.. |
dialogs
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XEEN: Sound field renaming for better clarity
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2018-03-05 21:37:08 -05:00 |
swordsofxeen
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XEEN: Move Credits and Please Wait classes into their own files
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2018-03-04 22:40:43 -05:00 |
worldofxeen
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XEEN: Properly implement sprite flag SPRFLAG_BOTTOM_CLIPPED
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2018-03-09 21:47:28 -05:00 |
character.cpp
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XEEN: Move all the dialog classes to their own sub-folder
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2018-03-04 22:40:42 -05:00 |
character.h
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XEEN: Change Resource String fields to const char *
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2018-02-23 15:23:20 -05:00 |
combat.cpp
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XEEN: Remove debug code and unneeded variables
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2018-02-24 21:34:54 -05:00 |
combat.h
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XEEN: Merge various pow/hit arrays into a single array of structures
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2018-02-24 11:11:04 -05:00 |
configure.engine
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XEEN: Initial commit
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2014-12-23 15:49:35 +11:00 |
cutscenes.cpp
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XEEN: Sound field renaming for better clarity
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2018-03-05 21:37:08 -05:00 |
cutscenes.h
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XEEN: Implemented Clouds intro, doScroll fixes
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2016-09-21 21:14:25 -04:00 |
debugger.cpp
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XEEN: Cleanup of animate3d method's ranged attack code
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2018-01-20 20:54:36 -05:00 |
debugger.h
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XEEN: Add invincible debugger command
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2018-01-20 18:32:46 -05:00 |
detection_tables.h
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XEEN: Flag games as not having voice
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2018-02-18 21:48:50 -05:00 |
detection.cpp
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XEEN: Add detection for Clouds & Dark Side
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2018-02-13 20:10:43 -05:00 |
events.cpp
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XEEN: Fix exiting to main menu after playing ending cutscenes
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2018-02-11 21:16:23 -05:00 |
events.h
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XEEN: More of Clouds ending
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2018-02-06 21:43:50 -05:00 |
files.cpp
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XEEN: Fixes for Dark Side intro
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2018-03-01 22:04:44 -05:00 |
files.h
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XEEN: Add custom maze to the create_xeen tool
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2018-02-23 15:23:20 -05:00 |
font.cpp
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XEEN: Fix animated text cursor partialy overlapping prior char
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2017-12-24 23:53:31 -05:00 |
font.h
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XEEN: Fix animated text cursor partialy overlapping prior char
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2017-12-24 23:53:31 -05:00 |
interface_minimap.cpp
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XEEN: Add custom minimap logo for Swords of Xeen
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2018-02-23 20:19:09 -05:00 |
interface_minimap.h
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XEEN: Split drawing minimap indoors & outdoors into separate methods
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2017-12-05 19:53:16 -05:00 |
interface_scene.cpp
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XEEN: Properly implement sprite flag SPRFLAG_BOTTOM_CLIPPED
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2018-03-09 21:47:28 -05:00 |
interface_scene.h
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XEEN: Separation of scene indoors & outdoors drawing
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2017-12-07 22:13:35 -05:00 |
interface.cpp
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XEEN: Move all the dialog classes to their own sub-folder
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2018-03-04 22:40:42 -05:00 |
interface.h
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XEEN: Move all the dialog classes to their own sub-folder
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2018-03-04 22:40:42 -05:00 |
items.cpp
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XEEN: Implemented attack2
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2015-02-20 23:57:45 -05:00 |
locations.cpp
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XEEN: Change setMusicVolume to setMusicPercent for better range clarity
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2018-03-06 07:11:33 -05:00 |
locations.h
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XEEN: Move all the dialog classes to their own sub-folder
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2018-03-04 22:40:42 -05:00 |
map.cpp
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XEEN: Move Credits and Please Wait classes into their own files
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2018-03-04 22:40:43 -05:00 |
map.h
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XEEN: Don't save prior map state when loading new saves
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2018-02-24 16:14:59 -05:00 |
module.mk
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XEEN: Move Credits and Please Wait classes into their own files
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2018-03-04 22:40:43 -05:00 |
party.cpp
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XEEN: Fixes returning to main menus after viewing intro/end cutscenes
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2018-03-05 07:21:54 -05:00 |
party.h
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XEEN: Move all the dialog classes to their own sub-folder
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2018-03-04 22:40:42 -05:00 |
resources.cpp
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XEEN: Added Other Options dialog for Dark Side and World
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2018-03-04 22:40:43 -05:00 |
resources.h
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XEEN: Added Other Options dialog for Dark Side and World
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2018-03-04 22:40:43 -05:00 |
saves.cpp
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XEEN: Defer creating new game state until needed
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2018-02-26 18:24:24 -05:00 |
saves.h
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XEEN: Defer creating new game state until needed
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2018-02-26 18:24:24 -05:00 |
screen.cpp
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XEEN: Fix shadowed field warning
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2018-03-05 21:46:46 -05:00 |
screen.h
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XEEN: Fix shadowed field warning
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2018-03-05 21:46:46 -05:00 |
scripts.cpp
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XEEN: Added Other Options dialog for Dark Side and World
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2018-03-04 22:40:43 -05:00 |
scripts.h
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XEEN: Fix restarting scripts after script teleports
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2018-02-23 18:26:23 -05:00 |
sound_driver.cpp
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XEEN: Refactor to merge Sound and Music classes
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2018-02-19 10:17:33 -05:00 |
sound_driver.h
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XEEN: Refactor to merge Sound and Music classes
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2018-02-19 10:17:33 -05:00 |
sound.cpp
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XEEN: Change setMusicVolume to setMusicPercent for better range clarity
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2018-03-06 07:11:33 -05:00 |
sound.h
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XEEN: Change setMusicVolume to setMusicPercent for better range clarity
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2018-03-06 07:11:33 -05:00 |
spells.cpp
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XEEN: Move all the dialog classes to their own sub-folder
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2018-03-04 22:40:42 -05:00 |
spells.h
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XEEN: Fix number of spells per class array & constant
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2017-11-18 18:16:11 -05:00 |
sprites.cpp
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XEEN: Properly implement sprite flag SPRFLAG_BOTTOM_CLIPPED
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2018-03-09 21:47:28 -05:00 |
sprites.h
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XEEN: Properly implement sprite flag SPRFLAG_BOTTOM_CLIPPED
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2018-03-09 21:47:28 -05:00 |
window.cpp
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XEEN: Fixes for initial start of World ending
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2018-02-02 20:07:55 -05:00 |
window.h
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XEEN: Fix animated text cursor partialy overlapping prior char
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2017-12-24 23:53:31 -05:00 |
xeen.cpp
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XEEN: Properly implement sprite flag SPRFLAG_BOTTOM_CLIPPED
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2018-03-09 21:47:28 -05:00 |
xeen.h
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XEEN: Added Other Options dialog for Dark Side and World
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2018-03-04 22:40:43 -05:00 |
xsurface.cpp
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XEEN: Converted XSurface to derive from ManagedSurface
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2016-09-04 21:30:05 -04:00 |
xsurface.h
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XEEN: Converted XSurface to derive from ManagedSurface
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2016-09-04 21:30:05 -04:00 |