Martin Kiewitz
eb24b8e455
FLAC support had a typo in detection, fixed
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svn-id: r44379
2009-09-26 16:03:16 +00:00
Filippos Karapetis
7820605450
Oops, DoNextFrame() is supposed to return a value
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svn-id: r44315
2009-09-24 17:59:19 +00:00
Filippos Karapetis
a983c88e37
Reverted parts of revisions #44292 , #44293 , #44295 and #44296 , to prevent warnings and issues in compilers which don't support NORETURN
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svn-id: r44312
2009-09-24 17:24:42 +00:00
Filippos Karapetis
3a976bfb6f
TINSEL: Fixed some warnings about unreachable code
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svn-id: r44295
2009-09-24 09:50:22 +00:00
Johannes Schickel
c50940bbf4
Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel.
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svn-id: r44266
2009-09-23 00:15:00 +00:00
Paul Gilbert
31585ebac0
Added workaround fix for Amazon conversation being cut off in Act 2
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svn-id: r44050
2009-09-13 10:58:31 +00:00
Paul Gilbert
6fa68445c4
Removed incorrect German Neon Edition MD5
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svn-id: r44023
2009-09-10 11:38:04 +00:00
Fabio Battaglia
f1683ae5fe
tinsel: correct mac cd checksums, made on files extracted as raw data
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svn-id: r44014
2009-09-08 20:08:29 +00:00
Fabio Battaglia
cbdb0dcdfa
Tinsel: added (disabled) Discworld 1 MAC detection entry
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svn-id: r44011
2009-09-08 12:14:17 +00:00
Paul Gilbert
bebc76b4d8
Added second German Neon Edition detection entry
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svn-id: r44001
2009-09-07 11:07:19 +00:00
Paul Gilbert
97c2a8cb89
Added missing parameter size specifiers for the DW-GRA Palace Guards script fixes
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svn-id: r43777
2009-08-28 08:43:30 +00:00
Paul Gilbert
644ba1ceab
Bugfix for assert in the DW2 Cartwheel scene
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svn-id: r43558
2009-08-20 12:04:31 +00:00
Paul Gilbert
416fb4f309
Corrected comments in the bug workaround list
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svn-id: r43529
2009-08-19 08:24:40 +00:00
Johannes Schickel
b33b90ecd0
Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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svn-id: r43512
2009-08-18 15:31:26 +00:00
Paul Gilbert
c368f60a1d
Fix for some more !!HIGH STRINGS!! when talking to the palace guards
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svn-id: r43468
2009-08-17 11:36:09 +00:00
Torbjörn Andersson
762d2dc03a
Removed unnecessary semi-colons.
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svn-id: r43409
2009-08-15 14:13:48 +00:00
Joost Peters
a68b033a53
Fix incorrect memset() call (reported by Peter Bortas).
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svn-id: r43375
2009-08-14 16:44:29 +00:00
Paul Gilbert
5dbd11abad
Changed subtitles display speed to also include the time taken to say voice samples (if voices are turned on). This means subtitles will display for the same time irrespective of whether voices are on or not
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svn-id: r43150
2009-08-09 01:05:47 +00:00
Johannes Schickel
d14c0fd886
Change workaround for bug #2820054 to apply for all GRA versions.
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svn-id: r43123
2009-08-08 12:22:34 +00:00
Johannes Schickel
462d6dc65c
Formatting fix.
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svn-id: r43122
2009-08-08 12:00:34 +00:00
Johannes Schickel
d593c03c1a
Fix for bug #2412336 "DW2: Voices cut off" (commit on behalf of dreammaster)
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svn-id: r43120
2009-08-08 11:51:15 +00:00
Johannes Schickel
19c27b04b6
Add workaround for bug #2820054 "DW1: No intro music at first start on Wii", which actually happened on all systems, when using the multilanguage version.
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svn-id: r43119
2009-08-08 11:42:29 +00:00
Paul Gilbert
3e2ee197f1
Commit of dhewg's patch to fix screen refreshes on the Wii
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svn-id: r43112
2009-08-08 09:34:23 +00:00
Paul Gilbert
c9ef2d9809
Bugfix for #2831159 - Palace guards saying !!HIGH STRING!!
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svn-id: r43093
2009-08-07 09:25:06 +00:00
Paul Gilbert
26b372603b
Bugfix for music not being stopped when music volume is set to zero
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svn-id: r43066
2009-08-05 10:44:37 +00:00
Joost Peters
0ef0365db5
Make MemoryReAlloc() 64-bit alignment safe
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svn-id: r43013
2009-08-02 21:44:21 +00:00
Joost Peters
7d3f68154f
align memory handles to sizeof(void*) instead of 4 (which is just good enough for 32-bit) - this fixes DW2 on 64-bit systems that require alignment
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svn-id: r43005
2009-08-02 17:58:48 +00:00
Torbjörn Andersson
836c9a37f3
Show a message if saving or loading a game fails.
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svn-id: r42999
2009-08-02 12:49:57 +00:00
Johannes Schickel
7e71865e91
Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
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svn-id: r42751
2009-07-25 12:59:46 +00:00
Paul Gilbert
b40dc424b3
Bugfix for hangs on scene changes in Discworld 1 after having loaded a savegame from the GMM when the title screens are displayed
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svn-id: r42626
2009-07-20 09:19:27 +00:00
Paul Gilbert
6e5063aed2
Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 demo entry
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svn-id: r42611
2009-07-19 12:52:19 +00:00
Torbjörn Andersson
ff75d68f1c
Fixed GCC warning.
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svn-id: r42536
2009-07-16 17:26:44 +00:00
Paul Gilbert
19e8b39249
Prior script fix also fixes bug #2820788 , with stealing wizard's mallets
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svn-id: r42528
2009-07-16 09:53:19 +00:00
Paul Gilbert
f01bd0e9a3
Added game script fix for bug #2680397 - game hang when using the brochure on the Beekeeper
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svn-id: r42527
2009-07-16 09:31:31 +00:00
Paul Gilbert
b04e3e7940
Added no blocking fix for Present Outside Inn scene as well
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svn-id: r42522
2009-07-16 04:06:35 +00:00
Paul Gilbert
aeb2aa6630
Game script fix for bug #2525010 - in the GRA version, the luggage blocked Rincewind's exit from the Inn, leaving him in a non-walkable area
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svn-id: r42521
2009-07-16 02:27:26 +00:00
Paul Gilbert
544bf83f33
Created a system for inserting arbitrary code fragments into game scripts, and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version
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svn-id: r42500
2009-07-15 08:55:12 +00:00
Max Horn
dbf968b49e
TINSEL: Don't use ioFailed to check if a file was opened succesfuly
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svn-id: r42468
2009-07-14 08:36:06 +00:00
Paul Gilbert
6bf91ab66f
Bugfix to properly save the currently playing midi music when saving a scene
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svn-id: r42377
2009-07-11 08:16:55 +00:00
Fabio Battaglia
1f24fe43a2
tinsel: proper detection entry for Discworld 1 Italian only CD
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svn-id: r42356
2009-07-10 22:13:27 +00:00
Sven Hesse
341d875cea
Added support for compressed sample files (patch #2815426 by m_kiewitz)
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svn-id: r42020
2009-07-02 12:15:04 +00:00
Max Horn
a6b57dc3a9
- Added GCC_PRINTF attribute to several funcs where it makes sense
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- change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings
- removed duplicate prototypes for some funcs
- fixed some "increases required alignment of target type" warnings
svn-id: r42009
2009-07-01 20:51:04 +00:00
Fabio Battaglia
cf3eab927b
tinsel: added some comments to psx palette mapper
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svn-id: r41806
2009-06-23 13:24:46 +00:00
Johannes Schickel
4aec580f91
Formatting.
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svn-id: r41588
2009-06-16 19:26:44 +00:00
Fabio Battaglia
b905602b4c
tinsel: check only english.txt for DW1 psx version detection, and use recursive "SearchMan.addDirectory()" to obtain subdirs for Discworld PSX datafiles
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svn-id: r41587
2009-06-16 18:58:21 +00:00
Eugene Sandulenko
1bd6f6c99f
Added game GUI options to advancedDetector and updated all engines
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svn-id: r41272
2009-06-06 17:56:41 +00:00
Johannes Schickel
626765b71a
Fix warning about signed vs. unsigned comparison.
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svn-id: r41143
2009-06-03 16:28:09 +00:00
Fabio Battaglia
ee04870cc2
tinsel: fixed endianess issue in psx palette remapper
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svn-id: r41142
2009-06-03 16:15:17 +00:00
Fabio Battaglia
dcbc6e7e69
tinsel: removed some warnings related to psx code and cleanup of psx palette remapper function
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svn-id: r41138
2009-06-03 14:03:05 +00:00
Fabio Battaglia
be22438648
tinsel: workaround for "missing red dragon in Act IV" bug in Discworld PSX
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svn-id: r41068
2009-05-31 14:41:54 +00:00