Commit Graph

35568 Commits

Author SHA1 Message Date
lukaslw
fb60ffd683 PRINCE: makeShadowTable() variable names fix 2014-06-22 20:07:59 +02:00
lukaslw
11fc17fc50 PRINCE: Change init() to Graphics::drawLine(), code clean up 2014-06-22 20:07:58 +02:00
lukaslw
2dc0b21bea PRINCE: line() fix, shadowHeroShadow() testing 2014-06-22 20:07:58 +02:00
lukaslw
fff1ff5b1a PRINCE: showHeroShadow update, line() implementation 2014-06-22 20:07:57 +02:00
lukaslw
583d6bdca1 PRINCE: scrollHero() 2014-06-22 20:07:56 +02:00
lukaslw
452895e650 PRINCE: makeShadowTable() update 2014-06-22 20:07:56 +02:00
lukaslw
6565c95279 PRINCE: makeShadowTable(), shadowMinus, begin of showHeroShadow() 2014-06-22 20:07:55 +02:00
lukaslw
acf9ac241e PRINCE: Proper memory reading for lightX, lightY, shadowScale 2014-06-22 20:07:54 +02:00
lukaslw
05ef38f7d9 PRINCE: getLightX, getLightY, getShadowScale fix 2014-06-22 20:07:53 +02:00
lukaslw
3751e7ba25 PRINCE: lightX, lightY and setShadowScale() 2014-06-22 20:07:53 +02:00
lukaslw
4bf4847cc3 PRINCE: Code clean up. loadShadow() implement 2014-06-22 20:07:52 +02:00
lukaslw
991ca05fd4 PRINCE: Hero zooming progress 2014-06-22 20:07:51 +02:00
lukaslw
eb9a0009bb PRINCE: Small update to hero zooming. 2014-06-22 20:07:50 +02:00
lukaslw
43385406ba PRINCE: Begin of hero zooming 2014-06-22 20:07:49 +02:00
lukaslw
5a8b68676b Merge branch 'master' into prince-lukaslw 2014-06-22 20:00:45 +02:00
lukaslw
770a45390d PRINCE: Fix endlines 2014-06-22 19:56:56 +02:00
lukaslw
07a4f82c63 PRINCE: Hero animation - beginning of showHero() 2014-06-22 19:24:29 +02:00
lukaslw
ebf3625718 PRINCE: Animation classes fix. 2014-06-22 19:24:28 +02:00
Kamil Zbrog
94f5135850 PRINCE: Fixed background music playback 2014-06-22 19:24:14 +02:00
Kamil Zbrog
8e9f08cf43 PRINCE: Fixed 'All' subdirectory handling 2014-06-22 19:22:59 +02:00
Kamil Zbrog
4c7326cfae PRINCE: Compilation fix after merge 2014-06-22 19:21:10 +02:00
Eugene Sandulenko
c340570138 FULLPIPE: More work on MGM::recalcOffsets() 2014-04-24 12:37:56 +03:00
Matthew Hoops
7011e8122e PEGASUS: Poll for events in more places
Based on a patch by Keith Kaisershot (blitter)
2014-04-23 20:33:08 -04:00
Eugene Sandulenko
c949963a8a FULLPIPE: More work on MGM::calcOffsets() 2014-04-23 20:52:39 +03:00
Eugene Sandulenko
8195f14473 FULLPIPE: Started implementation of MGM::recalcOffsets() 2014-04-23 20:29:36 +03:00
Eugene Sandulenko
eeec908123 FULLPIPE: Implement MovGraph::getItemIndexByStaticAni() 2014-04-22 21:21:00 +03:00
D G Turner
d356f17161 SKY: Improve parameter validation in debug console.
This fixes the issues reported in Feature Request #218 - "DEBUGGER:
Add parameter validation".
2014-04-22 03:42:45 +01:00
D G Turner
a48e54c459 QUEEN: Improve parameter validation in debug console.
This fixes the issues reported in Feature Request #218 - "DEBUGGER:
Add parameter validation".
2014-04-22 03:40:51 +01:00
uruk
9a9bc35a93 AVALANCHE: Fix Timer::afterTheShootemup(). 2014-04-21 23:09:29 +02:00
Eugene Sandulenko
f49ce44589 FULLPIPE: Implement ModalSaveGame constructor 2014-04-22 00:03:41 +03:00
uruk
33920b734a AVALANCHE: Fix out-of-bounds indexing issue. 2014-04-21 22:43:20 +02:00
Eugene Sandulenko
2cd896b1d6 FULLPIPE: Make debugging output less noisy 2014-04-21 19:50:30 +03:00
Eugene Sandulenko
e593f39e18 FULLPIPE: Implement MctlCompound::method34() 2014-04-21 15:13:20 +03:00
Eugene Sandulenko
c73a10606e FULLPIPE: Implement Inventory2::clear() 2014-04-21 09:47:03 +03:00
Eugene Sandulenko
3091d0ae7f FULLPIPE: Implement couple destructors 2014-04-21 09:38:46 +03:00
Eugene Sandulenko
81a2ee7d7c FULLPIPE: Implement ModalQuery::init() 2014-04-20 23:03:44 +03:00
Eugene Sandulenko
8f40dae91d FULLPIPE: Implement ModalQuery::handleMessage() 2014-04-20 23:03:44 +03:00
Eugene Sandulenko
3fe9d4b24e FULLPIPE: Implement ModalQuery::update() 2014-04-20 23:03:44 +03:00
Eugene Sandulenko
f655718b55 FULLPIPE: Implement ModalQuery::getQueryResult() and destructor 2014-04-20 23:03:44 +03:00
Eugene Sandulenko
4f05fa6586 FULLPIPE: Implement ModalQuery::create() 2014-04-20 23:03:44 +03:00
Eugene Sandulenko
1d41a9ccf4 FULLPIPE: Started work on ModalQuery 2014-04-20 23:03:43 +03:00
Matthew Hoops
850ddc1462 PEGASUS: Fix disabling input when the rip first hits 2014-04-20 12:55:52 -04:00
Eugene Sandulenko
e76a890481 FULLPIPE: Implement ModalMainMenu::updateSoundVolume() 2014-04-19 17:01:29 +03:00
Eugene Sandulenko
559f51e29e FULLPIPE: Implement ModalMainMenu::updateVolume() 2014-04-19 14:06:34 +03:00
Eugene Sandulenko
3b1af18d92 FULLPIPE: Implement ModalMainMenu::isSaveAllowed() 2014-04-19 12:51:45 +03:00
Johannes Schickel
9cc4c42024 KYRA: Extend HACK to select CD audio for Kyra2 TOWNS.
Formerly we only checked track1.$EXT but we also support track01.$EXT. Guess
this is a good example why we need to reconsider how we will handle detection
of presense of CD audio tracks in general...
2014-04-18 23:58:22 +02:00
Eugene Sandulenko
23f15c754f FULLPIPE: Implement ModalMainMenu::setSliderPos() 2014-04-18 21:18:04 +03:00
Eugene Sandulenko
e6c6eac9af FULLPIPE: Implement ModalMainMenu::updateSliderPos() 2014-04-18 21:09:12 +03:00
D G Turner
4598b3b2d9 SCI: Inhibit spurious GCC warnings in script patching code.
The two relevant variables upon inspection of the current code should
not be used uninitialized as per the compiler linter warning, but
removing this by adding a zero initialization is simple.
It is also good practice and should prevent future issues if the code
is modified.
2014-04-18 14:59:49 +01:00
Matthew Hoops
444c6bd24a PEGASUS: Reset item state upon starting a new game 2014-04-17 19:29:06 -04:00