scummvm/engines/cge2
2014-06-28 23:44:48 +02:00
..
bitmap.cpp CGE2: Add workaround for badly named VBM file in room 11 2014-06-28 00:46:32 +02:00
bitmap.h CGE2: Rework show() and hide() in Bitmap to use V2Ds as parameters. 2014-06-15 21:33:41 +02:00
cge2_main.cpp CGE2: Hopefully fix compilation for GCC 2014-06-26 21:07:24 +02:00
cge2_main.h CGE2: Implement "quit menu". 2014-06-21 01:57:18 +02:00
cge2.cpp CGE2: Implement busy() and revise connected parts of the engine. 2014-06-23 11:50:49 +02:00
cge2.h CGE2: Implement busy() and revise connected parts of the engine. 2014-06-23 11:50:49 +02:00
configure.engine
detection.cpp CGE2: Add fallback detection for the currently WIP English translation. 2014-06-28 23:44:48 +02:00
events.cpp CGE2: Rework Sprite::touch to use V2D for coords. 2014-06-15 21:29:32 +02:00
events.h CGE2: Rework EventManager::handleEvents(). 2014-06-15 21:11:42 +02:00
fileio.cpp CGE2: Fix loading of fixed-point integer values 2014-06-14 19:34:30 -04:00
fileio.h CGE2: Fix loading of fixed-point integer values 2014-06-14 19:34:30 -04:00
general.h CGE2: Implement display of speech bubbles. 2014-06-10 17:27:59 +02:00
hero.cpp CGE2: Silence GCC warning in Hero::tick(). 2014-06-28 19:53:05 +02:00
hero.h CGE2: Hopefully fix compilation for GCC 2014-06-26 21:07:24 +02:00
map.cpp CGE2: Move kLineMax to cge2.h. 2014-06-10 14:02:17 +02:00
map.h CGE2: Implement CGE2Engine::mapCross(). 2014-06-08 14:26:42 +02:00
module.mk CGE2: Implement "quit menu". 2014-06-21 01:57:18 +02:00
snail.cpp CGE2: Implement snMidi() 2014-06-25 19:36:59 +02:00
snail.h
sound.cpp CGE2: Implement busy() and revise connected parts of the engine. 2014-06-23 11:50:49 +02:00
sound.h
spare.cpp CGE2: Implement switching between scenes. 2014-06-17 15:37:55 +02:00
spare.h CGE2: Fix compilation broken by previous commit. 2014-06-15 21:24:59 +02:00
talk.cpp CGE2: Fix some GCC warnings 2014-06-27 01:09:34 +02:00
talk.h CGE2: Implement inf(). 2014-06-19 00:09:01 +02:00
text.cpp CGE2: Add a virtual destructor in Choice, some minor cleanup 2014-06-27 07:34:27 +02:00
text.h
vga13h.cpp CGE2: Implement Sprite::step() fully. 2014-06-27 23:40:23 +02:00
vga13h.h CGE2: Fix formatting of FXP's operators. 2014-06-28 21:39:16 +02:00
vmenu.cpp CGE2: Reduce the scope of some variables 2014-06-21 18:45:28 +02:00
vmenu.h CGE2: Add a virtual destructor in Choice, some minor cleanup 2014-06-27 07:34:27 +02:00