..
agi
Reverted parts of revisions #44292 , #44293 , #44295 and #44296 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:24:42 +00:00
agos
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
cine
Clear menu stack in FWRenderer deconstructor.
2009-09-22 17:53:00 +00:00
cruise
Bugfix for the dirty rects for drawn sprites when the sprite is partially off-screen
2009-09-26 04:37:19 +00:00
draci
Rewrite from scratch drawReScaled() and cropping now works well.
2009-09-29 06:36:39 +00:00
drascula
Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
2009-08-18 15:31:26 +00:00
gob
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
groovie
Changed _script to be a pointer, in order to control its creation/destruction, like the rest of the groovie engine parts, and resolve a potential issue that Microsoft claims to be severe (warning C4355, read more here: http://msdn.microsoft.com/en-us/library/3c594ae3.aspx )
2009-09-24 10:58:00 +00:00
igor
Commented out unused variable
2009-09-24 02:56:37 +00:00
kyra
Fix for bug #2868581 "KYRA1: Invisible Brandon".
2009-09-28 21:58:48 +00:00
lure
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
m4
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
made
Fixed clipping-related bug (bug #2826036 )
2009-09-28 07:28:20 +00:00
parallaction
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
queen
Constness fix
2009-09-06 11:37:15 +00:00
saga
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
sci
SCI: Remove unsafe unmarkDeleted function.
2009-09-28 20:21:09 +00:00
scumm
added option to allow control digital imuse tempo callback. it's related to volume fading, lip sync quality and platform resource costs.
2009-09-26 09:31:05 +00:00
sky
Fix indentation
2009-08-30 20:50:23 +00:00
sword1
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
sword2
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
teenagent
added missing sound
2009-09-27 13:48:51 +00:00
tinsel
Script workaround for partially off-screen text in DW1 GRA
2009-09-28 09:56:05 +00:00
touche
TOUCHE: disable flag 777 update (not checked by any scripts)
2009-08-25 21:30:05 +00:00
tucker
TUCKER: add clipping for text drawing
2009-09-27 10:36:45 +00:00
advancedDetector.cpp
Refactor GUI options update into a function in Common: updateGameGUIOptions.
2009-07-13 18:47:32 +00:00
advancedDetector.h
Added game GUI options to advancedDetector and updated all engines
2009-06-06 17:56:41 +00:00
dialogs.cpp
Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
2009-06-06 17:58:08 +00:00
dialogs.h
Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
2009-02-07 06:47:19 +00:00
engine.cpp
Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry.
2009-09-24 16:17:52 +00:00
engine.h
Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too.
2009-09-24 14:02:05 +00:00
engines.mk
MERGE branch gsoc2009-draci 41388:44325 into trunk
2009-09-25 06:22:54 +00:00
game.cpp
Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
2009-06-06 17:57:39 +00:00
game.h
Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
2009-06-06 17:57:39 +00:00
metaengine.h
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
2009-03-05 12:04:58 +00:00
module.mk
Moved AdvancedDetector from common/ to engines/
2009-01-29 22:13:01 +00:00