scummvm/engines/saga
2006-08-26 11:33:15 +00:00
..
actor.cpp Fix gcc warning. 2006-06-16 19:34:16 +00:00
actor.h Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency. 2006-07-23 15:16:50 +00:00
animation.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
animation.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
console.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
console.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
events.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
events.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
font_map.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
font.cpp Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call) 2006-03-08 11:37:25 +00:00
font.h Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency. 2006-07-23 15:16:50 +00:00
game.cpp Fix bug #1544801 - ITE: Engine creates launcher entry when failing to launch 2006-08-26 11:33:15 +00:00
gfx.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
gfx.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
ihnm_introproc.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
image.cpp Cleanup. It seems unnecessary to have a "break" right after an unconditional 2006-06-20 18:55:25 +00:00
input.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
interface.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
interface.h Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency. 2006-07-23 15:16:50 +00:00
isomap.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
isomap.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
ite_introproc.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
itedata.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
itedata.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
list.h Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency. 2006-07-23 15:16:50 +00:00
module.mk * Renamed config.mak to config.mk 2006-06-24 08:48:11 +00:00
music.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
music.h Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
objectmap.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
objectmap.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
palanim.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
palanim.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
puzzle.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
puzzle.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
render.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
render.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
rscfile.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
rscfile.h Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency. 2006-07-23 15:16:50 +00:00
saga.cpp Support of new subtitles code. Patch from salty-horse. 2006-06-11 20:30:43 +00:00
saga.h Support of new subtitles code. Patch from salty-horse. 2006-06-11 20:30:43 +00:00
sagagame.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
sagagame.h Add newline to end of file 2006-05-13 10:39:35 +00:00
sagaresnames.h extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
saveload.cpp Fix bug #1502021: "ITE: January 2006 Release menu problem" 2006-06-07 09:31:52 +00:00
scene.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
scene.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
script.cpp Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call) 2006-03-08 11:37:25 +00:00
script.h extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
sfuncs.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
sndres.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
sndres.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sound.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sound.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sprite.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
sprite.h Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency. 2006-07-23 15:16:50 +00:00
sthread.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
stream.h Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency. 2006-07-23 15:16:50 +00:00
xref.txt Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00