scummvm/sound
2009-03-15 10:25:22 +00:00
..
mods Patch #2658710: "Add comments to specify which engines use which decoders" 2009-03-08 15:57:59 +00:00
softsynth Use pow() instead of powf() when compiling with MinGW32 to work around a libstdc++ cross-compile bug, see #2673362 2009-03-10 19:32:38 +00:00
adpcm.cpp make readBufferTinsel*() output in native endianness, rather than little endian. 2009-02-04 16:40:44 +00:00
adpcm.h Patch #2658710: "Add comments to specify which engines use which decoders" 2009-03-08 15:57:59 +00:00
aiff.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
aiff.h Patch #2658710: "Add comments to specify which engines use which decoders" 2009-03-08 15:57:59 +00:00
audiocd.cpp fixing #2531282: don't fall back to a real audio CD when playing enhanced midi tracks 2009-01-24 01:29:52 +00:00
audiocd.h fixing #2531282: don't fall back to a real audio CD when playing enhanced midi tracks 2009-01-24 01:29:52 +00:00
audiostream.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
audiostream.h Added Audio::Timestamp class, based on SCI's sfx_timestamp_t; also provide a unit test for it, based on the old (and very outdated) timetest.cpp. To be used by Audio::Mixer one day... 2009-03-04 06:58:28 +00:00
flac.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
flac.h Patch #2658710: "Add comments to specify which engines use which decoders" 2009-03-08 15:57:59 +00:00
fmopl.cpp Add interleave parameter to FMOPL as needed by SCI engine 2009-02-15 10:07:50 +00:00
fmopl.h Add interleave parameter to FMOPL as needed by SCI engine 2009-02-15 10:07:50 +00:00
iff.cpp * Changed IFF/8SVX audio to use signed data (int8), and modified Parallaction accordingly. 2007-10-15 20:20:50 +00:00
iff.h Patch #2658710: "Add comments to specify which engines use which decoders" 2009-03-08 15:57:59 +00:00
mididrv.cpp Fixed indentation and removed whitespaces at the end of line 2008-12-22 11:22:15 +00:00
mididrv.h - Extended MidiDriver::sysEx to allow 264 byte sysEx messages 2008-11-30 04:42:30 +00:00
midiparser_smf.cpp cleanup / code formatting 2008-07-09 10:42:47 +00:00
midiparser_xmidi.cpp Committed my patch #2040074 ("XMIDI callback control events"). At the moment, I'm 2008-08-10 17:59:42 +00:00
midiparser.cpp Whoops. Fix accidently wrong evaluation statement. 2008-12-13 12:56:53 +00:00
midiparser.h Initial version of proper MIDI support for KYRA. 2008-11-30 01:53:32 +00:00
mixer_intern.h Fixed indentation and removed whitespaces at the end of line 2008-12-22 11:22:15 +00:00
mixer.cpp Removed a (hopefully) obsolete FIXME comment. 2009-01-03 00:08:46 +00:00
mixer.h Fix typo. 2009-02-27 23:38:37 +00:00
module.mk Moving sword1/vag.* into sound/, to be used by Broken Sword 2 PSX 2009-03-15 10:25:22 +00:00
mp3.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
mp3.h Patch #2658710: "Add comments to specify which engines use which decoders" 2009-03-08 15:57:59 +00:00
mpu401.cpp Remove warnings from NDS build. 2008-11-29 18:01:16 +00:00
mpu401.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
musicplugin.cpp Added initial interface to list music devices and their types 2008-06-13 16:04:43 +00:00
musicplugin.h do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
null.cpp Turned enum PluginError into Common::Error, which in the future is to be used in more places. Help with this is highly welcome 2008-11-05 17:24:56 +00:00
rate_arm_asm.s Enabling the SMUSH/sound ARM optimizations for the iPhone. Converting any numerical expressions in the asm to absolute values (moving the expression to comments) since the iPhone assembler can't handle them, and prepending an underscore to the exported symbols (with some preprocessor magic similar to the hq3x asm for handle ports where it's not needed) 2007-12-31 01:50:18 +00:00
rate_arm.cpp Enabling the SMUSH/sound ARM optimizations for the iPhone. Converting any numerical expressions in the asm to absolute values (moving the expression to comments) since the iPhone assembler can't handle them, and prepending an underscore to the exported symbols (with some preprocessor magic similar to the hq3x asm for handle ports where it's not needed) 2007-12-31 01:50:18 +00:00
rate.cpp Silence some warnings. 2007-09-24 17:14:56 +00:00
rate.h cleanup 2007-06-16 23:50:57 +00:00
shorten.cpp Rewrote to get rid of "condition is always false" warning. 2008-12-31 15:23:08 +00:00
shorten.h Preliminary Shorten audio support for SAGA 2 games. It's still very wrong and needs further work, but it's a start 2008-12-31 11:46:21 +00:00
timestamp.cpp Added Audio::Timestamp class, based on SCI's sfx_timestamp_t; also provide a unit test for it, based on the old (and very outdated) timetest.cpp. To be used by Audio::Mixer one day... 2009-03-04 06:58:28 +00:00
timestamp.h Added some more Audio::Timestamp unit tests 2009-03-09 16:15:25 +00:00
vag.cpp Moving sword1/vag.* into sound/, to be used by Broken Sword 2 PSX 2009-03-15 10:25:22 +00:00
vag.h Moving sword1/vag.* into sound/, to be used by Broken Sword 2 PSX 2009-03-15 10:25:22 +00:00
voc.cpp Fix sound noise regression in CD32 version of Simon the Sorcerer 1. 2009-02-07 05:05:14 +00:00
voc.h Patch #2658710: "Add comments to specify which engines use which decoders" 2009-03-08 15:57:59 +00:00
vorbis.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
vorbis.h Patch #2658710: "Add comments to specify which engines use which decoders" 2009-03-08 15:57:59 +00:00
wave.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
wave.h Patch #2658710: "Add comments to specify which engines use which decoders" 2009-03-08 15:57:59 +00:00