scummvm/engines/tinsel
2009-09-26 16:03:16 +00:00
..
actors.cpp Removed unnecessary semi-colons. 2009-08-15 14:13:48 +00:00
actors.h - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
anim.cpp Oops, DoNextFrame() is supposed to return a value 2009-09-24 17:59:19 +00:00
anim.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
background.cpp Commit of dhewg's patch to fix screen refreshes on the Wii 2009-08-08 09:34:23 +00:00
background.h Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
bg.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
bmv.cpp TINSEL: Fixed some warnings about unreachable code 2009-09-24 09:50:22 +00:00
cliprect.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
cliprect.h cleanup 2008-07-25 09:15:03 +00:00
config.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
config.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
coroutine.h Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
cursor.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
cursor.h - Save games are now listed from oldest to newest in the GMM load dialog for tinsel games, like in other engines 2008-12-12 15:48:38 +00:00
debugger.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
debugger.h
detection.cpp Removed incorrect German Neon Edition MD5 2009-09-10 11:38:04 +00:00
dialogs.cpp TINSEL: Fixed some warnings about unreachable code 2009-09-24 09:50:22 +00:00
dialogs.h Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
drives.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
drives.h Added code to enable Discworld 2 to play directly from the CD (only the first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd). 2009-04-25 06:42:01 +00:00
dw.h Fix for bug #2412336 "DW2: Voices cut off" (commit on behalf of dreammaster) 2009-08-08 11:51:15 +00:00
effect.cpp Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
events.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
events.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
faders.cpp silence compiler warnings: the names of some tinsel defines were shadowing standard winapi defines 2009-03-01 19:46:07 +00:00
faders.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
film.h
font.cpp Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
font.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
graphics.cpp Commit of dhewg's patch to fix screen refreshes on the Wii 2009-08-08 09:34:23 +00:00
graphics.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
handle.cpp TINSEL: Don't use ioFailed to check if a file was opened succesfuly 2009-07-14 08:36:06 +00:00
handle.h TINSEL: cleanup 2009-03-22 23:02:09 +00:00
heapmem.cpp Make MemoryReAlloc() 64-bit alignment safe 2009-08-02 21:44:21 +00:00
heapmem.h
mareels.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
mareels.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
module.mk Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
move.cpp TINSEL: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:08:12 +00:00
move.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
multiobj.cpp some DW2 endian fixes 2009-01-25 11:02:34 +00:00
multiobj.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
music.cpp Change workaround for bug #2820054 to apply for all GRA versions. 2009-08-08 12:22:34 +00:00
music.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
object.cpp endian fix 2009-02-04 16:08:32 +00:00
object.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
palette.cpp Commit of dhewg's patch to fix screen refreshes on the Wii 2009-08-08 09:34:23 +00:00
palette.h tinsel: fixed endianess issue in psx palette remapper 2009-06-03 16:15:17 +00:00
pcode.cpp Added workaround fix for Amazon conversation being cut off in Act 2 2009-09-13 10:58:31 +00:00
pcode.h Created a system for inserting arbitrary code fragments into game scripts, and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version 2009-07-15 08:55:12 +00:00
pdisplay.cpp - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
pdisplay.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
pid.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
play.cpp tinsel: remove the ugly psx l-space workaround, and instead add a check into PlayMidi for psx version 2009-05-25 11:18:29 +00:00
play.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
polygons.cpp Reverted parts of revisions #44292, #44293, #44295 and #44296, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:24:42 +00:00
polygons.h - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
rince.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
rince.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
saveload.cpp Show a message if saving or loading a game fails. 2009-08-02 12:49:57 +00:00
savescn.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
savescn.h Fixed loading Discworld 2 savegames from GMM. 2008-12-20 23:08:37 +00:00
scene.cpp Fix incorrect memset() call (reported by Peter Bortas). 2009-08-14 16:44:29 +00:00
scene.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
sched.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
sched.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scn.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scn.h tinsel: Discworld PSX uses "index.dat" as scene index file, not "index" 2009-05-25 07:42:01 +00:00
scroll.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scroll.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
sound.cpp FLAC support had a typo in detection, fixed 2009-09-26 16:03:16 +00:00
sound.h Added support for compressed sample files (patch #2815426 by m_kiewitz) 2009-07-02 12:15:04 +00:00
strres.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
strres.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
sysvar.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
sysvar.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
text.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
text.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
timers.cpp Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
timers.h Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
tinlib.cpp TINSEL: Fixed some warnings about unreachable code 2009-09-24 09:50:22 +00:00
tinlib.h Fixed a method name clash, and changed the Restart dialog to properly use the renamed method, rather than just setting the global variable directly 2009-04-27 12:21:14 +00:00
tinsel.cpp Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel. 2009-09-23 00:15:00 +00:00
tinsel.h tinsel: Enable Discworld PSX detection and begin adding some function to support Discworld PSX graphics 2009-04-23 15:29:34 +00:00
token.cpp Moved scheduler / process managment code into a new class Scheduler 2008-07-24 08:59:17 +00:00
token.h