scummvm/engines/neverhood
Filippos Karapetis 4c13725a55 NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars"
Also, did some minor cleanup of the console commands
(alphabetical reordering)
2013-06-12 11:35:48 +03:00
..
modules NEVERHOOD: Move some more cheat code to the cheat console command 2013-06-12 11:35:48 +03:00
background.cpp NEVERHOOD: Add a console command to display the current surfaces 2013-06-09 17:13:23 +03:00
background.h NEVERHOOD: Remove DirtyBackground which became obsolete after the renderqueue stuff 2013-05-08 20:47:31 +02:00
blbarchive.cpp NEVERHOOD: Fix some logic bugs and minor changes 2013-05-08 20:47:43 +02:00
blbarchive.h NEVERHOOD: Work on the resource system: 2013-05-08 20:47:07 +02:00
console.cpp NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars" 2013-06-12 11:35:48 +03:00
console.h NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars" 2013-06-12 11:35:48 +03:00
detection.cpp NEVERHOOD: Add detection for Russian version. Requires more work 2013-05-17 08:52:45 +03:00
diskplayerscene.cpp NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it) 2013-06-11 11:33:05 +02:00
diskplayerscene.h NEVERHOOD: Fix crash when viewing videos in the video viewer 2013-06-10 03:42:44 +03:00
entity.cpp NEVERHOOD: Clean up DiskplayerScene 2013-05-08 20:47:39 +02:00
entity.h NEVERHOOD: Made multi-line function-line macros safer 2013-05-31 19:30:36 +02:00
gamemodule.cpp NEVERHOOD: Stop all sounds before restoring / restarting 2013-06-12 11:35:47 +03:00
gamemodule.h NEVERHOOD: Add a debug console, together with a command to change rooms 2013-06-09 16:07:45 +03:00
gamevars.cpp NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars" 2013-06-12 11:35:48 +03:00
gamevars.h NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars" 2013-06-12 11:35:48 +03:00
graphics.cpp NEVERHOOD: Add a console command to display the current surfaces 2013-06-09 17:13:23 +03:00
graphics.h NEVERHOOD: Add a console command to display the current surfaces 2013-06-09 17:13:23 +03:00
klaymen.cpp NEVERHOOD: Remove or silence by default some more debug output 2013-06-12 11:35:47 +03:00
klaymen.h NEVERHOOD: Implement game-internal savegame overwrite query screen 2013-05-08 20:47:42 +02:00
menumodule.cpp NEVERHOOD: Add a console command to display the current surfaces 2013-06-09 17:13:23 +03:00
menumodule.h NEVERHOOD: Work on the save/load/delete menus 2013-05-08 20:47:43 +02:00
messages.h NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the game's hero) 2013-05-08 20:47:41 +02:00
microtiles.cpp NEVERHOOD: Silence two compiler warnings about set but unused variables. 2013-05-28 02:07:02 +01:00
microtiles.h NEVERHOOD: Fix some logic bugs and minor changes 2013-05-08 20:47:43 +02:00
module.cpp NEVERHOOD: Move module files to own subdirectory 2013-05-08 20:49:19 +02:00
module.h NEVERHOOD: Add a console command to display the current surfaces 2013-06-09 17:13:23 +03:00
module.mk NEVERHOOD: Add a debug console, together with a command to change rooms 2013-06-09 16:07:45 +03:00
mouse.cpp NEVERHOOD: Rename stuff in Sprite: 2013-05-08 20:47:33 +02:00
mouse.h NEVERHOOD: Add making of video to the main menu 2013-05-08 20:47:33 +02:00
navigationscene.cpp NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it) 2013-06-11 11:33:05 +02:00
navigationscene.h NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it) 2013-06-11 11:33:05 +02:00
neverhood.cpp NEVERHOOD: Add a debug console, together with a command to change rooms 2013-06-09 16:07:45 +03:00
neverhood.h NEVERHOOD: Add a debug console, together with a command to change rooms 2013-06-09 16:07:45 +03:00
palette.cpp NEVERHOOD: Remove TODOs concerning the original engine's debug code 2013-05-08 20:47:31 +02:00
palette.h NEVERHOOD: Remove TODOs concerning the original engine's debug code 2013-05-08 20:47:31 +02:00
resource.cpp NEVERHOOD: Fix deletes in SpriteResource::unload() and ResourceMan::purgeResources() 2013-05-08 21:02:00 +02:00
resource.h NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the game's hero) 2013-05-08 20:47:41 +02:00
resourceman.cpp NEVERHOOD: Fix deletes in SpriteResource::unload() and ResourceMan::purgeResources() 2013-05-08 21:02:00 +02:00
resourceman.h NEVERHOOD: Implement resource cache purging and purge it after each scene 2013-05-08 20:47:39 +02:00
saveload.cpp NEVERHOOD: Add game-internal savegame delete menu 2013-05-08 20:47:43 +02:00
scene.cpp NEVERHOOD: Add a console command to display the current surfaces 2013-06-09 17:13:23 +03:00
scene.h NEVERHOOD: Add a console command to display the current surfaces 2013-06-09 17:13:23 +03:00
screen.cpp NEVERHOOD: Fix member var initializations 2013-05-08 21:02:00 +02:00
screen.h NEVERHOOD: Add Screen::saveParams and Screen::restoreParams, called when etnering/leaving the menu 2013-05-08 20:47:42 +02:00
smackerplayer.cpp NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it) 2013-06-11 11:33:05 +02:00
smackerplayer.h NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it) 2013-06-11 11:33:05 +02:00
smackerscene.cpp NEVERHOOD: Fix some logic bugs and minor changes 2013-05-08 20:47:43 +02:00
smackerscene.h NEVERHOOD: Minor renaming and cleanup 2013-05-08 20:47:40 +02:00
sound.cpp NEVERHOOD: Stop all sounds before restoring / restarting 2013-06-12 11:35:47 +03:00
sound.h NEVERHOOD: Stop all sounds before restoring / restarting 2013-06-12 11:35:47 +03:00
sprite.cpp NEVERHOOD: Add a console command to display the current surfaces 2013-06-09 17:13:23 +03:00
sprite.h NEVERHOOD: Made multi-line function-line macros safer 2013-05-31 19:30:36 +02:00
staticdata.cpp NEVERHOOD: Don't load a DataResource if the same data is already loaded; this fixes a nasty bug in several scenes which use message lists from a DataResource 2013-05-08 20:47:40 +02:00
staticdata.h NEVERHOOD: Rename SceneInfo2700 to TrackInfo 2013-05-08 20:47:40 +02:00
todo.txt NEVERHOOD: Update todo.txt 2013-05-08 20:47:43 +02:00