Commit Graph

734 Commits

Author SHA1 Message Date
Arnaud Boutonné
fc74ec8646 - Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround in working code
- Replace OPCODEDRAW 0x20,0x23 and 0x25

svn-id: r43345
2009-08-13 09:59:44 +00:00
Travis Howell
8a62c94f80 Enable Personal Nightmare by default.
svn-id: r43304
2009-08-12 02:24:03 +00:00
Kari Salminen
9f3953631f Fix compilation on MSVC8/9 after r43270: Add ENABLE_AGOS2 and ENABLE_PN to global Visual Studio properties.
svn-id: r43282
2009-08-11 17:44:06 +00:00
Johannes Schickel
dfd461e35d - Yet another minor difference in seq_winterScroll2
- Fix wrong offsets of flasks strings for Kyrandia 1 Amiga in kyra.dat
- Increase kyra.dat version

svn-id: r43274
2009-08-11 15:34:55 +00:00
Johannes Schickel
6e9ff8e381 Finally fixed the string extraction for Kyrandia 1 Amiga. This should make the intro/outro strings work fine again.
svn-id: r43246
2009-08-11 01:24:40 +00:00
Johannes Schickel
091ecc8fd0 - Fix extraction of Kyra 1 amiga string tables in kyra.dat
- Fix "taken" string offsets in kyra.dat
- Add temporary workaround for only one "taken" string being present in Kyra 1 amiga.
- Update kyra.dat

svn-id: r43208
2009-08-10 16:42:39 +00:00
Andre Heider
14574b0d81 tweaked the mapped keys to reintroduce SHIFT for mass adding games
svn-id: r43117
2009-08-08 11:30:56 +00:00
Andre Heider
57e45de95b Merge creation of Info.plist into update-version.pl.
This fixes the static version info after branching (#2820503).

svn-id: r43101
2009-08-07 18:16:58 +00:00
Filippos Karapetis
6b11923bc8 Cleaned up the MSVC project files of the gob engine
svn-id: r43042
2009-08-04 14:20:38 +00:00
Paul Gilbert
dc3d0549ff Fixed compilation from file changes to common and gob engine
svn-id: r42791
2009-07-26 00:31:28 +00:00
Eugene Sandulenko
2e60a20ea2 This is 1.1.0svn
svn-id: r42699
2009-07-24 19:56:46 +00:00
Oystein Eftevaag
37c7cf951a Split the iPhone OSystem class up into several files
svn-id: r42479
2009-07-14 13:52:11 +00:00
Oystein Eftevaag
66c0c83003 Updated xcode project
svn-id: r42475
2009-07-14 12:55:54 +00:00
Filippos Karapetis
0b47fa50ae Applied a slightly modified patch from clone2727 which adds static selector names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992)
svn-id: r42372
2009-07-11 06:33:19 +00:00
Eugene Sandulenko
272e9487aa Restored several files after the version update.
.in files are THE sources, and have to be modified, not the files generated
from them.

svn-id: r42358
2009-07-10 22:46:36 +00:00
Eugene Sandulenko
4b37e6ad8c This is 1.0.0svn
svn-id: r42346
2009-07-10 19:06:24 +00:00
Filippos Karapetis
aa66cf3fd8 - Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically.
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them
- Simplified the MSVC9 <-> MSVC8 conversion tools a bit

svn-id: r42288
2009-07-09 15:12:35 +00:00
Filippos Karapetis
4e44217047 Also added the ENABLE_IHNM and ENABLE_SAGA2 preprocessor definitions to the scummvm project files, not only the saga project files
svn-id: r42258
2009-07-08 07:25:09 +00:00
Filippos Karapetis
c3a335aacb Updated the MSVC project files of the scummvm project (added graphics/sjis.*)
svn-id: r42256
2009-07-08 07:11:43 +00:00
Filippos Karapetis
4f39ef18c1 Synced the MSVC project files of the gob engine
svn-id: r42255
2009-07-08 07:09:03 +00:00
Arnaud Boutonné
a0ab8c9c0c - Separate Playtoons gametypes from in GobEngine::initGameParts()
- Add a specific save/load class for Playtoons as some specific files need to be tested

svn-id: r42214
2009-07-07 11:58:22 +00:00
Filippos Karapetis
0b4e5c43d3 Updated the MSVC project files of the gob engine
svn-id: r42134
2009-07-05 11:58:42 +00:00
Arnaud Boutonné
33a836fc56 Fix compilation issue for MSVC
svn-id: r41858
2009-06-25 10:03:23 +00:00
Arnaud Boutonné
e9ffb84179 rename parse.h and .cpp to expression.h and .cpp
svn-id: r41778
2009-06-22 19:56:06 +00:00
Arnaud Boutonné
ca10b516a3 Include recently added script.h and script.cpp
svn-id: r41766
2009-06-22 12:03:58 +00:00
Andre Heider
b07a35e5af Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml generation.
svn-id: r41619
2009-06-17 23:36:00 +00:00
Filippos Karapetis
c672e21fc3 Added the missing pixelformat.h file
svn-id: r41537
2009-06-15 08:24:01 +00:00
Filippos Karapetis
abd23cf3ca Removed duplicate entry of disk.cpp
svn-id: r41490
2009-06-13 10:23:23 +00:00
Filippos Karapetis
aea120f991 Properly updated the MSVC project files of the parallaction engine, fixing compilation. Side note: please, don't include files outside the engine's directory (like files in /common) for engine project files - it's wrong, as the same code will be compiled twice
svn-id: r41489
2009-06-13 10:20:12 +00:00
Oystein Eftevaag
e434396b25 Updated xcode project
svn-id: r41488
2009-06-13 09:40:42 +00:00
Arnaud Boutonné
0648710285 Oups. disk.cpp was also missing in MSVC files
svn-id: r41487
2009-06-13 07:54:25 +00:00
Arnaud Boutonné
355d3e2378 Fix MSVC compilation : iff.h and iff.cpp were move from engines\parallaction\ to graphics\
svn-id: r41484
2009-06-12 22:35:08 +00:00
Arnaud Boutonné
5db387a496 Suppress inclusion of a not yet committed file
svn-id: r41323
2009-06-07 08:46:15 +00:00
Arnaud Boutonné
c37ff65613 Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them.
svn-id: r41322
2009-06-07 08:33:46 +00:00
Filippos Karapetis
fe967127e2 Updated the MSVC project files of the SCUMM engine for commit #41282
svn-id: r41290
2009-06-06 18:38:41 +00:00
Filippos Karapetis
c3206f3671 Updated the MSVC project files of the SCI engine
svn-id: r41168
2009-06-04 12:47:11 +00:00
Arnaud Boutonné
3b311c65d0 gob - Apply DrMcCoy modifications to the save system in the vcproj files. (still not compiling, though)
svn-id: r41060
2009-05-31 09:11:45 +00:00
Filippos Karapetis
8e2af8ff7c Updated the MSVC project files of the SCI engine
svn-id: r41034
2009-05-30 15:42:29 +00:00
Filippos Karapetis
56c0a41b71 SCI: Moved the rest of the console code out of sciconsole.cpp and into console.cpp. "list" and "hexgrep" have been added to the console commands. parse_reg_t() has been moved to kmovement.cpp (as it's the only code using it). Note that the debug commands in scriptdebug.cpp have not been converted yet, so they don't work at the moment
svn-id: r41024
2009-05-30 10:22:53 +00:00
Filippos Karapetis
f728ddefd0 Updated the MSVC project files of the SCI engine with the latest changes, and synced the MSVC7 project file of the kyra engine
svn-id: r40998
2009-05-29 14:18:46 +00:00
Filippos Karapetis
d25ddb5fa9 Updated the MSVC project files of the SCI engine
svn-id: r40970
2009-05-28 22:28:23 +00:00
Paul Gilbert
6ca62c0581 Added new files to the MSVC Kyra project
svn-id: r40953
2009-05-28 08:36:27 +00:00
Filippos Karapetis
ae480e2903 Updated the MSVC project files of the SCI engine
svn-id: r40918
2009-05-26 15:01:52 +00:00
Filippos Karapetis
409c5e0a7e Updated the MSVC project files of the kyra engine (added sound_lol.cpp)
svn-id: r40881
2009-05-25 10:32:36 +00:00
Florian Kagerer
cbce9e1179 LOL: implemented fireball spell
svn-id: r40813
2009-05-23 18:43:04 +00:00
Filippos Karapetis
24242bfb4c Updated the MSVC files of the SCI engine (added the KQ6 SEQ decoder)
svn-id: r40777
2009-05-21 23:27:12 +00:00
Florian Kagerer
5076b06bb6 LOL: - implemented Lightning Spell
svn-id: r40776
2009-05-21 22:29:49 +00:00
Filippos Karapetis
dfffea1bf4 Updated the MSVC project files of the gob engine (added helper.h)
svn-id: r40769
2009-05-21 17:28:43 +00:00
Filippos Karapetis
b7f8990ba8 Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players
svn-id: r40759
2009-05-21 13:02:56 +00:00
Filippos Karapetis
6bc543d499 Updated the MSVC project files with the latest changes to file structure
svn-id: r40756
2009-05-21 10:52:13 +00:00