scummvm/engines
2008-01-03 14:42:49 +00:00
..
agi Made AGIPAL-loading more lenient with errors. Added AGIPAL-flag to Naturette 3. These together fix Naturette 3's intro (No more long shakings). 2008-01-03 09:43:50 +00:00
agos Patch #1858158: BUILD: Plugin building cleanup 2007-12-28 07:52:56 +00:00
cine Slightly modified patch #1848173: "ScriptVars class implementation for CinE" 2008-01-01 16:57:03 +00:00
cruise Muting the compiler (Sorry again, yaz0r :P) 2007-12-27 17:47:31 +00:00
drascula remove & rename are not portable 2007-12-26 00:07:19 +00:00
gob Patch #1859448: Add OSystem::getTimeAndDate API 2007-12-28 07:43:52 +00:00
igor sync'ing with local tree for now 2007-11-30 19:05:53 +00:00
kyra Committed slightly modified patch #1862758 "KYRA: audio data assignment patch". 2008-01-03 14:42:49 +00:00
lure Added MD5 for English EGA version 2008-01-03 00:34:52 +00:00
parallaction Fixed bug in Nippon Safes for Amiga, Italian version. Game now doesn't crash anymore when starting introduction. 2008-01-02 22:06:49 +00:00
queen cleanup 2007-12-26 21:45:22 +00:00
saga Properly fixed bug #1861863 - "ITE: Crash when using Eeah with Eeah" 2008-01-03 10:42:18 +00:00
scumm Fix endian issue in checkArrayLimits(). 2008-01-03 03:34:25 +00:00
sky Patch #1689516: BASS: Update the cursor when right-clicking in inventory 2007-12-30 17:58:22 +00:00
sword1 Patch #1733017: "SWORD1: Possible patch for bug #1730183" 2008-01-01 16:42:05 +00:00
sword2 Clear the EXIT_CLICK_ID variable when entering a new room. Otherwise, if an 2007-12-16 09:44:04 +00:00
touche don't expose the Common::drawLine implementation details in client code, keep it local to graphics.cpp. 2007-11-25 23:26:50 +00:00
engine.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engine.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engines.mk added 'igor' engine for the game 'Igor: Objective Uikokahonia' 2007-10-29 23:35:50 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00