scummvm/engines/kyra
Florian Kagerer 7d876f8a19 LOL: fixed regression
svn-id: r41917
2009-06-27 13:15:47 +00:00
..
animator_hof.cpp Remov lots of superfluous debug output. 2009-05-19 01:13:29 +00:00
animator_lok.cpp Formatting. 2009-05-19 01:39:18 +00:00
animator_lok.h
animator_mr.cpp - Moved Screen_v2::copyWsaRect to Screen::copyWsaRect 2009-06-09 11:26:15 +00:00
animator_v2.cpp Remov lots of superfluous debug output. 2009-05-19 01:13:29 +00:00
debugger.cpp Changed Screen::loadPalette to take a reference to a Palette object instead of an array. 2009-06-22 02:37:41 +00:00
debugger.h Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flagsTable instead. 2009-06-07 20:43:43 +00:00
detection.cpp - Flag Kyra3 detection entries with GUIO_NOMIDI 2009-06-06 19:10:25 +00:00
gui_hof.cpp Change Screen_v2::generateOverlay to take a const Palette reference instead of a pointer. 2009-06-25 19:57:06 +00:00
gui_hof.h
gui_lok.cpp - Changed the following Screen functions to take a reference to a Palette object: 2009-06-22 02:36:54 +00:00
gui_lok.h LOL: - started on the ingame menu code (death menu, load menu and main menu) 2009-06-15 20:52:09 +00:00
gui_lol.cpp Changed Screen::getPalette to return a reference to a Palette object. 2009-06-22 02:35:45 +00:00
gui_lol.h LOL: - implemented audio menu 2009-06-21 16:59:51 +00:00
gui_mr.cpp Use Screen::loadPalette instead of Resource::loadFileToBuf. 2009-06-25 19:53:55 +00:00
gui_mr.h
gui_v2.cpp Enable proper umlaut handling in kyra 1-3. 2009-06-21 01:15:37 +00:00
gui_v2.h LOL: - started on the ingame menu code (death menu, load menu and main menu) 2009-06-15 20:52:09 +00:00
gui.cpp LOL: - implemented audio menu 2009-06-21 16:59:51 +00:00
gui.h LOL: - started on the ingame menu code (death menu, load menu and main menu) 2009-06-15 20:52:09 +00:00
items_hof.cpp Remov lots of superfluous debug output. 2009-05-19 01:13:29 +00:00
items_lok.cpp Remov lots of superfluous debug output. 2009-05-19 01:13:29 +00:00
items_lol.cpp Strip trailing whitespaces and tabs. 2009-06-25 01:30:12 +00:00
items_mr.cpp Formatting. 2009-05-19 01:39:18 +00:00
items_v2.cpp Remov lots of superfluous debug output. 2009-05-19 01:13:29 +00:00
kyra_hof.cpp Use Screen::loadPalette instead of Resource::loadFileToBuf. 2009-06-25 19:53:55 +00:00
kyra_hof.h - Moved Sound implementation declarations to the newly added file sound_intern.h 2009-05-27 14:40:37 +00:00
kyra_lok.cpp Add config option for Kyra1 16 color, it'll only use dithering when "16_color" is set to true. 2009-06-25 01:29:55 +00:00
kyra_lok.h
kyra_mr.cpp Change Screen_v2::generateOverlay to take a const Palette reference instead of a pointer. 2009-06-25 19:57:06 +00:00
kyra_mr.h
kyra_v1.cpp Add config option for Kyra1 16 color, it'll only use dithering when "16_color" is set to true. 2009-06-25 01:29:55 +00:00
kyra_v1.h Add config option for Kyra1 16 color, it'll only use dithering when "16_color" is set to true. 2009-06-25 01:29:55 +00:00
kyra_v2.cpp More formatting. 2009-05-29 13:09:26 +00:00
kyra_v2.h Formatting. 2009-05-29 12:52:03 +00:00
lol.cpp LOL: cleanup 2009-06-27 12:36:12 +00:00
lol.h LOL: - implemented support for "floating cursors" 2009-06-21 20:40:31 +00:00
module.mk - Moved Sound implementation declarations to the newly added file sound_intern.h 2009-05-27 14:40:37 +00:00
resource_intern.cpp Formatting. 2009-05-29 12:52:03 +00:00
resource_intern.h
resource.cpp
resource.h LOL: implemented fireball spell 2009-05-23 18:43:04 +00:00
saveload_hof.cpp Formatting. 2009-05-19 01:39:18 +00:00
saveload_lok.cpp Formatting. 2009-05-19 01:39:18 +00:00
saveload_lol.cpp LOL: minor bug fix 2009-06-07 22:42:21 +00:00
saveload_mr.cpp Formatting. 2009-05-19 01:39:18 +00:00
saveload.cpp Fix umlauts for original interpreter saves. 2009-06-21 01:15:47 +00:00
scene_hof.cpp - Changed the following Screen functions to take a reference to a Palette object: 2009-06-22 02:36:54 +00:00
scene_lok.cpp Changed Screen::loadBitmap and Movie::open to take an optional Palette pointer instead of an optional array pointer. 2009-06-22 02:37:20 +00:00
scene_lol.cpp Change Screen_LoL genereta overlay functionallity to accept a Palette object as source. 2009-06-25 19:59:06 +00:00
scene_mr.cpp Change Screen_v2::generateOverlay to take a const Palette reference instead of a pointer. 2009-06-25 19:57:06 +00:00
scene_v1.cpp Remov lots of superfluous debug output. 2009-05-19 01:13:29 +00:00
scene_v2.cpp Formatting. 2009-05-19 01:39:18 +00:00
screen_hof.cpp Change Screen_v2::findLeastDifferentColor to take a Palette object as source. 2009-06-25 20:00:52 +00:00
screen_hof.h Change Screen_HoF::generateGrayOverlay to accept a Palette object as source. 2009-06-25 19:59:56 +00:00
screen_lok.cpp Cleanup. 2009-06-25 15:53:21 +00:00
screen_lok.h Cleanup. 2009-06-25 15:53:21 +00:00
screen_lol.cpp LOL: fixed regression 2009-06-27 13:15:47 +00:00
screen_lol.h Change Screen_LoL genereta overlay functionallity to accept a Palette object as source. 2009-06-25 19:59:06 +00:00
screen_mr.cpp Formatting. 2009-05-19 01:39:18 +00:00
screen_mr.h
screen_v2.cpp Change Screen_v2::findLeastDifferentColor to take a Palette object as source. 2009-06-25 20:00:52 +00:00
screen_v2.h Change Screen_v2::findLeastDifferentColor to take a Palette object as source. 2009-06-25 20:00:52 +00:00
screen.cpp Implement palette difference in Kanji drawing code for PC98. 2009-06-26 00:12:08 +00:00
screen.h Store palettes in a Common::Array instead of a fixed size array. 2009-06-25 23:04:21 +00:00
script_hof.cpp Changed Screen::loadPalette to take a reference to a Palette object instead of an array. 2009-06-22 02:37:41 +00:00
script_lok.cpp - Changed the following Screen functions to take a reference to a Palette object: 2009-06-22 02:36:54 +00:00
script_lol.cpp Strip trailing whitespaces and tabs. 2009-06-25 01:30:12 +00:00
script_mr.cpp Formatting. 2009-05-29 12:52:03 +00:00
script_tim.cpp Implement difference in TIM's displayText code for PC98, this should fix the font color in the intro. 2009-06-26 00:12:19 +00:00
script_tim.h * Adapted Kyra to the new IFFParser interface. 2009-06-12 09:49:38 +00:00
script_v1.cpp LOL: some more opcodes and some minor bug fixes 2009-06-01 01:24:17 +00:00
script_v2.cpp
script.cpp Added missing return statements. 2009-06-12 10:26:15 +00:00
script.h Finally fix build (extra qualifier removed). 2009-06-12 09:56:07 +00:00
seqplayer.cpp Replace yet another palette from file loading with Screen::loadPalette. 2009-06-25 19:54:41 +00:00
seqplayer.h
sequences_hof.cpp Change Screen_v2::findLeastDifferentColor to take a Palette object as source. 2009-06-25 20:00:52 +00:00
sequences_lok.cpp - Fixed regression in Screen::fadeToBlack 2009-06-22 02:37:57 +00:00
sequences_lol.cpp Readd PC98 palette loading for LoL 16 color. 2009-06-25 02:38:19 +00:00
sequences_mr.cpp More formatting. 2009-05-29 13:09:26 +00:00
sequences_v2.cpp Remov lots of superfluous debug output. 2009-05-19 01:13:29 +00:00
sound_adlib.cpp Formatting. 2009-05-29 12:52:03 +00:00
sound_digital.cpp
sound_intern.h Clean up PC Speaker output implementation. (Stripping out unused code) 2009-05-28 22:44:33 +00:00
sound_lok.cpp Cleanup. 2009-05-24 01:37:51 +00:00
sound_lol.cpp Cleanup. 2009-06-21 20:10:45 +00:00
sound_midi.cpp Output a warning to the user, when he tries to play back MT32 MIDI tracks with a General MIDI device. 2009-05-29 17:38:22 +00:00
sound_pcspk.cpp Formatting. 2009-05-29 12:52:03 +00:00
sound_towns.cpp KYRA/LOL: fixed minor bug by adding reset() call to pc98 audio driver destructor 2009-06-26 17:58:27 +00:00
sound.cpp - Add new method "isVoicePresent" to "Sound". 2009-05-29 17:12:45 +00:00
sound.h Implement "loadSfxFile" and "stopAllSoundEffects" for "MixedSoundDriver". 2009-05-29 17:21:00 +00:00
sprites_lol.cpp Strip trailing whitespaces and tabs. 2009-06-25 01:30:12 +00:00
sprites.cpp Changed Screen::loadPalette to take a reference to a Palette object instead of an array. 2009-06-22 02:37:41 +00:00
sprites.h
staticres.cpp Implement proper color index conversion for Lands of Lore PC98. (The intro and menu screen work fine now) 2009-06-25 15:22:08 +00:00
text_hof.cpp Formatting. 2009-05-29 12:52:03 +00:00
text_hof.h
text_lok.cpp - Changed the following Screen functions to take a reference to a Palette object: 2009-06-22 02:36:54 +00:00
text_lol.cpp LOL: cleanup 2009-06-27 12:36:12 +00:00
text_lol.h LOL: cleanup 2009-06-27 12:36:12 +00:00
text_mr.cpp - Moved Screen_v2::copyWsaRect to Screen::copyWsaRect 2009-06-09 11:26:15 +00:00
text_mr.h
text.cpp Remov lots of superfluous debug output. 2009-05-19 01:13:29 +00:00
text.h
timer_hof.cpp Formatting. 2009-05-19 01:39:18 +00:00
timer_lok.cpp Formatting. 2009-05-19 01:39:18 +00:00
timer_lol.cpp Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flagsTable instead. 2009-06-07 20:43:43 +00:00
timer_mr.cpp Formatting. 2009-05-19 01:39:18 +00:00
timer.cpp Remove trailing tabs/whitespaces. 2009-05-21 13:13:09 +00:00
timer.h
util.cpp Moved CP850<->ISO-8859-1 conversion to Util. 2009-06-21 01:15:24 +00:00
util.h Moved CP850<->ISO-8859-1 conversion to Util. 2009-06-21 01:15:24 +00:00
vqa.cpp Cleanup VQA player a bit. 2009-06-25 19:55:25 +00:00
vqa.h Cleanup VQA player a bit. 2009-06-25 19:55:25 +00:00
wsamovie.cpp Changed Screen::loadPalette to take a reference to a Palette object instead of an array. 2009-06-22 02:37:41 +00:00
wsamovie.h Changed Screen::loadBitmap and Movie::open to take an optional Palette pointer instead of an optional array pointer. 2009-06-22 02:37:20 +00:00