Oliver Kiehl
868f2b3f71
Mixer is now in namespace Audio. fix compiling.
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svn-id: r18056
2005-05-11 17:20:32 +00:00
Max Horn
2de46dc8eb
Moved some more stuff to namespace Audio (enough for tonight)
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svn-id: r18040
2005-05-11 00:01:44 +00:00
Max Horn
1a615346ab
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name)
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svn-id: r18039
2005-05-10 23:48:48 +00:00
Max Horn
72f4c03b0b
Moved (In/Out)SaveFile(Manager) and Timer to namespace Common
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svn-id: r18038
2005-05-10 23:17:38 +00:00
Max Horn
b75c969e66
Moved class File and the MD5 stuff to namespace Common
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svn-id: r18037
2005-05-10 22:56:25 +00:00
Paweł Kołodziejski
39cb499fcf
fixed warning
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svn-id: r18012
2005-05-09 22:38:44 +00:00
Max Horn
52bbc86797
Patch #1181544 (AmigaOS 4 changes)
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svn-id: r18011
2005-05-09 21:21:21 +00:00
Max Horn
9bfc9281a1
Fix doxygen message
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svn-id: r18000
2005-05-09 12:26:07 +00:00
Max Horn
cca744f69a
Comply to our coding conventions
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svn-id: r17975
2005-05-08 21:49:52 +00:00
Max Horn
d00117ec4b
Fixed some doxygen warnings
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svn-id: r17923
2005-05-05 15:59:24 +00:00
Travis Howell
77d6a04abc
Switch link to web page with more detailed information on compression types.
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svn-id: r17905
2005-05-04 01:57:03 +00:00
Eugene Sandulenko
575e94602c
o Fixed ADPCM decoder length bug
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o Plugged IMA ADPCM into SCUMM engine so latter HE titles now have speech
though it is somewhat noisy don't know why as decoder is based on ADPCM
reference implementation.
svn-id: r17904
2005-05-03 22:12:23 +00:00
Eugene Sandulenko
a71d60686c
Moved Oki ADPCM aka VOX decoder from SAGA engine to common sound/ directory.
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Implemented IMA ADPCM decoder.
svn-id: r17903
2005-05-03 20:36:07 +00:00
Max Horn
969ef3dac9
* Added new virtual base class 'Stream', ReadStream and
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WriteStream are now subclasses of it.
* Added new methods eos(), ioFailed(), clearIOFailed() to
all streams. This allows better error checking.
* SaveFile classes take advantage of these new standard
stream APIS
* Removed File::gets()
* Added SeekableReadStream::readLine() (replaces File::gets)
* Added WriteStream::writeString, for convenience
svn-id: r17752
2005-04-22 17:40:09 +00:00
Gregory Montoir
8b559ff875
code conventions
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svn-id: r17714
2005-04-20 11:13:56 +00:00
Gregory Montoir
5a930d8fe7
this should fix bug #1181979
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svn-id: r17713
2005-04-20 11:03:36 +00:00
Andrew Kurushin
b31ee93c75
vc compile warn
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svn-id: r17637
2005-04-16 17:05:14 +00:00
Gregory Montoir
0f3ab2206a
Only cache a track if it really exists, this should prevent some issues when playing with invalid compressed tracks. See also bug report #1181979 .
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svn-id: r17591
2005-04-13 19:50:58 +00:00
Max Horn
839c8add38
Get rid of errno; add some (optional) error checking facilities to SaveFile classes (they are ugly, and to simple, but better than nothing)
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svn-id: r17589
2005-04-13 18:36:55 +00:00
Eugene Sandulenko
bdbd56406c
Patches #1164217 "Updated GS Support + Percussion Remapping Patch" and
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#1181750 "Updated Native MIDI documentation". Thanks _tom a lot.
svn-id: r17571
2005-04-13 00:11:49 +00:00
Torbjörn Andersson
d4d045b117
Forgot to add files when committing patch #1175374 .
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svn-id: r17513
2005-04-10 14:35:11 +00:00
Torbjörn Andersson
13dc149ded
Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
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changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.
svn-id: r17512
2005-04-10 14:33:44 +00:00
Jonathan Gray
24c92d0091
Remove usage of vsprintf in favour of vsnprintf and make
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more use of STRINGBUFLEN. Some ports may need a new stub for
this, discussed with Chrilith.
svn-id: r17463
2005-04-09 01:52:44 +00:00
Max Horn
9e2e00881f
Renamed getActiveChannelSoundID to getSoundID and fixed its semantics to avoid race conditions
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svn-id: r17377
2005-04-04 17:43:00 +00:00
Travis Howell
f230fe65e8
Add 8 sound channel support for HE games
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-Allows sound looping to work
Added support for WAVE format musuc used in later HE100 games.
svn-id: r17372
2005-04-04 11:43:25 +00:00
Jerome Fisher
eda317924e
Committed patch #1168149 (Shared GM/MT-32 mapping) by eriktorbjorn as-is. This does the following:
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- Replaces multiple identical MT-32-to-General MIDI mapping tables with a common one in MidiDriver.
- Changes Sky's GmChannel class to allow NULL instrument and velocity mapping tables, giving a 1-to-1 mapping without creating a dummy table.
svn-id: r17361
2005-04-03 22:01:38 +00:00
Max Horn
3084724d7d
To prevent race conditions, SoundMixer::isSoundHandleActive must lock the mixer mutex. That change might however cause regressions (read: dead locks) if some code calls isSoundHandleActive from within a sound callback... if you encounter any, please tell me
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svn-id: r17209
2005-03-23 16:41:44 +00:00
Max Horn
61d0e3f02c
Make sure SoundHandle's are inited
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svn-id: r17194
2005-03-22 18:29:02 +00:00
Jerome Fisher
7f83c47860
Merged with latest Munt CVS.
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* Added support for most of the extended capabilities of the CM-32L/LAPC-I (more rhythm timbres, more rhythm key mappings, more PCM samples).
* The control ROM is now identified by searching for matching ID strings at various locations in the file. There are now a lot of safety checks to help ensure that a bad ROM will not crash the emulator.
* Three control ROM versions are now identified and mapped out - an original MT-32 control ROM, an original CM-32L ROM, and the Blue Ridge modified MT-32 ROM.
* Now supports the expression controller properly.
* Sustain is now turned off correctly again.
* "All Notes Off" no longer stops notes held by the sustain controller.
* Implemented "Reset all controllers".
* Stereo pan positions are no longer inverted.
* Volume, pitch, filter and envelopes are now more accurately calculated. Overall, the sound emulation is much more accurate.
* Waveforms are now slightly more accurate (in terms of pitch), necessitating a regeneration.
* Handling of unusual sysex messages has been improved (fixes sysex messages from Java's MIDI classes on Windows).
* Fixed a reverb bug during periods of silence.
svn-id: r17188
2005-03-20 16:24:55 +00:00
Max Horn
0e784d41d7
Simplified SoundHandle implementation
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svn-id: r17107
2005-03-12 20:26:49 +00:00
Max Horn
7cd2cb2b17
PlayingSoundHandle -> SoundHandle; also, turned the handle activity check into a mixer method
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svn-id: r17106
2005-03-12 18:56:09 +00:00
Chris Apers
a68d6ad671
PalmOS : ARM optimized OPL driver
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svn-id: r17079
2005-03-11 11:01:52 +00:00
Max Horn
0ec193b4be
changing AudioDataType -> SoundType, so now the constant names match the name of the data type / the SoundMixer method names
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svn-id: r17052
2005-03-09 18:12:54 +00:00
Max Horn
b7c2926a0b
Typo
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svn-id: r17006
2005-03-06 13:23:39 +00:00
Max Horn
cda823ea63
It's kMaxMixerVolume, not 256 (we might change it to 255 eventually)
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svn-id: r16747
2005-02-06 20:35:06 +00:00
Travis Howell
bebad400d6
Check sound queue for music in HE games.
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Avoid extra sound channel.
svn-id: r16706
2005-01-30 11:03:49 +00:00
Max Horn
abd12dd1b6
Use class Mutex instead of MutexRef
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svn-id: r16679
2005-01-28 22:05:51 +00:00
Nicolas Bacca
2f8f982f7d
Add medium quality sound for FOTAQ
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svn-id: r16676
2005-01-28 20:46:36 +00:00
Torbjörn Andersson
9eecc9406d
16-bit WAVs are little-endian.
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svn-id: r16539
2005-01-11 08:30:28 +00:00
Torbjörn Andersson
13e2c224c8
This is probably not the optimal fix, but at least ScummVM compiles again.
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svn-id: r16538
2005-01-11 08:06:19 +00:00
Max Horn
ec79a9a768
A little more moving around #include's (last one for today ;-)
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svn-id: r16534
2005-01-10 22:51:42 +00:00
Max Horn
f030081647
eek, we put a static RandomSource instance into every file that included fmopl.h...
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svn-id: r16532
2005-01-10 22:46:23 +00:00
Max Horn
5c48717dd2
Remove some more header dependencies
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svn-id: r16530
2005-01-10 22:35:43 +00:00
Max Horn
cffd917165
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
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svn-id: r16527
2005-01-10 22:06:49 +00:00
Max Horn
51112e49b5
Fix legal header
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svn-id: r16506
2005-01-09 16:14:56 +00:00
Max Horn
9cea3d393f
Added shared code to load WAV(E) data from arbitrary seekable streams (files or memory)
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svn-id: r16502
2005-01-09 15:49:43 +00:00
Max Horn
eeea238ef7
This function is currently not used...
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svn-id: r16501
2005-01-09 15:48:47 +00:00
Max Horn
0fb2bd30f4
cleanup
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svn-id: r16500
2005-01-09 15:48:27 +00:00
Max Horn
32f0dbdcb2
Moving AppendableAudioStream into SCUMM engine, as it is only used there
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svn-id: r16494
2005-01-09 03:15:59 +00:00
Max Horn
c6e0d31e76
Added a font manager (work in progress)
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svn-id: r16460
2005-01-06 21:15:52 +00:00