Yotam Barnoy
|
ff66c67439
|
PSP: fixed SCI freeze issue by using recursive mutexes
svn-id: r49682
|
2010-06-15 06:30:49 +00:00 |
|
Yotam Barnoy
|
25c7dc08b1
|
PSP: fixed bug in hardware MP3 that caused crash in broken sword. The sample rate must be returned from our member variable, not from the header value which disappears.
svn-id: r49680
|
2010-06-15 05:34:37 +00:00 |
|
John Willis
|
b921cebce8
|
GP2XWiz: Add shellscripts to support building a non-stripped bundle for use with GDB.
* This should help Tony (GSoC) get debug builds going.
svn-id: r49648
|
2010-06-14 09:33:36 +00:00 |
|
Angus Lees
|
580c9032f0
|
Add support for setFocusRectangle - enabled on 'small' Android screens.
svn-id: r49594
|
2010-06-11 10:54:49 +00:00 |
|
Yotam Barnoy
|
d89da56f47
|
PSP: swapped order of checks in renderAll. It's a little cheaper this way.
svn-id: r49574
|
2010-06-10 14:01:30 +00:00 |
|
Yotam Barnoy
|
c8ee854600
|
PSP: switched to psp semaphores rather than SDL's. Removal of SDL is almost complete.
svn-id: r49572
|
2010-06-10 13:41:29 +00:00 |
|
Angus Lees
|
d44efa817f
|
Fix dirty tracking in paletted textures.
svn-id: r49552
|
2010-06-09 21:31:48 +00:00 |
|
Angus Lees
|
d8050029f9
|
Improve build instructions to include themeengine patch and
scummmodern.zip compression.
svn-id: r49551
|
2010-06-09 21:30:06 +00:00 |
|
Yotam Barnoy
|
f770156dcc
|
PSP: fixed missing frame issue with kyrandia and possibly other games by calling updateScreen() from pollEvent() once in a while
svn-id: r49541
|
2010-06-09 14:15:51 +00:00 |
|
Angus Lees
|
f6b02e9986
|
Whitespace fixup in last submit. I'll get the hang of this eventually :/
svn-id: r49507
|
2010-06-08 13:27:46 +00:00 |
|
Angus Lees
|
d72ae64e34
|
Provide a replacement for bionic's __assert().
The usual Android version doesn't actually print the assert message
before aborting.
svn-id: r49506
|
2010-06-08 13:25:00 +00:00 |
|
Angus Lees
|
ec524e3705
|
Remove obsolete ANDROID_VERSION_GE macro
svn-id: r49505
|
2010-06-08 13:23:08 +00:00 |
|
Angus Lees
|
fb73cef4d9
|
Add a few files mistakenly left out of initial Android patch :(
svn-id: r49502
|
2010-06-08 13:15:15 +00:00 |
|
Yotam Barnoy
|
356728dab7
|
PSP: found bug in fast getMillis() implementation. Fixed it by adding a fixed amount to the time counter.
svn-id: r49485
|
2010-06-07 13:47:27 +00:00 |
|
Yotam Barnoy
|
857f3ab550
|
PSP: faster way of getting file size
svn-id: r49457
|
2010-06-06 14:17:37 +00:00 |
|
Max Horn
|
4667907b5c
|
whitespace corrections
svn-id: r49453
|
2010-06-06 13:35:08 +00:00 |
|
Max Horn
|
46155b2c36
|
Add Android backend from patch #2603856
svn-id: r49449
|
2010-06-06 09:34:36 +00:00 |
|
John Willis
|
7b56f39985
|
GP2X Wiz: Add missing "#include "graphics/scaler/aspect.h"".
svn-id: r49442
|
2010-06-05 18:26:53 +00:00 |
|
John Willis
|
6a796c2bb0
|
GP2X Wiz: Update handy shell scripts.
svn-id: r49441
|
2010-06-05 18:24:28 +00:00 |
|
Oystein Eftevaag
|
90649938d2
|
We'll now default to non-touchpad mode on the iPad
svn-id: r49403
|
2010-06-03 03:22:10 +00:00 |
|
Max Horn
|
767edc91fa
|
OSYSTEM: Get rid of kFeatureAutoComputeDirtyRects
svn-id: r49388
|
2010-06-02 00:52:57 +00:00 |
|
Max Horn
|
9f14e43d16
|
Fix bug #2999153: "IPHONE: No grabPalette() implementation"
svn-id: r49384
|
2010-06-01 22:29:55 +00:00 |
|
Max Horn
|
93867d567f
|
Inline palettes in SDL backend into class OSystem_SDL
svn-id: r49383
|
2010-06-01 22:28:24 +00:00 |
|
Johannes Schickel
|
4cb3a2b41b
|
This hopefully fixes the compilation of the GP2x backend.
svn-id: r49378
|
2010-06-01 17:03:43 +00:00 |
|
Max Horn
|
caf1a6bee4
|
Remove dead code from PS2 and GP2x backends
svn-id: r49374
|
2010-06-01 15:38:09 +00:00 |
|
Jordi Vilalta Prat
|
400542a1fe
|
Revert the rest of 49362, which wasn't meant for trunk
svn-id: r49366
|
2010-05-31 23:04:30 +00:00 |
|
Jordi Vilalta Prat
|
9d72dde5e7
|
Fix trunk compilation (don't try to compile non-existing files)
svn-id: r49365
|
2010-05-31 22:58:22 +00:00 |
|
Tony Puccinelli
|
c9a38abf60
|
modifications to get the ps2 to use the ps2loader
svn-id: r49363
|
2010-05-31 22:41:46 +00:00 |
|
Max Horn
|
443c0d4f93
|
DS: Use gScummVMVersion in dsmain.cpp; merge 1.1.1 changes in readme_ds.txt
svn-id: r49359
|
2010-05-31 18:28:26 +00:00 |
|
Yotam Barnoy
|
6884ffc291
|
PSP: added preliminary support for using ME hardware to play MP3 files. If the decoder fails to load, MAD is used instead. Disable with DISABLE_PSP_MP3.
svn-id: r49319
|
2010-05-30 09:47:00 +00:00 |
|
Neil Millstone
|
989c1fdddd
|
DS: Various fixes to allow the DS port to compile on DevkitARM r30 and libnds 1.4.3.
svn-id: r49313
|
2010-05-29 20:30:54 +00:00 |
|
Torbjörn Andersson
|
1c32db1e08
|
Removed some unused variables, found by cppcheck.
svn-id: r49306
|
2010-05-29 08:09:47 +00:00 |
|
Yotam Barnoy
|
5f53683cab
|
PSP: fixed a screen shake bug
svn-id: r49258
|
2010-05-27 06:21:37 +00:00 |
|
Yotam Barnoy
|
f7ba7b4684
|
PSP: fixed issue with handling of EOS. Caused crashes.
svn-id: r49257
|
2010-05-27 06:11:50 +00:00 |
|
Yotam Barnoy
|
8b54efd8a6
|
PSP: implemented basic file cache. Turns out the PSP reads 1 byte as fast as it reads 1 KB.
svn-id: r49243
|
2010-05-26 14:43:25 +00:00 |
|
Yotam Barnoy
|
1caf98700b
|
PSP: to fix the audio, I cleaned up the audio thread and changed the thread priorities.
svn-id: r49200
|
2010-05-24 18:20:16 +00:00 |
|
Yotam Barnoy
|
55e29af78a
|
PSP: switched to using slightly faster delay and getMillis
svn-id: r49179
|
2010-05-24 11:41:45 +00:00 |
|
Yotam Barnoy
|
cfbf1a8a67
|
PSP: turn off psp audio thread again. Must have tested it wrong.
svn-id: r49178
|
2010-05-24 09:19:40 +00:00 |
|
Yotam Barnoy
|
87eb782496
|
PSP: switched to the way SDL does things in the audio thread to get rid of clicking. PSP's thread is still more efficient.
svn-id: r49175
|
2010-05-24 06:57:58 +00:00 |
|
Yotam Barnoy
|
50847c02a6
|
PSP: moved timer thread to backends/timer/psp
svn-id: r49173
|
2010-05-24 03:05:17 +00:00 |
|
Yotam Barnoy
|
734042a32c
|
PSP: commented out new PSP audio. Still has some clicking issues
svn-id: r49169
|
2010-05-23 19:32:56 +00:00 |
|
Yotam Barnoy
|
e5d239b779
|
PSP: changed thread stack sizes to prevent crashes in COMI
svn-id: r49168
|
2010-05-23 19:31:38 +00:00 |
|
Yotam Barnoy
|
e321e25514
|
PSP: forgot to add a file
svn-id: r49162
|
2010-05-23 17:35:31 +00:00 |
|
Yotam Barnoy
|
20c654f63b
|
PSP: replaced SDL's timer with much simpler and more efficient PspTimer class
svn-id: r49155
|
2010-05-23 11:48:21 +00:00 |
|
Yotam Barnoy
|
7a6a2a62ee
|
PSP: switched from SDL's audio to my own thread. Removed needless blocking while playing and made it generally more efficient. To deactivate, simply comment out USE_PSP_AUDIO
svn-id: r49149
|
2010-05-23 05:51:32 +00:00 |
|
Paweł Kołodziejski
|
47d6e9eab7
|
sync with parent sdl backend
svn-id: r49134
|
2010-05-21 18:33:24 +00:00 |
|
Eugene Sandulenko
|
01c55efc95
|
SDL: Split quit() method into deinit() so error codes could be returned.
svn-id: r49131
|
2010-05-21 18:22:11 +00:00 |
|
Eugene Sandulenko
|
e7330aa0af
|
Fix spelling
svn-id: r49130
|
2010-05-21 18:18:52 +00:00 |
|
Yotam Barnoy
|
23eae4e139
|
PSP: Had to switch to different way of using callbacks as last one wasn't working well. Seems to be working well this way, so I activated it. If need be, deactivate it by commenting out USE_DISPLAY_CALLBACK
svn-id: r49115
|
2010-05-20 10:36:54 +00:00 |
|
Yotam Barnoy
|
8b59e45e6e
|
PSP: added option for render by callback and fixed up and cleaned up debug mechanism. This allows for about 4% speedup since we no longer need to wait for VSYNC in our main thread. I'll activate it as soon as I've tested it out properly.
svn-id: r49055
|
2010-05-17 07:22:26 +00:00 |
|