.. |
he
|
Changed foo(void) to foo() in almost all non-backend source files
|
2009-11-02 21:54:57 +00:00 |
imuse
|
Slightly changed unsupported effect level handling in native MT-32 mode.
|
2009-09-20 15:24:08 +00:00 |
imuse_digi
|
fix for bug #2820389
|
2009-09-23 13:22:12 +00:00 |
insane
|
Changed foo(void) to foo() in almost all non-backend source files
|
2009-11-02 21:54:57 +00:00 |
smush
|
Change doxygen inline comments from "//!" to "///" as proposed on -devel
|
2009-10-08 21:28:57 +00:00 |
actor.cpp
|
Add patch #2856940 - MM C64: corner walkboxes fixed.
|
2009-10-27 12:08:19 +00:00 |
actor.h
|
Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from
|
2009-08-05 02:26:51 +00:00 |
akos.cpp
|
SCUMM: Rename _bitDepth to _bytesPerPixel
|
2009-09-25 09:13:33 +00:00 |
akos.h
|
Fix the color of Poodles Galore's finger nails in Spy Fox 3.
|
2009-06-04 11:03:45 +00:00 |
base-costume.cpp
|
SCUMM: Rename _bitDepth to _bytesPerPixel
|
2009-09-25 09:13:33 +00:00 |
base-costume.h
|
Add patch from Tobias, for initial costume support in PCE version of Loom, with minor changes.
|
2009-10-25 14:20:47 +00:00 |
bomp.cpp
|
|
|
bomp.h
|
|
|
boxes.cpp
|
Add patch #2856940 - MM C64: corner walkboxes fixed.
|
2009-10-27 12:08:19 +00:00 |
boxes.h
|
|
|
camera.cpp
|
Remove excess spaces.
|
2009-09-11 10:13:54 +00:00 |
charset-fontdata.cpp
|
Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get
|
2008-11-14 14:03:08 +00:00 |
charset.cpp
|
Virtualise drawBits1().
|
2009-11-22 11:12:26 +00:00 |
charset.h
|
Virtualise drawBits1().
|
2009-11-22 11:12:26 +00:00 |
costume.cpp
|
Add fix from Tobias, for bobbing Bobbin in PCE version of Loom.
|
2009-11-05 11:40:33 +00:00 |
costume.h
|
Increase the _palette size for PCE version of Loom.
|
2009-10-26 12:44:26 +00:00 |
cursor.cpp
|
Better make sure that cursorPCE[] has 16 elements, like some of the other
|
2009-11-22 11:00:14 +00:00 |
debugger.cpp
|
Made the "drafts" debugger command work with the PC-Engine version. The drafts
|
2009-10-24 09:51:28 +00:00 |
debugger.h
|
|
|
detection_tables.h
|
Switch PCE version of Loom to 16bit color, since it used 9bit color.
|
2009-10-26 09:11:18 +00:00 |
detection.cpp
|
Update detection of PCEngine version of Loom.
|
2009-10-22 01:07:49 +00:00 |
detection.h
|
Add support for GUI options to SCUMM engine
|
2009-06-06 17:59:54 +00:00 |
dialogs.cpp
|
Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implementing its own, which resulted in code duplication.
|
2009-08-20 09:21:09 +00:00 |
dialogs.h
|
Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implementing its own, which resulted in code duplication.
|
2009-08-20 09:21:09 +00:00 |
file_nes.cpp
|
Add support for Italian MM NES
|
2009-08-10 19:31:08 +00:00 |
file_nes.h
|
Add support for Italian MM NES
|
2009-08-10 19:31:08 +00:00 |
file.cpp
|
Make ScummFile::eos() consistent with Stream::eos().
|
2009-07-20 20:55:28 +00:00 |
file.h
|
Make ScummFile::eos() consistent with Stream::eos().
|
2009-07-20 20:55:28 +00:00 |
gfx.cpp
|
Fix charset palette in PCE version of Loom, based on information from Tobias.
|
2009-11-22 08:36:14 +00:00 |
gfx.h
|
Add support for distaff images in PCE version of Loom.
|
2009-10-27 09:17:09 +00:00 |
gfxARM.s
|
type fix
|
2009-08-21 22:56:09 +00:00 |
help.cpp
|
|
|
help.h
|
|
|
input.cpp
|
Add patch from Tobias, for menu keys in PCE version of Loom, with minor change.
|
2009-10-31 09:48:19 +00:00 |
midiparser_eup.cpp
|
|
|
midiparser_ro.cpp
|
|
|
module.mk
|
Removed alot of the debug-output
|
2009-06-12 20:10:27 +00:00 |
music.h
|
engines/scumm/scumm.cpp: terminate method is pretty redundant - removed
|
2009-08-01 23:02:45 +00:00 |
nut_renderer.cpp
|
Changed all delete [] usages to delete[].
|
2008-05-07 14:31:45 +00:00 |
nut_renderer.h
|
Allow static and dynamic plugins to be used at the same time
|
2008-05-06 03:00:26 +00:00 |
object.cpp
|
Fix object names in PCE version of Loom.
|
2009-10-23 12:50:51 +00:00 |
object.h
|
|
|
palette.cpp
|
Add patch for Tobias, for cursor palette in PCE version of Loom.
|
2009-11-22 08:55:36 +00:00 |
player_mod.cpp
|
Add patch from Quietust - Correct music speed in Amiga V2/V3 games.
|
2008-10-11 02:25:55 +00:00 |
player_mod.h
|
|
|
player_nes.cpp
|
Changed foo(void) to foo() in almost all non-backend source files
|
2009-11-02 21:54:57 +00:00 |
player_nes.h
|
|
|
player_v1.cpp
|
|
|
player_v1.h
|
|
|
player_v2.cpp
|
|
|
player_v2.h
|
Replaced char usage by int8, since char is unsigned on Linux/PPC by default.
|
2009-07-14 19:32:25 +00:00 |
player_v2a.cpp
|
Changed foo(void) to foo() in almost all non-backend source files
|
2009-11-02 21:54:57 +00:00 |
player_v2a.h
|
|
|
player_v2cms.cpp
|
Change a couple places from 'end of namespace' to 'End of namespace', for consistency
|
2009-10-04 21:26:33 +00:00 |
player_v3a.cpp
|
The error() and warning() functions add ! and newline automatically. (I didn't
|
2009-05-31 10:02:16 +00:00 |
player_v3a.h
|
|
|
player_v4a.cpp
|
fixed up some missing newlines
|
2009-08-09 18:59:22 +00:00 |
player_v4a.h
|
engines/scumm/scumm.cpp: terminate method is pretty redundant - removed
|
2009-08-01 23:02:45 +00:00 |
proc3ARM.s
|
Set svn:keywords on asm files
|
2009-03-20 16:35:34 +00:00 |
resource_v2.cpp
|
Removed last traces of clearIOFailed. Yay :)
|
2009-07-29 21:39:00 +00:00 |
resource_v3.cpp
|
Removed last traces of clearIOFailed. Yay :)
|
2009-07-29 21:39:00 +00:00 |
resource_v4.cpp
|
The layout of global object data is different in the PCE version of Loom.
|
2009-10-08 09:33:20 +00:00 |
resource.cpp
|
Add patch from Tobias, for masking support in PCE version of Loom, with minor changes.
|
2009-10-26 02:45:26 +00:00 |
resource.h
|
|
|
room.cpp
|
Remove excess spaces.
|
2009-09-11 10:13:54 +00:00 |
saveload.cpp
|
Load/save the 16BitPalette data in PCE version of Loom.
|
2009-10-27 09:44:13 +00:00 |
saveload.h
|
Update branch specific save game changes, to prevent conflicts.
|
2009-08-16 01:46:47 +00:00 |
script_v0.cpp
|
There is no sentence script in SCUMM0.
|
2009-08-29 13:54:41 +00:00 |
script_v2.cpp
|
Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel.
|
2009-05-26 01:25:44 +00:00 |
script_v3.cpp
|
Add opcode difference in PCE version of Loom.
|
2009-10-23 07:51:08 +00:00 |
script_v4.cpp
|
Correct regression in V1 DOS version of Zak McKracken.
|
2009-08-29 14:20:27 +00:00 |
script_v5.cpp
|
Remove excess spaces.
|
2009-09-11 10:13:54 +00:00 |
script_v6.cpp
|
Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though
|
2009-10-08 19:41:38 +00:00 |
script_v8.cpp
|
SCUMM: Got rid of o6_invalid
|
2009-04-16 09:27:02 +00:00 |
script.cpp
|
Fix objects structure and object scripts in PCE version of Loom.
|
2009-10-22 11:33:05 +00:00 |
script.h
|
SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it)
|
2009-04-16 09:26:37 +00:00 |
scumm_v0.h
|
Add patch #2846425 - MM C64: walkbox fixed, with minor changes.
|
2009-10-27 11:32:33 +00:00 |
scumm_v2.h
|
SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it.
|
2009-07-28 23:19:33 +00:00 |
scumm_v3.h
|
SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;)
|
2009-04-19 01:01:54 +00:00 |
scumm_v4.h
|
SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;)
|
2009-04-19 01:01:54 +00:00 |
scumm_v5.h
|
SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 and v2 opcodes
|
2009-04-20 12:35:17 +00:00 |
scumm_v6.h
|
Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
|
2009-07-15 02:06:26 +00:00 |
scumm_v7.h
|
fix for bug #2820389
|
2009-09-23 13:22:12 +00:00 |
scumm_v8.h
|
SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it)
|
2009-04-16 09:26:37 +00:00 |
scumm-md5.h
|
Update game details for Japanese PCE version of Loom.
|
2009-11-22 09:31:07 +00:00 |
scumm.cpp
|
Add patch for Tobias, for Kanji support in Japanese PCE version of Loom, with minor changes.
|
2009-11-22 08:20:20 +00:00 |
scumm.h
|
Add patch for Tobias, for cursor palette in PCE version of Loom.
|
2009-11-22 08:55:36 +00:00 |
sound.cpp
|
Correct error in CD music table for PCE version of Loom.
|
2009-10-24 12:33:18 +00:00 |
sound.h
|
|
|
string.cpp
|
Add patch for Tobias, for Kanji support in Japanese PCE version of Loom, with minor changes.
|
2009-11-22 08:20:20 +00:00 |
usage_bits.cpp
|
|
|
usage_bits.h
|
|
|
util.cpp
|
|
|
util.h
|
|
|
vars.cpp
|
Add support for distaff images in PCE version of Loom.
|
2009-10-27 09:17:09 +00:00 |
verbs.cpp
|
Reset _distaff after drawing distaff image in PCE version of Loom.
|
2009-10-27 09:24:00 +00:00 |
verbs.h
|
|
|