scummvm/engines/scumm/he
Eugene Sandulenko 22042bc637 - Implemented case insensitive file reading. Left old system as a fallback
in case some engine writer decide to do something unwise
- Removed used of ConfMan.getKey("path") in file-related cases, because
  now File class handles that
- Fixed bug in ScummEngine_v80he::o80_getFileSize() where path delimiters
  weren't translated

svn-id: r21443
2006-03-25 04:17:17 +00:00
..
floodfill_he.cpp Replaced MKID by MID_BE in most places in the SCUMM engine 2006-02-25 02:12:58 +00:00
floodfill_he.h Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
intern_he.h Split SCUMM's generateSubstResFileName into two functions: findSubstResFileName and applySubstResFileName 2006-02-25 17:36:32 +00:00
logic_he.cpp Fixing compiler (cast) warning 2006-02-20 20:41:13 +00:00
logic_he.h Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
palette_he.cpp Replaced MKID by MID_BE in most places in the SCUMM engine 2006-02-25 02:12:58 +00:00
resource_he.cpp Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call) 2006-03-08 11:37:25 +00:00
resource_he.h o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and 2006-02-15 18:48:49 +00:00
script_v60he.cpp Moved iMUSE code to the new directory engines/scumm/imuse/ 2006-02-20 20:57:26 +00:00
script_v70he.cpp Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game 2006-02-20 16:51:30 +00:00
script_v72he.cpp - Implemented case insensitive file reading. Left old system as a fallback 2006-03-25 04:17:17 +00:00
script_v80he.cpp - Implemented case insensitive file reading. Left old system as a fallback 2006-03-25 04:17:17 +00:00
script_v90he.cpp Fix endian issue in getArrayDim() 2006-03-11 09:43:00 +00:00
script_v100he.cpp Revert mistaken commit of local debug code 2006-03-12 01:06:23 +00:00
sound_he.cpp Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStream 2006-03-19 05:15:06 +00:00
sprite_he.cpp Revert mistaken commit of local debug code 2006-03-12 01:06:23 +00:00
sprite_he.h Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
wiz_he.cpp That change shouldn't have been commited 2006-02-26 02:23:59 +00:00
wiz_he.h added TRLE wiz masking (mostly untested) 2006-02-24 22:36:55 +00:00