scummvm/engines/drascula
2010-05-24 16:59:06 +00:00
..
actors.cpp - Moved more animation data inside drascula.dat 2008-09-12 12:54:16 +00:00
animation.cpp Fix bug #2827172: DRASCULA: Cursor appears ontop of ending and credits 2010-05-24 16:59:06 +00:00
converse.cpp Moved text parsing to a new class. 2010-02-09 01:22:24 +00:00
detection.cpp Committed my proposed fix for bug #2970211 ("DRASCULA: missing german 2010-04-28 20:47:49 +00:00
drascula.cpp Fix crash when there is no drascula.dat file 2010-05-24 16:58:42 +00:00
drascula.h Committed my proposed fix for bug #2970211 ("DRASCULA: missing german 2010-04-28 20:47:49 +00:00
graphics.cpp Fixed a glitch when a one-word text (e.g. "TOTENKOPF" in the first room, when 2010-04-29 03:54:20 +00:00
interface.cpp The default keycolor for mouse pointers used to be 255. 2010-01-07 15:07:36 +00:00
module.mk Moved ArjFile to drascula. 2010-02-08 17:48:35 +00:00
objects.cpp Fix bug #2827172: DRASCULA: Cursor appears ontop of ending and credits 2010-05-24 16:59:06 +00:00
palette.cpp DRASCULA: Some cleanup; turn some global C++ objects into members of DrasculaEngine 2010-03-09 23:35:30 +00:00
resource.cpp Committed my proposed fix for bug #2970211 ("DRASCULA: missing german 2010-04-28 20:47:49 +00:00
rooms.cpp DRASCULA: Some cleanup; turn some global C++ objects into members of DrasculaEngine 2010-03-09 23:35:30 +00:00
saveload.cpp COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) 2009-05-19 11:42:14 +00:00
sound.cpp AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
talk.cpp DRASCULA: Some cleanup; turn some global C++ objects into members of DrasculaEngine 2010-03-09 23:35:30 +00:00