00
Sven Hesse
5c060ef5d9 Fixing _itemsMap access (bug #2069177)
svn-id: r34113
2008-08-23 14:18:12 +00:00
Christopher Page
909b66ef54 Merged revisions 33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33924
2008-08-16 04:30:01 +00:00
Christopher Page
ec8dac5540 Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it
svn-id: r33921
2008-08-16 02:53:16 +00:00
Sven Hesse
4e0485197f Fixing a segfault in the Bargon Attack menu
svn-id: r33896
2008-08-15 10:47:42 +00:00
Christopher Page
8d8c46e36f Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate
svn-id: r33848
2008-08-13 20:45:00 +00:00
Christopher Page
4198ee9623 Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
 

svn-id: r33624
2008-08-04 22:34:07 +00:00
Max Horn
0be985ce83 Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
svn-id: r33412
2008-07-29 16:09:10 +00:00
Sven Hesse
5544e180a3 More savegame-endianness fixes :/
svn-id: r33222
2008-07-23 02:41:02 +00:00
Christopher Page
d2e8d4831e Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33051
2008-07-14 00:10:09 +00:00
Bertrand Augereau
5de579930d Minor constness fix to help with aliasing
svn-id: r33017
2008-07-12 20:35:44 +00:00
Sven Hesse
c1ec21d999 Changed tricky variable access from pointers to a new class that minds endianess.
This should fix a few regressions with BE games on LE systems and vice versa that I introduced when I changed how variables are stored (which was necessary to get Woodruff work on BE systems).

svn-id: r33014
2008-07-12 15:21:38 +00:00
Max Horn
815d75e870 Don't use kPlainSoundType if you don't have to
svn-id: r33009
2008-07-11 20:28:14 +00:00
Christopher Page
30b1a62e81 Removed unnecessary #inlcudes
svn-id: r32984
2008-07-10 05:15:19 +00:00
Christopher Page
e808cdf7a0 Reimplemented pushEvent() and artificialEventQueue to work with Events instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM
svn-id: r32971
2008-07-09 02:27:05 +00:00
Sven Hesse
da0495cd78 Added a Gob1 version supplied by raina in the forums.
It does look like the Mac version with a DOS executable and stripped music to me, so let's hope the Mac level image workaround works there as well.

svn-id: r32963
2008-07-08 11:36:52 +00:00
Sven Hesse
4a1cc78016 Modified the EGA story image delay to work for the Mac versions as well
svn-id: r32962
2008-07-08 11:35:09 +00:00
Christopher Page
a43f016b94 GOB works with the new GMM implementation
svn-id: r32955
2008-07-08 00:16:55 +00:00
Sven Hesse
56c6840ff7 Fixing a crash when loading a save made within the cult/bargon building (bug #2005965)
svn-id: r32895
2008-07-03 16:25:59 +00:00
Christopher Page
c14804e22f Added main menu dialog files. Gob is now using the new _quit flag
svn-id: r32771
2008-06-24 23:19:23 +00:00
Sven Hesse
0c6c7de355 Fixed a palette issue in Lost in Time
svn-id: r32738
2008-06-19 22:54:17 +00:00
Sven Hesse
f1b0e379d1 Only try playing object videos when the game version supports that (only Woodruff, for now)
svn-id: r32737
2008-06-19 16:27:49 +00:00
Sven Hesse
8be7d3c522 Ooops, intialize variables properly.
svn-id: r32453
2008-06-01 01:32:28 +00:00
Sven Hesse
8da68b2964 Script variables are now always stored in the game version's native endianess.
This should make Woodruff playable on big-endian systems.

svn-id: r32352
2008-05-28 21:15:11 +00:00
Sven Hesse
a6649af56e Fixed an endian-related issue, making Woodruff controlable on big-endian machines.
It still breaks when switching screens and object videos are mispositioned, though.

svn-id: r32310
2008-05-27 00:03:29 +00:00
Sven Hesse
a0a8e0e690 Fixed Italian Woodruff's MD5
svn-id: r32309
2008-05-26 23:03:17 +00:00
Sven Hesse
59df762f0a More split screen fixes.
I never get tired out those... ;)

svn-id: r32308
2008-05-26 22:02:20 +00:00
Sven Hesse
9eed36cc4f Use memmove when source and destination sprite areas overlap in drawSprite()
svn-id: r32305
2008-05-26 21:07:49 +00:00
Sven Hesse
7227ddb6fa Changed anim/static PieceDesc loading, to allow for more sanity checks.
This should take care of all invalid reads in renderStatic(), updateStatic() and updateAnim()

svn-id: r32292
2008-05-26 15:29:12 +00:00
Sven Hesse
d94bfc66ad Ooops, made frame skipping for A/V sync correction work again (instead of locking up)
svn-id: r32276
2008-05-26 05:17:21 +00:00
Sven Hesse
6ef8e5238b Increased _soundSliceLength's accuracy. This fixes the A/V sync problems in Woodruff's intro
svn-id: r32274
2008-05-25 23:12:32 +00:00
Sven Hesse
1fcf93875e Fixed the small static sound in Woodruff's intro video.
Interestingly, this does _not_ fix the audio lag, so I was apparently wrong and it's another issue. *g*
This does however fix the glitches in the Last Dynasty intro.

svn-id: r32273
2008-05-25 22:46:16 +00:00
Sven Hesse
da222b1a48 Added a workaround for the nut rolling animation in the administration center in Woodruff
svn-id: r32269
2008-05-25 13:02:23 +00:00
Sven Hesse
3f4d22338e Fixing Bug #1970111 ("WOODRUFF: Close Up not erased")
svn-id: r32266
2008-05-25 06:25:16 +00:00
Sven Hesse
afa92cf083 Added updateStatic()'s sanity checks to renderStatic() as well.
Fixes an invalid read when entering the red light district

svn-id: r32246
2008-05-24 14:54:22 +00:00
Sven Hesse
b36354c998 Added the Italien version of Woodruff, as supplied by DjDiabolik in bug report #1891864
svn-id: r32244
2008-05-24 14:23:16 +00:00
Sven Hesse
9a03a9a665 Removing test code
svn-id: r32234
2008-05-23 21:02:21 +00:00
Sven Hesse
62d0a0d1d1 Implemented GobEngine::pauseEngineIntern()
svn-id: r32233
2008-05-23 20:40:28 +00:00