scummvm/engines/cine
2009-05-19 11:42:14 +00:00
..
anim.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
anim.h Fix compile of CINE engine. 2008-11-13 11:36:37 +00:00
bg_list.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
bg_list.h Started moving Save/Load code to saveload.cpp/.h 2008-11-13 08:59:17 +00:00
bg.cpp Fix for bug #2057656: FW: Assert during demo (regression). 2008-08-19 13:05:38 +00:00
bg.h Added loading of temporary Operation Stealth savegames. Needs testing! 2008-07-28 16:02:40 +00:00
cine.cpp Fix bug #2055836: "FW: Music is not restarted when loading a saved game" 2009-05-11 19:31:55 +00:00
cine.h Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
detection.cpp Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
gfx.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
gfx.h Remove unnecessary function overloadings for loadBg16 and loadBg256. 2008-10-22 20:45:25 +00:00
main_loop.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
main_loop.h Implemented game speed changing by pressing - or + to e.g. ease testing. 2008-08-07 21:46:56 +00:00
module.mk Started moving Save/Load code to saveload.cpp/.h 2008-11-13 08:59:17 +00:00
msg.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
msg.h Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost 2008-04-21 20:51:17 +00:00
object.cpp Converted objectTable from a plain array to a Common::Array. Should help to catch out of bounds access errors that may cause memory corruption. 2008-08-09 20:50:10 +00:00
object.h Converted objectTable from a plain array to a Common::Array. Should help to catch out of bounds access errors that may cause memory corruption. 2008-08-09 20:50:10 +00:00
pal.cpp Add saturatedAddColor-function in which you can specify the added color's format (This replaces saturatedAddNormalizedColor). 2009-04-04 17:57:00 +00:00
pal.h Add saturatedAddColor-function in which you can specify the added color's format (This replaces saturatedAddNormalizedColor). 2009-04-04 17:57:00 +00:00
part.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
part.h Added possibility to get the read resource's size from readBundleFile. Made loadMsg handle input data that has empty strings residing just beyond the input buffer (Thanks Valgrind :-)). 2008-08-12 22:45:38 +00:00
prc.cpp Pushing down some header deps (on common/system.h, mostly) 2008-12-25 20:40:00 +00:00
prc.h Fix for bug #2016647 (FW: crash with italian amiga version). 2008-07-14 23:10:51 +00:00
rel.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
rel.h Patch #1913862: "CinE Script system" 2008-04-07 20:24:40 +00:00
saveload.cpp COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) 2009-05-19 11:42:14 +00:00
saveload.h Started moving Save/Load code to saveload.cpp/.h 2008-11-13 08:59:17 +00:00
script_fw.cpp Fix bug #2055836: "FW: Music is not restarted when loading a saved game" 2009-05-11 19:31:55 +00:00
script_os.cpp Fixed compilation (along with it const correctness). 2009-02-15 20:19:06 +00:00
script.h Fixed compilation (along with it const correctness). 2009-02-15 20:19:06 +00:00
sound.cpp Changed AdlibRegisterSoundInstrument's member variables from unsigned 16-bit to unsigned 8-bit. Maybe this'll fix the crash in AdlibSoundDriver::setupInstrument() eriktorbjorn was getting in Future Wars when teleporting from the photocopier room to the swamp. There was a OPLWriteReg(_opl, 0x80 | car, reg->sustainRelease) call with sustainRelease = 65452. Now there shouldn't be any such calls made because the sustainRelease value is always 8-bit now. Hopefully this won't break anything. 2008-08-16 11:38:43 +00:00
sound.h - minor screen fix for OS 2007-12-09 13:41:59 +00:00
texte.cpp Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings) 2008-09-13 16:51:46 +00:00
texte.h Fix font loading: 2008-08-20 17:31:35 +00:00
unpack.cpp Fix for bug #2057637: FW: Spaceship glitches in demo (regression). 2008-08-19 11:55:20 +00:00
unpack.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
various.cpp Fix bug #2055836: "FW: Music is not restarted when loading a saved game" 2009-05-11 19:31:55 +00:00
various.h Fix bug #2055836: "FW: Music is not restarted when loading a saved game" 2009-05-11 19:31:55 +00:00
xref.txt Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00