Commit Graph

2720 Commits

Author SHA1 Message Date
Travis Howell
989f3f9215 Another fm towns sound fix from Hibernatus
svn-id: r10217
2003-09-13 12:04:48 +00:00
Max Horn
d6eddef542 clarified Loom related comments
svn-id: r10213
2003-09-13 11:26:51 +00:00
Travis Howell
c4d293bab1 Add comments from Hibernatus
svn-id: r10210
2003-09-13 07:04:20 +00:00
Travis Howell
e8f7f2a4e1 Another fm towns sound fix from Hibernatus
svn-id: r10209
2003-09-13 06:56:47 +00:00
Travis Howell
ac8e16cc2e Update comment
svn-id: r10208
2003-09-13 04:38:37 +00:00
Travis Howell
cc427cdcdd More Amiga V3 sound updates from unused.
svn-id: r10201
2003-09-13 01:42:36 +00:00
Travis Howell
c805e260a9 Fix COMI regression for now, seems to require x min/max values for camera to be set first.
svn-id: r10191
2003-09-12 09:50:33 +00:00
Max Horn
a86f6ed55c fix/workaround for bug #770717 (ZAK: Zak walking on spot)
svn-id: r10189
2003-09-12 00:42:36 +00:00
Max Horn
dff4f8f445 my TODO was correct ;-) fixes regression in Zak
svn-id: r10188
2003-09-12 00:07:42 +00:00
Max Horn
76d8ebf52f no need to manually call update_screen after a warp_mouse - if the backend needs to do a redraw in order to move the mouse, then it's the responsibility of the backend to ensure that it gets one
svn-id: r10186
2003-09-11 23:44:03 +00:00
Max Horn
7be171f910 changed actor walking for V2 games a bit; this fixes bug #774529 (Zak: Annie walking in funny places)
svn-id: r10185
2003-09-11 23:31:46 +00:00
Max Horn
0161cd4bb8 let getObjActToObjActDist round up when dividing the distance by 8 for V1/V2 games. This helps in fixing bug #774529, but might cause regressions...
svn-id: r10184
2003-09-11 23:23:40 +00:00
Max Horn
538812d9fc yet another tiny cleanup.... yeah yeah, I know I am annoying
svn-id: r10182
2003-09-11 22:36:21 +00:00
Max Horn
32c0168087 cleanup
svn-id: r10181
2003-09-11 22:26:44 +00:00
Max Horn
f21f830633 fix long standing bug in walkActorOld() (though I have no idea if it affects anything :-)
svn-id: r10180
2003-09-11 22:12:24 +00:00
Max Horn
ff225c470c cleanup
svn-id: r10179
2003-09-11 22:00:36 +00:00
Max Horn
c697e0fa67 nicer box matrix output in V3-V8 games
svn-id: r10178
2003-09-11 20:49:10 +00:00
Max Horn
6aa7a63ea0 fix V1/V2 walkmatrix debug command
svn-id: r10177
2003-09-11 18:23:53 +00:00
Max Horn
ce7e59e1ae V2 walk matrix support
svn-id: r10176
2003-09-11 14:11:45 +00:00
Max Horn
6c4d6889f5 hum, why was this not commited by CVS?
svn-id: r10175
2003-09-11 14:11:31 +00:00
Max Horn
41a8905519 fix for room-scroll regression in V1/V2 (essentially, we never init the camera y-values, except here, for these games)
svn-id: r10174
2003-09-11 13:43:30 +00:00
Max Horn
e94a0683aa fixed kBoxLocked handling, bug #771483 (ZAK: Pushing Sarcophagous feet on Mars)
svn-id: r10173
2003-09-11 13:40:22 +00:00
Max Horn
becabcce13 fixed version check
svn-id: r10172
2003-09-11 13:39:27 +00:00
Max Horn
06c93b1821 oops
svn-id: r10171
2003-09-11 13:02:13 +00:00
Travis Howell
a323d65cc3 Should redraw in both cases.
svn-id: r10170
2003-09-11 12:48:02 +00:00
Max Horn
81f10baa68 cleanup
svn-id: r10169
2003-09-11 10:32:15 +00:00
Travis Howell
c8876de192 Original load/save screen fix from Hibernatus
Allows indy3ega/loom screens to work, although load/save are stuba.

svn-id: r10167
2003-09-11 09:28:50 +00:00
Travis Howell
651978bb92 A few if check fixes from Hibernatus, which were checked against disasm. of related games.
svn-id: r10166
2003-09-11 09:12:24 +00:00
Travis Howell
232c050f73 Roland updates only applies ot PC versions.
svn-id: r10165
2003-09-11 04:06:18 +00:00
Max Horn
d711f0a716 fix for bugs #782733 and #794364 (hide mouse while smush video plays)
svn-id: r10164
2003-09-10 23:29:33 +00:00
Max Horn
ba34c1f4cf experimental fix for bug #802396 (LOOMCD: Sound lock up); it turns out this is a very long standing bug (pre-0.4.1 at the least). This fix may cause regressions in games using CD tracks, beware
svn-id: r10163
2003-09-10 22:36:46 +00:00
Max Horn
faf3258241 cleanup
svn-id: r10162
2003-09-10 22:35:35 +00:00
Max Horn
87dd04e038 fix for bug #776807 (MM: Jail Door Closes). Our doSentence implementation should now be pretty close to what the original does. But regressions are possible...
svn-id: r10161
2003-09-10 17:15:44 +00:00
Max Horn
1080dac5ac instead of abusing the 'recursive' attribute to flag V2 background scripts, use the freezeResistant attribute. This is a bit more consistent. Also, verb 254 should stop *any* sentence script, not just background ones; some cleanup
svn-id: r10159
2003-09-10 15:02:58 +00:00
Max Horn
1ccc58aa03 cleanup
svn-id: r10158
2003-09-10 14:43:42 +00:00
Max Horn
afe56a4aeb added refCon parameter to timer class
svn-id: r10156
2003-09-10 12:43:54 +00:00
Max Horn
07a9646997 moved declaration of error/warning/debug from engine.h to util.h
svn-id: r10152
2003-09-10 12:31:20 +00:00
Travis Howell
77ae18255b Check for Roland patch in loom and monkeyega, give better error if patch not found.
svn-id: r10148
2003-09-10 11:43:19 +00:00
Travis Howell
0cbbfa1410 Add comment
svn-id: r10147
2003-09-10 08:30:55 +00:00
Travis Howell
87ff23ddc1 Correct RO sound resource size for blocked games.
svn-id: r10146
2003-09-10 03:50:03 +00:00
Max Horn
94c4cf0e55 fix for bug #770042 (LOOM: Some bits of dialogue are repeated)
svn-id: r10145
2003-09-10 00:28:26 +00:00
Max Horn
deb4f6b786 cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COMI: Lockup/crash on Skull Island)
svn-id: r10144
2003-09-09 20:54:19 +00:00
Max Horn
d875bb69fe fix for bug #782086 (COMI: a long walk)
svn-id: r10143
2003-09-09 19:30:25 +00:00
Max Horn
70df5b782c another fix for bug #802396 (LOOMCD: Sound often causes lock up)
svn-id: r10142
2003-09-09 17:50:20 +00:00
Max Horn
4b9e30171b fix for bug #749970 (FT: Animation glitch at the fuel tower)
svn-id: r10141
2003-09-09 17:33:29 +00:00
Max Horn
07e8084eee replaced all use of scale items with scale slots. This allowed me to get rid of two big FIXME's, and might fix other scaling bugs in FT/DIG
svn-id: r10140
2003-09-09 17:29:22 +00:00
Max Horn
163ecdc054 added convertScaleTableToScaleSlot method, preparing to replace scale items with scale slots
svn-id: r10139
2003-09-09 16:55:25 +00:00
Max Horn
ce60ec3145 added some comments to a FIXME
svn-id: r10132
2003-09-09 13:29:18 +00:00
Max Horn
6adb8560a8 some initial work on Mac0 support. Everybody feel free to pick up here and implement the rest <g>
svn-id: r10119
2003-09-09 01:21:42 +00:00
Max Horn
24560608ed cleanup
svn-id: r10118
2003-09-09 00:20:55 +00:00