.. |
.cvsignore
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ignore deps
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2003-12-16 05:19:33 +00:00 |
animation.cpp
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Use the binary .pal file format that was introduced for 0.6.0.
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2004-03-24 07:29:59 +00:00 |
animation.h
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Unify MPEG2 code even more
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2004-03-23 00:10:18 +00:00 |
collision.h
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
control.cpp
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Fix bug #920491 (BS1: Game crashes when savepath is invalid)
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2004-03-28 12:59:51 +00:00 |
control.h
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Fix bug #920491 (BS1: Game crashes when savepath is invalid)
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2004-03-28 12:59:51 +00:00 |
debug.cpp
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
debug.h
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
eventman.cpp
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
eventman.h
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
logic.cpp
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Always play the "current music" after restoring a savegame, even if it's 0.
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2004-03-12 08:21:01 +00:00 |
logic.h
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BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)
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2004-01-18 05:52:04 +00:00 |
memman.cpp
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
memman.h
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
menu.cpp
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
menu.h
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
module.mk
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Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
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2004-01-30 21:54:28 +00:00 |
mouse.cpp
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Fix for valgrind warning (From LavosSpawn)
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2004-02-13 11:04:15 +00:00 |
mouse.h
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
music.cpp
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When both music channels are used, and a third piece of music starts,
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2004-03-13 12:04:18 +00:00 |
music.h
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
object.h
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
objectman.cpp
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
objectman.h
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
resman.cpp
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Changed dumpRes() to use the File class. (Untested.)
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2004-01-11 16:27:36 +00:00 |
resman.h
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
router.cpp
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
router.h
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
screen.cpp
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When scrolling, force a full redraw not only when the scroll offset changes
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2004-03-01 08:04:10 +00:00 |
screen.h
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BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)
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2004-01-18 05:52:04 +00:00 |
sound.cpp
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And again ... guess who fails compiling this ?
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2004-01-17 11:16:38 +00:00 |
sound.h
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
staticres.cpp
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
sword1.cpp
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Set the wantFade variable in initialize() as well. Otherwise it'll be false
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2004-03-03 07:37:46 +00:00 |
sword1.h
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
sworddefs.h
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work around script bug #911508 BS1: Crash when loading certain savegames
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2004-03-07 19:14:32 +00:00 |
swordres.h
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
text.cpp
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |
text.h
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Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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2004-01-11 15:47:41 +00:00 |