Arnaud Boutonné
fc74ec8646
- Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround in working code
...
- Replace OPCODEDRAW 0x20,0x23 and 0x25
svn-id: r43345
2009-08-13 09:59:44 +00:00
Travis Howell
8a62c94f80
Enable Personal Nightmare by default.
...
svn-id: r43304
2009-08-12 02:24:03 +00:00
Kari Salminen
9f3953631f
Fix compilation on MSVC8/9 after r43270: Add ENABLE_AGOS2 and ENABLE_PN to global Visual Studio properties.
...
svn-id: r43282
2009-08-11 17:44:06 +00:00
Johannes Schickel
dfd461e35d
- Yet another minor difference in seq_winterScroll2
...
- Fix wrong offsets of flasks strings for Kyrandia 1 Amiga in kyra.dat
- Increase kyra.dat version
svn-id: r43274
2009-08-11 15:34:55 +00:00
Johannes Schickel
6e9ff8e381
Finally fixed the string extraction for Kyrandia 1 Amiga. This should make the intro/outro strings work fine again.
...
svn-id: r43246
2009-08-11 01:24:40 +00:00
Johannes Schickel
091ecc8fd0
- Fix extraction of Kyra 1 amiga string tables in kyra.dat
...
- Fix "taken" string offsets in kyra.dat
- Add temporary workaround for only one "taken" string being present in Kyra 1 amiga.
- Update kyra.dat
svn-id: r43208
2009-08-10 16:42:39 +00:00
Andre Heider
14574b0d81
tweaked the mapped keys to reintroduce SHIFT for mass adding games
...
svn-id: r43117
2009-08-08 11:30:56 +00:00
Andre Heider
57e45de95b
Merge creation of Info.plist into update-version.pl.
...
This fixes the static version info after branching (#2820503 ).
svn-id: r43101
2009-08-07 18:16:58 +00:00
Filippos Karapetis
6b11923bc8
Cleaned up the MSVC project files of the gob engine
...
svn-id: r43042
2009-08-04 14:20:38 +00:00
Paul Gilbert
dc3d0549ff
Fixed compilation from file changes to common and gob engine
...
svn-id: r42791
2009-07-26 00:31:28 +00:00
Eugene Sandulenko
2e60a20ea2
This is 1.1.0svn
...
svn-id: r42699
2009-07-24 19:56:46 +00:00
Oystein Eftevaag
37c7cf951a
Split the iPhone OSystem class up into several files
...
svn-id: r42479
2009-07-14 13:52:11 +00:00
Oystein Eftevaag
66c0c83003
Updated xcode project
...
svn-id: r42475
2009-07-14 12:55:54 +00:00
Filippos Karapetis
0b47fa50ae
Applied a slightly modified patch from clone2727 which adds static selector names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992)
...
svn-id: r42372
2009-07-11 06:33:19 +00:00
Eugene Sandulenko
272e9487aa
Restored several files after the version update.
...
.in files are THE sources, and have to be modified, not the files generated
from them.
svn-id: r42358
2009-07-10 22:46:36 +00:00
Eugene Sandulenko
4b37e6ad8c
This is 1.0.0svn
...
svn-id: r42346
2009-07-10 19:06:24 +00:00
Filippos Karapetis
aa66cf3fd8
- Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that they use common compilation properties, based on patch #2774908 . These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically.
...
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them
- Simplified the MSVC9 <-> MSVC8 conversion tools a bit
svn-id: r42288
2009-07-09 15:12:35 +00:00
Filippos Karapetis
4e44217047
Also added the ENABLE_IHNM and ENABLE_SAGA2 preprocessor definitions to the scummvm project files, not only the saga project files
...
svn-id: r42258
2009-07-08 07:25:09 +00:00
Filippos Karapetis
c3a335aacb
Updated the MSVC project files of the scummvm project (added graphics/sjis.*)
...
svn-id: r42256
2009-07-08 07:11:43 +00:00
Filippos Karapetis
4f39ef18c1
Synced the MSVC project files of the gob engine
...
svn-id: r42255
2009-07-08 07:09:03 +00:00
Arnaud Boutonné
a0ab8c9c0c
- Separate Playtoons gametypes from in GobEngine::initGameParts()
...
- Add a specific save/load class for Playtoons as some specific files need to be tested
svn-id: r42214
2009-07-07 11:58:22 +00:00
Filippos Karapetis
0b4e5c43d3
Updated the MSVC project files of the gob engine
...
svn-id: r42134
2009-07-05 11:58:42 +00:00
Arnaud Boutonné
33a836fc56
Fix compilation issue for MSVC
...
svn-id: r41858
2009-06-25 10:03:23 +00:00
Arnaud Boutonné
e9ffb84179
rename parse.h and .cpp to expression.h and .cpp
...
svn-id: r41778
2009-06-22 19:56:06 +00:00
Arnaud Boutonné
ca10b516a3
Include recently added script.h and script.cpp
...
svn-id: r41766
2009-06-22 12:03:58 +00:00
Andre Heider
b07a35e5af
Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml generation.
...
svn-id: r41619
2009-06-17 23:36:00 +00:00
Filippos Karapetis
c672e21fc3
Added the missing pixelformat.h file
...
svn-id: r41537
2009-06-15 08:24:01 +00:00
Filippos Karapetis
abd23cf3ca
Removed duplicate entry of disk.cpp
...
svn-id: r41490
2009-06-13 10:23:23 +00:00
Filippos Karapetis
aea120f991
Properly updated the MSVC project files of the parallaction engine, fixing compilation. Side note: please, don't include files outside the engine's directory (like files in /common) for engine project files - it's wrong, as the same code will be compiled twice
...
svn-id: r41489
2009-06-13 10:20:12 +00:00
Oystein Eftevaag
e434396b25
Updated xcode project
...
svn-id: r41488
2009-06-13 09:40:42 +00:00
Arnaud Boutonné
0648710285
Oups. disk.cpp was also missing in MSVC files
...
svn-id: r41487
2009-06-13 07:54:25 +00:00
Arnaud Boutonné
355d3e2378
Fix MSVC compilation : iff.h and iff.cpp were move from engines\parallaction\ to graphics\
...
svn-id: r41484
2009-06-12 22:35:08 +00:00
Arnaud Boutonné
5db387a496
Suppress inclusion of a not yet committed file
...
svn-id: r41323
2009-06-07 08:46:15 +00:00
Arnaud Boutonné
c37ff65613
Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them.
...
svn-id: r41322
2009-06-07 08:33:46 +00:00
Filippos Karapetis
fe967127e2
Updated the MSVC project files of the SCUMM engine for commit #41282
...
svn-id: r41290
2009-06-06 18:38:41 +00:00
Filippos Karapetis
c3206f3671
Updated the MSVC project files of the SCI engine
...
svn-id: r41168
2009-06-04 12:47:11 +00:00
Arnaud Boutonné
3b311c65d0
gob - Apply DrMcCoy modifications to the save system in the vcproj files. (still not compiling, though)
...
svn-id: r41060
2009-05-31 09:11:45 +00:00
Filippos Karapetis
8e2af8ff7c
Updated the MSVC project files of the SCI engine
...
svn-id: r41034
2009-05-30 15:42:29 +00:00
Filippos Karapetis
56c0a41b71
SCI: Moved the rest of the console code out of sciconsole.cpp and into console.cpp. "list" and "hexgrep" have been added to the console commands. parse_reg_t() has been moved to kmovement.cpp (as it's the only code using it). Note that the debug commands in scriptdebug.cpp have not been converted yet, so they don't work at the moment
...
svn-id: r41024
2009-05-30 10:22:53 +00:00
Filippos Karapetis
f728ddefd0
Updated the MSVC project files of the SCI engine with the latest changes, and synced the MSVC7 project file of the kyra engine
...
svn-id: r40998
2009-05-29 14:18:46 +00:00
Filippos Karapetis
d25ddb5fa9
Updated the MSVC project files of the SCI engine
...
svn-id: r40970
2009-05-28 22:28:23 +00:00
Paul Gilbert
6ca62c0581
Added new files to the MSVC Kyra project
...
svn-id: r40953
2009-05-28 08:36:27 +00:00
Filippos Karapetis
ae480e2903
Updated the MSVC project files of the SCI engine
...
svn-id: r40918
2009-05-26 15:01:52 +00:00
Filippos Karapetis
409c5e0a7e
Updated the MSVC project files of the kyra engine (added sound_lol.cpp)
...
svn-id: r40881
2009-05-25 10:32:36 +00:00
Florian Kagerer
cbce9e1179
LOL: implemented fireball spell
...
svn-id: r40813
2009-05-23 18:43:04 +00:00
Filippos Karapetis
24242bfb4c
Updated the MSVC files of the SCI engine (added the KQ6 SEQ decoder)
...
svn-id: r40777
2009-05-21 23:27:12 +00:00
Florian Kagerer
5076b06bb6
LOL: - implemented Lightning Spell
...
svn-id: r40776
2009-05-21 22:29:49 +00:00
Filippos Karapetis
dfffea1bf4
Updated the MSVC project files of the gob engine (added helper.h)
...
svn-id: r40769
2009-05-21 17:28:43 +00:00
Filippos Karapetis
b7f8990ba8
Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players
...
svn-id: r40759
2009-05-21 13:02:56 +00:00
Filippos Karapetis
6bc543d499
Updated the MSVC project files with the latest changes to file structure
...
svn-id: r40756
2009-05-21 10:52:13 +00:00