Alexandre Detiste
f8388db32b
JANITORIAL: Typos
...
I've not fixed this one, maybe it's on purpose:
RELASE -> RELEASE
engines/mads/staticres.cpp:const char *const kGameReleaseTitleStr =
"GAME RELASE VERSION INFO";
2016-10-31 09:56:43 +01:00
Paul Gilbert
b34e784c8a
TITANIC: Renamings of mouse methods
2016-10-30 19:25:46 -04:00
Paul Gilbert
5348f4f34f
TITANIC: Support cutscene frame counting beyond end of video
...
The intro credits cutscene at least, uses an end frame beyond the
video as a way of adding an extra delay after the video finishes
2016-10-30 18:20:14 -04:00
Eugene Sandulenko
31fd315c90
DIRECTOR: More debug output on resource loading
2016-10-30 14:49:39 -07:00
Paul Gilbert
ec76eaec80
TITANIC: Fix PET rendering in Embarkation Lobby
2016-10-30 16:25:35 -04:00
Strangerke
2a080979b8
DM: Fix GCC warning (and potential bug)
2016-10-30 12:38:32 -07:00
rootfather
3a98d950b0
NEWS/DE: Mention recent additions/changes
2016-10-30 20:39:01 +01:00
rootfather
90ea0c7092
NEWS: Mention recent additions/changes
2016-10-30 20:39:01 +01:00
rootfather
da6054f3e9
README/DE: Mention --auto-detect feature in German README
2016-10-30 20:39:01 +01:00
rootfather
af0ada0d67
NEWS/DE: Mention recent bugfixes in the German NEWS
2016-10-30 20:39:01 +01:00
rootfather
ec4cd78554
NEWS: Mention recent bugfixes in the NEWS
2016-10-30 20:39:01 +01:00
Paul Gilbert
0ebc6aecd4
TITANIC: Add extra field initializations
2016-10-30 15:22:44 -04:00
Paul Gilbert
1ff861ed3f
TITANIC: Fix somer compiler warnings
2016-10-30 15:00:16 -04:00
Paul Gilbert
f04174aa8a
TITANIC: Fix playing past very last frame of videos
2016-10-30 11:13:51 -04:00
D G Turner
844972441e
COMMON: Fix GCC Warning in JSON Parser.
...
The emitted warning is "ISO C++98 does not support the ‘%lg’ gnu_printf
format [-Wformat=]".
Though "%lg" is required for *scanf functions to indicate the field
size, it is not required for *printf functions which use "%g" instead.
2016-10-30 14:46:47 +00:00
Paul Gilbert
96153644e6
TITANIC: Cleanup of CServiceElevatorWIndow class
2016-10-30 08:10:36 -04:00
Paul Gilbert
6ffa5228c1
TITANIC: Fix setting different video framerates
2016-10-30 08:10:18 -04:00
Paul Gilbert
4fbaa41b14
TITANIC: Fix floor change message to go to both background & indicator
2016-10-30 00:00:03 -04:00
Paul Gilbert
525c9100e8
TITANIC: Fix playback elevator background at correct speed
2016-10-29 22:41:37 -04:00
Paul Gilbert
120ffa50ec
TITANIC: Fix wave file when pressing top elevator button
2016-10-29 21:53:02 -04:00
Paul Gilbert
64e4aac26a
TITANIC: Fix pressing buttons in Service Elevator
2016-10-29 21:48:10 -04:00
Paul Gilbert
2e2e0df346
TITANIC: Return proper handle from CGameObject::playSound
2016-10-29 21:25:10 -04:00
Eugene Sandulenko
9caee8cbe3
DIRECTOR Implement CASt member loading
2016-10-29 17:13:38 -07:00
Thierry Crozat
6d2fd12bb4
BASE: Clarify how to specify a path in help for the auto-detect command
2016-10-29 23:41:21 +01:00
Paul Gilbert
43dc1c6f95
TITANIC: Fix to Doorbot talking animations selection
2016-10-29 18:39:30 -04:00
Paul Gilbert
fae906b539
TITANIC: Renaming NPCFLAG enum values for idling
2016-10-29 18:21:52 -04:00
Thierry Crozat
23d3d08a91
README: Adding auto-detect command line option
2016-10-29 17:56:47 +01:00
Thierry Crozat
5fd376d020
BASE: Auto-detect option now uses the specified path
2016-10-29 17:56:47 +01:00
iskrich
d65f2b3821
BASE: Formatting code
2016-10-29 17:56:47 +01:00
iskrich
598407a425
BASE: Add --auto-detect command
...
Allows to display games in the current directory that are compatible with ScummVM.
This option enables the user to find games in the directory from which ScummVM was launched. In terminal it looks like:
--------------------------------------------------------------------------------------
$ scummvm --auto-detect
ID Description
-------------------- ---------------------------------------------------------
drascula Drascula: The Vampire Strikes Back (DOS/English)
queen Flight of the Amazon Queen (Talkie/DOS/English)
--------------------------------------------------------------------------------------
The current directory is defined as dir(".") then using EngineMan.detectGames to recognise games.
2016-10-29 17:56:47 +01:00
Eugene Sandulenko
9e54089fe7
DIRECTOR: Mark current cast loading method as D2
2016-10-29 08:07:19 -07:00
Eugene Sandulenko
85dd217cc0
DIRECTOR: Fix D4+ score reading
2016-10-29 08:07:19 -07:00
Eugene Sandulenko
703178e033
DIRECTOR: Rework Channel data parsing
2016-10-29 08:07:19 -07:00
Eugene Sandulenko
9f35d6fdc6
DIRECTOR: Added more debug output to cast reading
2016-10-29 08:07:19 -07:00
Eugene Sandulenko
53fd38f56d
DIRECTOR: Fix crash when there is no shared casts present
2016-10-29 08:07:19 -07:00
Eugene Sandulenko
f2251c0d71
DIRECTOR: Fixing Score reading in RIFX format
2016-10-29 08:07:19 -07:00
Thierry Crozat
3ae52a61af
COMMON: Add referencing and destruction of the OSDMessageQueue instance
...
Registering the OSDMessageQueue instance as an event source is now done
right after the event manager is initialised. This ensures that it is created in a
sensible place and not for example in another thread). Also registering the
event source is moved to a separate function instead of being in the constructor
to remove any issue in case some code tries to display a OSD Message very early
on (the instance would be created then, but it would be registered as an event
source later).
2016-10-29 15:13:32 +01:00
Thierry Crozat
cbfa598446
OPENGL: Remove hack to avoid issues with OSD messages from other threads
2016-10-29 15:13:32 +01:00
Thierry Crozat
0908fd2225
MT32: Use OSDMessageQueue to post OSD messages from the MT32 thread
2016-10-29 15:13:32 +01:00
Thierry Crozat
8906868ee0
CLOUD: Use OSDMessageQueue to post OSD messages from the cloud thread
2016-10-29 15:13:32 +01:00
Thierry Crozat
e732186724
COMMON: Add OSDMessageQueue singleton
...
This class can be used to get messages to display on the OSD from
any thread. Those messages are then passed to the backend in the
graphic thread.
2016-10-29 15:13:32 +01:00
Paul Gilbert
fe2ab0f3b7
TITANIC: Fix infinite recursion loading object resources
2016-10-29 07:54:52 -04:00
Paul Gilbert
4740f16b7f
TITANIC: Fix playing cutscenes to the very of a video
2016-10-28 22:59:17 -04:00
Paul Gilbert
a6477a8606
TITANIC: Fix room transition cutscenes
2016-10-28 22:50:30 -04:00
Paul Gilbert
2466edc4b8
TITANIC: Fix scanning for rooms in parseView
2016-10-28 22:31:06 -04:00
Paul Gilbert
cf6ae0cd5e
TITANIC: More renaming and debug logging
2016-10-28 21:50:49 -04:00
Paul Gilbert
4e903e7ac7
TITANIC: Fix starting queued reverse playing movie clips
2016-10-28 21:50:12 -04:00
Paul Gilbert
f7c7f11435
TITANIC: Renames and adding debugging
2016-10-28 20:19:35 -04:00
Thierry Crozat
aee3599e6b
I18N: Regenerate translations data file
2016-10-28 23:29:56 +01:00
Thierry Crozat
aeb6cf7034
I18N: Update Hungarian translation (ticket #9635 )
2016-10-28 23:29:39 +01:00