.. |
scenes
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FULLPIPE: Simplify demo check in the engine
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2016-12-11 18:36:08 +01:00 |
anihandler.cpp
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FULLPIPE: Rename is GabeObject
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2016-09-05 00:11:07 +02:00 |
anihandler.h
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FULLPIPE: Renamed rest of the AniHandler class methods
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2016-08-14 21:40:29 +02:00 |
behavior.cpp
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FULLPIPE: Rename is GabeObject
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2016-09-05 00:11:07 +02:00 |
behavior.h
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FULLPIPE: Renames in Behavior code
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2016-07-22 22:33:34 +03:00 |
configure.engine
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FULLPIPE: Enable engine by default
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2016-12-04 20:34:55 +01:00 |
console.cpp
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
console.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
constants.h
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FULLPIPE: Implemented support for German demo
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2016-12-10 17:15:49 +01:00 |
detection.cpp
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FULLPIPE: Decrease header dependency
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2016-12-26 19:13:28 +01:00 |
floaters.cpp
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FULLPIPE: Fix floaters direction
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2016-09-04 18:28:19 +02:00 |
floaters.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
fullpipe.cpp
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FULLPIPE: Decrease header dependency
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2016-12-26 19:13:28 +01:00 |
fullpipe.h
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FULLPIPE: Decrease header dependency
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2016-12-26 19:13:28 +01:00 |
gameloader.cpp
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FULLPIPE: Change _gameName into a Common::String
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2016-12-20 01:55:51 +02:00 |
gameloader.h
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FULLPIPE: Change _gameName into a Common::String
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2016-12-20 01:55:51 +02:00 |
gfx.cpp
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FULLPIPE: Fix leaks in surface and bitmap usage.
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2016-12-31 00:55:33 +09:00 |
gfx.h
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FULLPIPE: Fix leaks in surface and bitmap usage.
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2016-12-31 00:55:33 +09:00 |
init.cpp
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FULLPIPE: Implement Russian demo differences
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2016-12-11 18:36:08 +01:00 |
input.cpp
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FULLPIPE: Silence GCC signed/unsigned warning.
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2017-01-05 17:12:01 +01:00 |
input.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
interaction.cpp
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FULLPIPE: Fix animation lock-up
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2016-10-12 09:06:01 +02:00 |
interaction.h
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FULLPIPE: Added debugging to interaction code
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2016-10-04 19:48:12 +02:00 |
inventory.cpp
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FULLPIPE: Fix inventory not being cleared on game load
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2016-09-20 19:34:48 +02:00 |
inventory.h
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FULLPIPE: Further work on saving
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2016-09-18 00:16:29 +02:00 |
lift.cpp
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FULLPIPE: Mass fix incorrect inhibitor flag
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2016-09-17 20:43:57 +02:00 |
messagehandlers.cpp
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FULLPIPE: Change _objCommandName and _queueName to Common::String
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2016-12-20 02:17:58 +02:00 |
messages.cpp
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FULLPIPE: Change _objCommandName and _queueName to Common::String
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2016-12-20 02:17:58 +02:00 |
messages.h
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FULLPIPE: Change _objCommandName and _queueName to Common::String
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2016-12-20 02:17:58 +02:00 |
modal.cpp
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FULLPIPE: Decrease header dependency
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2016-12-26 19:13:28 +01:00 |
modal.h
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FULLPIPE: Implement Russian demo differences
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2016-12-11 18:36:08 +01:00 |
module.mk
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FULLPIPE: Initial support for Russian Demo. The demo starts
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2016-12-11 15:58:11 +01:00 |
motion.cpp
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FULLPIPE: Revert memory leak fixing as that introduced tons of regressions
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2016-12-13 18:15:41 +01:00 |
motion.h
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FULLPIPE: Revert memory leak fixing as that introduced tons of regressions
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2016-12-13 18:15:41 +01:00 |
ngiarchive.cpp
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FULLPIPE: Split all debug output by channels
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2016-07-28 00:37:32 +03:00 |
ngiarchive.h
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FULLPIPE: Completed Background loading
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2013-09-06 14:48:15 +03:00 |
objectnames.h
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FULLPIPE: Implement Russian demo differences
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2016-12-11 18:36:08 +01:00 |
objects.h
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FULLPIPE: Added on-demand debug output to PicAniInfos
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2016-10-05 09:13:28 +02:00 |
scene.cpp
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Merge pull request #883 from bluegr/fullpipe_mem
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2017-01-05 08:28:32 +01:00 |
scene.h
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FULLPIPE: Silence GCC warnings (mostly signed/unsigned ones)
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2016-11-28 06:42:47 +01:00 |
scenes.cpp
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FULLPIPE: Simplify demo check in the engine
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2016-12-11 18:36:08 +01:00 |
scenes.h
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FULLPIPE: Initial support for Russian Demo. The demo starts
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2016-12-11 15:58:11 +01:00 |
sound.cpp
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FULLPIPE: Remove unused variable
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2016-12-20 02:06:58 +02:00 |
sound.h
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FULLPIPE: Remove unused variable
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2016-12-20 02:06:58 +02:00 |
stateloader.cpp
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FULLPIPE: Delete temporary memory streams used with MfcArchive
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2016-12-20 02:13:18 +02:00 |
statesaver.cpp
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FULLPIPE: Revert memory leak fixing as that introduced tons of regressions
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2016-12-13 18:15:41 +01:00 |
statics.cpp
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FULLPIPE: Fix leaks in surface and bitmap usage.
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2016-12-31 00:55:33 +09:00 |
statics.h
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FULLPIPE: Added more debug output to scene09. Clarified pixel data type.
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2016-09-21 21:22:22 +02:00 |
utils.cpp
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FULLPIPE: Fix another warning
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2016-12-04 16:36:13 +01:00 |
utils.h
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FULLPIPE: Made object sorting stable. This removes flicker in many scenes
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2016-09-23 18:28:01 +02:00 |