..
agi
AGI: Fix valgrind warning
2010-07-26 14:22:16 +00:00
agos
AGOS: Make the "m" hotkey respect the mute setting.
2010-07-21 20:12:57 +00:00
cine
CINE: Get rid of some unnecessary g_cine refs
2010-07-16 21:56:50 +00:00
cruise
LOL: added english floppy version
2010-08-07 14:38:07 +00:00
draci
DRACI: recognize German translation
2010-08-03 17:09:27 +00:00
drascula
Changed abs() to ABS() in a few places.
2010-07-14 17:02:14 +00:00
gob
GOB: Add constants for different surfaces/sprites
2010-08-08 00:35:18 +00:00
groovie
Silenced false positive warning in MSVC
2010-07-25 13:32:15 +00:00
kyra
LOL: added english floppy version
2010-08-07 14:38:07 +00:00
lure
LURE: Make LURE respect the mute settings.
2010-07-21 20:12:35 +00:00
m4
M4: Added further code fragments to enable player to move again
2010-07-29 11:41:51 +00:00
made
MADE: fixed bug 3029750 caused by caching from commit 46102.
2010-07-22 11:20:16 +00:00
mohawk
GRAPHICS: Change signature of VideoDecoder::load()
2010-08-04 08:25:05 +00:00
parallaction
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
queen
QUEEN: fix for bug 3036170. File name test supports upper case for transferring from Windows to other systems (e.g. PSP)
2010-08-01 07:02:05 +00:00
saga
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
sci
SCI: Turned a warning into an error
2010-08-07 16:42:10 +00:00
scumm
SCUMM: Add posibility to disable NES APU which is CPU demanding
2010-08-03 11:25:20 +00:00
sky
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
sword1
GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail.
2010-08-02 22:28:30 +00:00
sword2
SWORD2: Improve sync between local and global "mute" settings
2010-07-23 19:52:58 +00:00
teenagent
TEENAGENT: Sort the object files alphabetically.
2010-07-27 10:40:14 +00:00
tinsel
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
touche
AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
2010-06-25 20:51:57 +00:00
tucker
AdvancedDetector: Add new parameter directoryGlobs.
2010-06-15 10:59:23 +00:00
advancedDetector.cpp
AdvancedDetector: Fix ADGF_ADDENGISH implementation
2010-08-02 08:36:33 +00:00
advancedDetector.h
AdvancedDetector: Introduce new flag GF_ADDENGLISH
2010-08-01 21:17:00 +00:00
dialogs.cpp
GUI: Implement tooltips. FR #2821513 .
2010-06-15 10:52:35 +00:00
dialogs.h
Replace SCUMM F5 dialog by GMM & add help button to GMM
2010-05-26 19:54:50 +00:00
engine.cpp
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
engine.h
Move initGraphics and initCommonGFX from to new header.
2010-05-04 11:58:12 +00:00
engines.mk
Revert of accidental commit to engines.mk
2010-03-21 10:53:13 +00:00
game.cpp
GUI: Implemented Languages as GUI options.
2010-06-15 10:57:28 +00:00
game.h
GUI: Implemented Languages as GUI options.
2010-06-15 10:57:28 +00:00
metaengine.h
Patch #2973290 : Semicolon cleanup
2010-03-22 20:28:08 +00:00
module.mk
ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
2010-03-18 15:09:48 +00:00
savestate.cpp
Switch SaveStateDescriptor::getBool to use Common::parseBool
2010-04-06 09:27:27 +00:00
savestate.h
ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
2010-03-18 15:09:48 +00:00
util.h
Move initGraphics and initCommonGFX from to new header.
2010-05-04 11:58:12 +00:00