Jonathan Gray
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71ca768c67
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abide by command line request for no subtitles if running the cd version
svn-id: r8898
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2003-07-10 10:36:24 +00:00 |
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Robert Göffringmann
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a9ae95a64e
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implemented fnOpenHand/fnCloseHand, added debug cheats
svn-id: r8896
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2003-07-10 08:24:16 +00:00 |
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Robert Göffringmann
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96f442923c
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implemented fnRestartGame() and skipping of 2nd intro part
svn-id: r8885
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2003-07-10 00:08:07 +00:00 |
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Robert Göffringmann
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5f9845b2cb
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added toggling music on/off
svn-id: r8884
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2003-07-09 18:12:58 +00:00 |
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Torbjörn Andersson
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c3150fea58
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This seems to fix the inventory sprite for the glass, and is more
consistent with the rest of the loadFixedItems() function.
svn-id: r8832
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2003-07-07 06:45:33 +00:00 |
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Max Horn
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41912bc685
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use our standard cast style
svn-id: r8824
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2003-07-07 00:14:16 +00:00 |
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Robert Göffringmann
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2061741bd5
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fix bug #766744 (BASS: Crash when quitting while quitting)
svn-id: r8817
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2003-07-06 21:33:22 +00:00 |
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James Brown
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d5aa3bd41c
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Fix sky fullscreen from launcher
svn-id: r8766
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2003-07-05 09:08:53 +00:00 |
|
Joost Peters
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934611c348
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applied eriktorbjorn's floppy-intro-with-cd-version patch (#765885)
svn-id: r8753
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2003-07-05 00:57:03 +00:00 |
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Robert Göffringmann
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5854c6a7de
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make sky detect v.0.0348 (even though not existing ;)
svn-id: r8751
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2003-07-04 23:26:46 +00:00 |
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Robert Göffringmann
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a4bd31578b
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support text and speech at the same time
svn-id: r8750
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2003-07-04 22:39:10 +00:00 |
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Robert Göffringmann
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484d0a84c5
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SFX is working correctly now. also implemented queued fx and fx saving.
The bass version is now included in the savegames, too.
svn-id: r8747
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2003-07-04 20:14:11 +00:00 |
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James Brown
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c419e8d3dc
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Make 80 column people happy. Sheesh, it's only an egg.
svn-id: r8745
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2003-07-04 15:14:47 +00:00 |
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James Brown
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bb267e7191
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Remove homage to original's misspelling of pseudo. Honest.
svn-id: r8744
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2003-07-04 15:10:49 +00:00 |
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James Brown
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ca3eb3f9d0
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Because I can.
svn-id: r8743
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2003-07-04 15:03:54 +00:00 |
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Robert Göffringmann
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2ea85c6d4e
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Compact data for v. 0.0288, works as well as 0.0368 now.
svn-id: r8723
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2003-07-03 17:17:32 +00:00 |
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Robert Göffringmann
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1b5ea45887
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fixed save/restore grid problems
svn-id: r8703
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2003-07-02 01:46:25 +00:00 |
|
Robert Göffringmann
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665ab4a8d9
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bass is completable now.
svn-id: r8691
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2003-07-01 22:21:20 +00:00 |
|
Robert Göffringmann
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6e3cfa8a4e
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bypassed copy protection, fixed crash when disconnecting from link space, fixed logix swing seqs
svn-id: r8686
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2003-07-01 13:04:00 +00:00 |
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Robert Göffringmann
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2c9a784be8
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finished loading and saving, fixed grid bugs (some debugging code not yet removed), implemented fnLincTextModule
svn-id: r8682
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2003-07-01 01:29:29 +00:00 |
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Max Horn
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9218b70b0c
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fixed warnings
svn-id: r8669
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2003-06-27 13:23:01 +00:00 |
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Robert Göffringmann
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1785e0e305
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some more loading & saving work (still unfinished)
svn-id: r8663
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2003-06-27 02:54:05 +00:00 |
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Robert Göffringmann
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f891aceee3
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native mt32 support and basic control panel (incomplete)
doesn't work with all versions, probably file numbers were changed
svn-id: r8632
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2003-06-22 21:42:59 +00:00 |
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Max Horn
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101df28e0b
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moved GameId declaration to common/engine.h (more logical); moved scumm specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies)
svn-id: r8496
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2003-06-15 01:42:19 +00:00 |
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Joost Peters
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74bacc470f
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mouse-fixes, note that: buttonPressed() keeping track of a repeated push DOES NOT WORK YET, _bMouseB gets cleared elsewhere, so we obviously need to come up with something else. and we still need a wait_relative equivalent to have a proper fnLookAt() ...hmm...this commit message is starting to look like a todo list. oh, well. :)
svn-id: r8419
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2003-06-09 18:58:37 +00:00 |
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Max Horn
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be9e6e85db
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added quit event
svn-id: r8398
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2003-06-08 12:11:14 +00:00 |
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Max Horn
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4b227da824
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Preparations for removing GF_AFTER_V? flags
svn-id: r8364
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2003-06-06 22:51:33 +00:00 |
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Joost Peters
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0f9d447bd4
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add fnRandom()
svn-id: r8359
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2003-06-06 20:54:52 +00:00 |
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Robert Göffringmann
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89c6d29c95
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forgot to remove that
svn-id: r8358
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2003-06-06 18:08:16 +00:00 |
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Robert Göffringmann
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4d5a284704
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changed sprite priority, changed some errors to warnings and added hack to get past the first scene
svn-id: r8357
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2003-06-06 17:59:22 +00:00 |
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Robert Göffringmann
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8e8c702e65
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forgot to implement right mousebutton. :)
svn-id: r8343
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2003-06-06 01:14:17 +00:00 |
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Robert Göffringmann
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8e253b1937
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fixed sprite drawing, added some mouse support and some logic routines.
svn-id: r8332
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2003-06-05 18:54:26 +00:00 |
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Joost Peters
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d496cecc98
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some more mouse stuff..
svn-id: r8295
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2003-06-04 17:13:24 +00:00 |
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Robert Göffringmann
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3ac5b4ccfa
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added some functions to SkyLogic, -Screen, -Talk and -Disk, moved SkyGrid out of SkyState
svn-id: r8266
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2003-06-02 06:42:42 +00:00 |
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Robert Göffringmann
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ee886a6be2
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fixed sprite animation bug in stdSpeak, cleaned fnTalk and made text timing in cd version depending on the end of the voc files being reached.
svn-id: r8262
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2003-06-02 03:30:41 +00:00 |
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Robert Göffringmann
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f8ead8a776
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remove useless screen updates, make non-seq intro parts escapable.
svn-id: r8255
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2003-06-01 22:53:44 +00:00 |
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Robert Göffringmann
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5bb59b4755
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cleaned code a bit, added SYSTEM_FLAGS and MOUSE_FLAG
svn-id: r8253
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2003-06-01 21:21:10 +00:00 |
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Joost Peters
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063c310917
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added some buggy, incomplete mouse code
svn-id: r8233
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2003-06-01 12:49:39 +00:00 |
|
Robert Göffringmann
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d67c53d756
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basic ingame speech support
svn-id: r8220
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2003-06-01 03:44:07 +00:00 |
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Max Horn
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f0a9f4fb2c
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added some doxygen comments to common/system.h; cleaned up the OSystem interface a bit
svn-id: r8116
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2003-05-29 21:45:26 +00:00 |
|
Robert Göffringmann
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a8d6ac05da
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whoops
svn-id: r8101
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2003-05-29 14:06:01 +00:00 |
|
Robert Göffringmann
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de6fd7c746
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fixing crash
svn-id: r8100
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2003-05-29 14:03:37 +00:00 |
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Robert Göffringmann
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46321eaf62
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argh. a missing recreate was the problem. foster is correctly animated now.
svn-id: r8078
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2003-05-29 03:51:05 +00:00 |
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Robert Göffringmann
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859dd93159
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removed debugging stuff
svn-id: r8077
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2003-05-29 03:26:28 +00:00 |
|
Robert Göffringmann
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ee2bd92084
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still not what it should look like, but well......
svn-id: r8076
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2003-05-29 03:19:46 +00:00 |
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Robert Göffringmann
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2186ad138b
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moved music drivers into seperated directory, added music support for diskdemo's adlib driver version.
(maybe other sky versions also have this older adlib driver?)
svn-id: r8069
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2003-05-28 23:31:43 +00:00 |
|
Oliver Kiehl
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79ba8e7227
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add screen update to main loop
svn-id: r8063
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2003-05-28 21:29:50 +00:00 |
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Robert Göffringmann
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765366df6c
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Screen *kinda* works now.
Though I wonder what the menu sprite is doing on the mainscreen, now. ;)
svn-id: r8059
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2003-05-28 20:55:25 +00:00 |
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Robert Göffringmann
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bc290162bd
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implemented screen.asm and sprites.asm (not yet working)
svn-id: r8036
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2003-05-27 16:42:20 +00:00 |
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Oliver Kiehl
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c394046d66
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initialise some vars
svn-id: r7807
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2003-05-21 21:01:12 +00:00 |
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