..
he
SCUMM HE: Silence GCC indentation warning
2016-12-06 21:01:06 +01:00
imuse
SCUMM: MI2 kill tune 107 on start of next, Fixes bug #1410 / Scabb Island
2017-07-30 22:10:54 +02:00
imuse_digi
insane
SCUMM: Fix crash on exit in FT demo
2016-10-09 15:26:48 +02:00
players
SCUMM: Fix more initialization
2016-11-19 17:33:45 +01:00
smush
SCUMM: Fix some class initializations
2016-11-19 17:30:16 +01:00
actor_he.h
actor.cpp
SCUMM: MM V0: Fix actors skipping between certain walk-boxes
2017-02-21 06:17:32 +11:00
actor.h
SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
2016-07-19 20:39:58 +10:00
akos.cpp
akos.h
base-costume.cpp
base-costume.h
bomp.cpp
bomp.h
boxes.cpp
SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
2016-07-19 20:39:58 +10:00
boxes.h
camera.cpp
cdda.cpp
cdda.h
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
charset-fontdata.cpp
charset.cpp
charset.h
configure.engine
costume.cpp
SCUMM: Fix bug #6817 (V1 Actors drawn 1 line too high)
2016-12-27 10:21:23 +11:00
costume.h
cursor.cpp
debugger.cpp
SCUMM: Add actor/object names to debug output
2016-07-02 12:22:50 +03:00
debugger.h
detection_tables.h
SCUMM: Move detection entries for Steam versions to end of list
2016-10-01 01:55:02 +01:00
detection.cpp
ALL: Fix usage of 'etc.'
2016-11-29 20:14:41 +01:00
detection.h
dialogs.cpp
SCUMM: Fix dialog initialization
2016-11-27 14:02:52 +01:00
dialogs.h
file_nes.cpp
file_nes.h
file.cpp
SCUMM: Set initial EOS state in Scumm::File class
2016-11-27 14:02:52 +01:00
file.h
gfx_towns.cpp
SCUMM: Properly inint FM-TOWNS gfx code
2016-11-27 14:02:52 +01:00
gfx.cpp
SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
2016-07-19 20:39:58 +10:00
gfx.h
SCUMM: Maniac V0: Clear the text area of the screen on fade out
2016-07-17 16:40:49 +10:00
gfxARM.s
help.cpp
ALL: game state => saved game
2016-11-29 20:15:20 +01:00
help.h
input.cpp
midiparser_ro.cpp
module.mk
HE: Add Moonbase Net dummy
2016-08-30 23:26:29 +02:00
music.h
nut_renderer.cpp
nut_renderer.h
object.cpp
SCUMM: Ignore SetOwnerOf call in specific case, fixes bug #6802
2016-08-30 09:06:43 +02:00
object.h
palette.cpp
POTFILES
proc3ARM.s
resource_v2.cpp
JANITORIAL: Remove trailing spaces
2016-10-09 14:59:58 +02:00
resource_v3.cpp
resource_v4.cpp
resource.cpp
resource.h
room.cpp
saveload.cpp
SCUMM: reset ShakePos on loading, fixes one part of bug #7141
2016-07-01 08:25:28 +02:00
saveload.h
SCUMM: Maniac V0: Implement original walkbox queue, Cleanup actor walk code
2016-07-19 18:54:14 +10:00
script_v0.cpp
JANITORIAL: Remove trailing spaces
2016-10-09 14:59:58 +02:00
script_v2.cpp
Merge pull request #902 from segrax/Fix_4556
2017-02-21 23:33:17 +01:00
script_v3.cpp
script_v4.cpp
script_v5.cpp
script_v6.cpp
SCUMM: Correct the raft position for PUTTZOO, fixes bug #6097
2016-08-30 09:07:30 +02:00
script_v8.cpp
script.cpp
script.h
scumm_v0.h
SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
2016-07-19 20:39:58 +10:00
scumm_v2.h
scumm_v3.h
scumm_v4.h
scumm_v5.h
scumm_v6.h
scumm_v7.h
scumm_v8.h
scumm-md5.h
SCUMM: Add dutch airport demo
2016-08-09 10:08:55 +02:00
scumm.cpp
ALL: game state => saved game
2016-11-29 20:15:20 +01:00
scumm.h
SCUMM HE: Hid noisy Moonbase AI warnings under debug channel
2016-11-20 23:38:33 +01:00
sound.cpp
JANITORIAL: Typos
2016-10-31 09:56:43 +01:00
sound.h
string.cpp
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp
verbs.cpp
JANITORIAL: Remove trailing spaces
2016-10-09 14:59:58 +02:00
verbs.h