.. |
agi
|
Patch #2131406: AGI: Fix Crash with Apple][ Instruments.
|
2008-10-13 19:17:51 +00:00 |
agos
|
Added new type Engine::Feature; pushed down some #include dependencies
|
2008-10-06 12:48:52 +00:00 |
cine
|
Cleanup (Removed an extra 'return 0').
|
2008-10-19 08:52:04 +00:00 |
cruise
|
Patch #2054467: CRUISE: 64bits fixes
|
2008-09-21 10:23:22 +00:00 |
drascula
|
Use better "silence" without clicks when speech is disabled.
|
2008-09-28 22:19:11 +00:00 |
gob
|
Added new type Engine::Feature; pushed down some #include dependencies
|
2008-10-06 12:48:52 +00:00 |
igor
|
Fix in the Igor engine for bug #2101083 - "ANY - MSVC71 compilation fails due to warnings-as-errors"
|
2008-09-10 06:57:32 +00:00 |
kyra
|
Committed updated version of my patch #2184529 "SearchSet: Get rid of SharedPtr usage".
|
2008-10-22 17:44:12 +00:00 |
lure
|
Changed NPC schedules to be loaded when an NPC is activated - this avoids an issue with the Castle Skorl's pre-activation room number being invalid room #99
|
2008-10-05 10:25:35 +00:00 |
m4
|
Don't call Common::List::size() if you don't have to (it's an expensive operation, which has to iterate the whole List, while empty() works in constant time)
|
2008-10-12 22:06:31 +00:00 |
made
|
Implemented visual effects 1, 3, 4, 5, 6, 7 and 16
|
2008-10-18 21:28:05 +00:00 |
parallaction
|
Committed updated version of my patch #2184529 "SearchSet: Get rid of SharedPtr usage".
|
2008-10-22 17:44:12 +00:00 |
queen
|
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
|
2008-09-30 12:27:38 +00:00 |
saga
|
Added new type Engine::Feature; pushed down some #include dependencies
|
2008-10-06 12:48:52 +00:00 |
scumm
|
Another tweak to HE: Use SearchMan.openFile instead of a raw FSNode
|
2008-10-14 19:39:33 +00:00 |
sky
|
SKY: Fix detector to not (ab)use FSNode::getPath; if you want to open a FSNode, just pass it to File::open
|
2008-09-30 12:59:29 +00:00 |
sword1
|
Formatting.
|
2008-10-20 21:55:20 +00:00 |
sword2
|
Use the save file manager's listSavefiles() function to find out if any savegames
|
2008-10-13 04:24:18 +00:00 |
tinsel
|
Fix warning
|
2008-10-12 21:51:52 +00:00 |
touche
|
Added new type Engine::Feature; pushed down some #include dependencies
|
2008-10-06 12:48:52 +00:00 |
dialogs.cpp
|
Manual merge of the GSoC2008 GUI branch. (71 files)
|
2008-10-09 11:49:35 +00:00 |
dialogs.h
|
Added ScummVM logo to GMM.
|
2008-09-14 20:42:50 +00:00 |
engine.cpp
|
Added new type Engine::Feature; pushed down some #include dependencies
|
2008-10-06 12:48:52 +00:00 |
engine.h
|
Added new type Engine::Feature; pushed down some #include dependencies
|
2008-10-06 12:48:52 +00:00 |
engines.mk
|
Added Tinsel engine to main repos (no news item for it ON PURPOSE)
|
2008-07-23 09:02:47 +00:00 |
game.cpp
|
Added new type Engine::Feature; pushed down some #include dependencies
|
2008-10-06 12:48:52 +00:00 |
game.h
|
Added new type Engine::Feature; pushed down some #include dependencies
|
2008-10-06 12:48:52 +00:00 |
metaengine.h
|
Added new type Engine::Feature; pushed down some #include dependencies
|
2008-10-06 12:48:52 +00:00 |
module.mk
|
Moved base/game.* to engines/game.*
|
2008-09-17 17:31:29 +00:00 |