.. |
anim.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
anim.h
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Fix compile of CINE engine.
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2008-11-13 11:36:37 +00:00 |
bg_list.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
bg_list.h
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Started moving Save/Load code to saveload.cpp/.h
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2008-11-13 08:59:17 +00:00 |
bg.cpp
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Fix for bug #2057656: FW: Assert during demo (regression).
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2008-08-19 13:05:38 +00:00 |
bg.h
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Added loading of temporary Operation Stealth savegames. Needs testing!
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2008-07-28 16:02:40 +00:00 |
cine.cpp
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Fix bug #2055836: "FW: Music is not restarted when loading a saved game"
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2009-05-11 19:31:55 +00:00 |
cine.h
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
detection.cpp
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
gfx.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
gfx.h
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Remove unnecessary function overloadings for loadBg16 and loadBg256.
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2008-10-22 20:45:25 +00:00 |
main_loop.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
main_loop.h
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Implemented game speed changing by pressing - or + to e.g. ease testing.
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2008-08-07 21:46:56 +00:00 |
module.mk
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Started moving Save/Load code to saveload.cpp/.h
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2008-11-13 08:59:17 +00:00 |
msg.cpp
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do not include common/debug.h from common/util.h
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2009-01-30 05:25:17 +00:00 |
msg.h
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Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost
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2008-04-21 20:51:17 +00:00 |
object.cpp
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Converted objectTable from a plain array to a Common::Array. Should help to catch out of bounds access errors that may cause memory corruption.
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2008-08-09 20:50:10 +00:00 |
object.h
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Converted objectTable from a plain array to a Common::Array. Should help to catch out of bounds access errors that may cause memory corruption.
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2008-08-09 20:50:10 +00:00 |
pal.cpp
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Add saturatedAddColor-function in which you can specify the added color's format (This replaces saturatedAddNormalizedColor).
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2009-04-04 17:57:00 +00:00 |
pal.h
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Add saturatedAddColor-function in which you can specify the added color's format (This replaces saturatedAddNormalizedColor).
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2009-04-04 17:57:00 +00:00 |
part.cpp
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do not include common/debug.h from common/util.h
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2009-01-30 05:25:17 +00:00 |
part.h
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Added possibility to get the read resource's size from readBundleFile. Made loadMsg handle input data that has empty strings residing just beyond the input buffer (Thanks Valgrind :-)).
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2008-08-12 22:45:38 +00:00 |
prc.cpp
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Pushing down some header deps (on common/system.h, mostly)
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2008-12-25 20:40:00 +00:00 |
prc.h
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Fix for bug #2016647 (FW: crash with italian amiga version).
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2008-07-14 23:10:51 +00:00 |
rel.cpp
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Patch #1969189: "CinE renderer rewrite"
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2008-05-24 22:11:41 +00:00 |
rel.h
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Patch #1913862: "CinE Script system"
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2008-04-07 20:24:40 +00:00 |
saveload.cpp
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COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses)
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2009-05-19 11:42:14 +00:00 |
saveload.h
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Started moving Save/Load code to saveload.cpp/.h
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2008-11-13 08:59:17 +00:00 |
script_fw.cpp
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Fix bug #2055836: "FW: Music is not restarted when loading a saved game"
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2009-05-11 19:31:55 +00:00 |
script_os.cpp
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Fixed compilation (along with it const correctness).
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2009-02-15 20:19:06 +00:00 |
script.h
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Fixed compilation (along with it const correctness).
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2009-02-15 20:19:06 +00:00 |
sound.cpp
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Changed AdlibRegisterSoundInstrument's member variables from unsigned 16-bit to unsigned 8-bit. Maybe this'll fix the crash in AdlibSoundDriver::setupInstrument() eriktorbjorn was getting in Future Wars when teleporting from the photocopier room to the swamp. There was a OPLWriteReg(_opl, 0x80 | car, reg->sustainRelease) call with sustainRelease = 65452. Now there shouldn't be any such calls made because the sustainRelease value is always 8-bit now. Hopefully this won't break anything.
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2008-08-16 11:38:43 +00:00 |
sound.h
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- minor screen fix for OS
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2007-12-09 13:41:59 +00:00 |
texte.cpp
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Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings)
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2008-09-13 16:51:46 +00:00 |
texte.h
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Fix font loading:
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2008-08-20 17:31:35 +00:00 |
unpack.cpp
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Fix for bug #2057637: FW: Spaceship glitches in demo (regression).
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2008-08-19 11:55:20 +00:00 |
unpack.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
various.cpp
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Fix bug #2055836: "FW: Music is not restarted when loading a saved game"
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2009-05-11 19:31:55 +00:00 |
various.h
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Fix bug #2055836: "FW: Music is not restarted when loading a saved game"
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2009-05-11 19:31:55 +00:00 |
xref.txt
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Patch #1969189: "CinE renderer rewrite"
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2008-05-24 22:11:41 +00:00 |