514 Commits

Author SHA1 Message Date
Ben Castricum
ebaab44cd1 ALL: Leave out instructions for engine data issues 2016-12-08 13:38:56 +01:00
Ben Castricum
55512414dd ALL: Change instructions for engine data file issues
The engine data files should be included in the package, so downloading
may not be the best suggestion. Instead refer to the README.
2016-12-06 14:16:37 +01:00
Ben Castricum
e1ec91b69a ALL: Unify 'missing engine data' message 2016-12-05 21:04:50 +01:00
Eugene Sandulenko
33abb6118f ALL: Change main engine header guard defines to <directory>_<engine>_H
Recently we started to use this as new semantics, although in the past
we used simly <engine>_H. Now these guard defines are consistent with
rest of the files which are used in the engines.
2016-05-17 18:21:30 +02:00
Eugene Sandulenko
8cf10f0a5a TEENAGENT: Proper initialization for Object structure. 2016-05-03 20:13:08 +02:00
Eugene Sandulenko
0ec2acba20 TEENAGENT: Renames and cleanup 2016-05-03 12:41:36 +02:00
Ori Avtalion
3564032330 JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
Matthew Hoops
aa6ff44440 BACKENDS: Only expose one set of functions for AudioCDManager
Engines should only have to call one set of functions and not decide between the two. In fact, the 'emulation' API was documented to just call the 'real CD' API.
2016-03-13 13:57:19 +01:00
Matthew Hoops
e9441aa809 TEENAGENT: Ensure openCD() is called 2016-03-13 13:53:14 +01:00
Johannes Schickel
0b6befdcc5 ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
_singleid   -> _singleId
_gameids    -> _gameIds
_guioptions -> _guiOptions
2016-03-08 19:01:13 +01:00
Johannes Schickel
525e5edd30 TEENAGENT: Let listSaves return list sorted on slot numbers. 2016-02-25 21:39:45 +01:00
Johannes Schickel
73286d94c1 TEENAGENT: Only request actual save slots in listSaves. 2016-01-26 16:35:30 +01:00
Strangerke
701f7d5707 TEENAGENT: Remove dead code: s cannot be null at this point 2014-06-07 09:48:53 +02:00
Johannes Schickel
ae4ffe01f0 ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd. 2014-05-27 02:04:08 +02:00
Johannes Schickel
daa8d57a86 ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. 2014-05-27 02:04:07 +02:00
Strangerke
9c82cf4844 TEENAGENT: Some British to American English 2014-02-19 21:45:26 +01:00
Johannes Schickel
47b6111033 TEENAGENT: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
Johannes Schickel
859536dd3a TEENAGENT: Indent REGISTER_PLUGIN_* for consistency. 2014-02-17 23:02:38 +01:00
D G Turner
4df249b9ce TEENAGENT: Fix two more missing callbacks.
This fixes bug #6494 "TEENAGENT: Yet another unimplemented callback".
2014-01-13 03:26:43 +00:00
D G Turner
570379bc54 TEENAGENT: Fix missing callback for examining first haystack.
This fixes bug #6492 "TEENAGENT: Engine abort when using hay."
2014-01-10 23:51:44 +00:00
D G Turner
11b320a6ee TEENAGENT: Add missing getDebugger() for engine API. 2013-12-07 01:32:53 +00:00
D G Turner
ef85456859 BUILD: Remove need for engine.mk in each engine directory.
Each engine now only has to provide a single configure.engine file
adding the engine into the configure script, which then produces the
required other files automatically.
2013-11-24 00:48:01 +00:00
D G Turner
1ac01d2333 BUILD: Remove need for engine-plugin.h in engines.
This is now generated automatically by the configure script from the
engine directory names.
2013-11-24 00:48:01 +00:00
D G Turner
00c27a28f9 BUILD: Split engines/plugins_table header down to a file per engine.
This is the third and final commit enabling fully pluggable engines.

Now providing an engine folder contains a configure.engine, engine.mk
and engine-plugin.h file, it will be picked up automatically by the
configure script.
2013-11-24 00:48:01 +00:00
D G Turner
d77cf95a18 BUILD: Split engines.mk down to a single file per engine.
This is the second part of allowing engines to be added dynamically.
Each folder in engines/ which must contain a file named "engine.mk"
containing the make definitions for that engine.
2013-11-24 00:48:01 +00:00
D G Turner
aa947c9474 BUILD: Split configure.engines down to a single file per engine.
This is the first part of allowing engines to be added dynamically.
They are placed into a folder in engines/ which must contain a file
named "configure.engine" to add the engine, which is pulled into the
top level configure script automatically.
2013-11-24 00:45:38 +00:00
Johannes Schickel
378387c903 I18N: Move specification of engine specific files to enginedir/POTFILES.
This allows to keep the engines to specfiy the files for translation close to
the engine sources itself.

Thanks to criezy for his suggestion on this approach.
2013-08-12 17:54:31 +02:00
Johannes Schickel
4ddace8a7a TEENAGENT: Take advantage of Surface::getPixels. 2013-08-03 04:02:52 +02:00
Johannes Schickel
509f96dff3 TEENAGENT: Prefer getBasePtr over direct Surface::pixels access. 2013-08-03 02:52:34 +02:00
Torbjörn Andersson
71ed35502e TEENAGENT: Add missing "break"s to switch cases
I think this is the correct thing to do, and that it won't have
any noticeable effect whatsoever.

Cases 29 and 30 happen in the first half of the game, in the
cantine, while case 42 happens in the second half of the game. By
the time you reach the point where case 42 does something, I don't
think it's possible to get back to cases 29 and 30, so when case
29 falls through neither 30 nor 42 will do anything.

CID 1003730, 1003731
2013-07-19 20:49:15 +02:00
Sven Hesse
989ea7cb56 JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
Matthew Hoops
0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
D G Turner
80af0e2394 TEENAGENT: Convert Dialog text color symbols to an enum. 2012-10-10 14:43:19 +01:00
D G Turner
115593a6c1 TEENAGENT: Convert Inventory item ids to an enum. 2012-10-10 14:42:21 +01:00
D G Turner
c92ff8db33 TEENAGENT: Fix constant naming to comply with Coding Conventions.
Adding missing CamelCase k-prefixes.
2012-10-09 09:14:44 +01:00
D G Turner
e8f9c61065 TEENAGENT: Modify callback comment into readable FIXME. 2012-10-02 05:08:33 +01:00
D G Turner
30dfaa7c34 TEENAGENT: Cleanup TeenagentEngine class.
This removes the underscores in various variables as per project
coding standard.
2012-09-26 02:15:25 +01:00
D G Turner
5d1143a9e0 TEENAGENT: Cleanup Surface class.
This removes the underscores in various variables as per project coding
standard.
2012-09-24 16:10:06 +01:00
D G Turner
e33f2779c6 TEENAGENT: Cleanup Scene class.
This removes the underscores in various variables as per project
coding standard.
2012-09-24 06:05:49 +01:00
D G Turner
c9185c9b11 TEENAGENT: Cleanup Object classes.
This removes the underscores in various variables as per project coding
standard.
2012-09-24 02:51:26 +01:00
D G Turner
86475a0b06 TEENAGENT: Further cleanup for Font class. 2012-09-24 01:22:08 +01:00
D G Turner
0903351974 TEENAGENT: Cleanup Font class.
This fixes a mismatched function prototype wrt. the definition and
removes the underscores in various variables as per project coding
standard. Also, minor reordering of functions for readability.
2012-09-23 18:53:22 +01:00
D G Turner
82e9011d24 TEENAGENT: Cleanup Inventory class.
This removes the underscores in various variables as per project coding
standard.
2012-09-23 18:12:34 +01:00
D G Turner
fba9c88ea7 TEENAGENT: Minor cleanups to Animation Class.
Renaming to remove underscores in member variables and minor method
reordering for readability.
2012-09-16 10:45:41 +01:00
D G Turner
d501c4d4ae TEENAGENT: Cleanup Actor class.
This fixes a mismatched function prototype wrt. the definition and
removes the underscores in various variables as per project coding
standard.
2012-09-13 15:53:18 +01:00
D G Turner
b7b2a4ee88 TEENAGENT: Clean up SurfaceList Class.
This removes an unecessary type and unused parameter from the load
method and renames to remove underscores from variable names as per
the project coding conventions.
2012-09-13 10:55:10 +01:00
D G Turner
bdba8bfb82 TEENAGENT: Add missing (disabled?) callback implementation. 2012-09-12 08:33:13 +01:00
D G Turner
df6c4fbdf0 TEENAGENT: Annotate Symbols for Inventory Object Callback Table. 2012-09-12 06:32:54 +01:00
D G Turner
31cb5ce3f1 TEENAGENT: Remove final usages of code segment blob.
The loading of cseg is now replaced by skipping, so that the external
dat file remains the same, but RAM usage is reduced.

The callbacks code will now error on unknown callback addresses, which
should not happen as all cases should now be covered, though the
callback tables need to be checked to ensure this is guaranteed.
2012-09-02 04:56:20 +01:00
D G Turner
7f8d15d008 TEENAGENT: Add missing callback for examining left window in house #2. 2012-08-06 18:37:16 +01:00