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animation_he.cpp
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Remove left over ;
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2006-06-28 14:14:21 +00:00 |
animation_he.h
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Add eriktorbjorn's patch for DXA unification, with more changes
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2006-06-28 14:06:54 +00:00 |
floodfill_he.cpp
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Replaced MKID by MID_BE in most places in the SCUMM engine
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2006-02-25 02:12:58 +00:00 |
floodfill_he.h
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
intern_he.h
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Add HE72+ specific version of convertMessageToString(), to reduce filtering and since special codes aren't used.
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2006-09-01 12:04:40 +00:00 |
logic_he.cpp
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Fixing compiler (cast) warning
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2006-02-20 20:41:13 +00:00 |
logic_he.h
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
palette_he.cpp
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Replaced MKID by MID_BE in most places in the SCUMM engine
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2006-02-25 02:12:58 +00:00 |
resource_he.cpp
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Pass values by-reference, using C++ references, and not by using pointers
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2006-05-20 15:09:15 +00:00 |
resource_he.h
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Use #include "..." instead of #include <...> for pack-start.h and pack-end.h
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2006-07-23 16:13:26 +00:00 |
script_v60he.cpp
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Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter
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2006-09-09 18:31:32 +00:00 |
script_v70he.cpp
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Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter
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2006-09-09 18:31:32 +00:00 |
script_v72he.cpp
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Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter
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2006-09-09 18:31:32 +00:00 |
script_v80he.cpp
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Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter
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2006-09-09 18:31:32 +00:00 |
script_v90he.cpp
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More whitespace changes.
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2006-07-14 13:33:58 +00:00 |
script_v100he.cpp
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More whitespace changes.
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2006-07-14 13:33:58 +00:00 |
sound_he.cpp
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More whitespace changes.
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2006-07-14 13:33:58 +00:00 |
sound_he.h
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HE80+ games ignore subtitle speed, due to sound code been used. Fixes glitches that can occur, when slow subtitle speed is set in HE80+ games.
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2006-07-09 05:47:17 +00:00 |
sprite_he.cpp
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More whitespace changes.
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2006-07-14 13:33:58 +00:00 |
sprite_he.h
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
wiz_he.cpp
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More whitespace changes.
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2006-07-14 13:33:58 +00:00 |
wiz_he.h
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Add initial DXA support for HE games
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2006-05-08 10:21:17 +00:00 |