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animation_he.cpp
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Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as some other tweaks
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2009-03-09 03:45:23 +00:00 |
animation_he.h
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Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players
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2009-05-21 13:02:56 +00:00 |
cup_player_he.cpp
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Make ScummFile::eos() consistent with Stream::eos().
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2009-07-20 20:55:28 +00:00 |
cup_player_he.h
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Allow static and dynamic plugins to be used at the same time
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2008-05-06 03:00:26 +00:00 |
floodfill_he.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
floodfill_he.h
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Allow static and dynamic plugins to be used at the same time
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2008-05-06 03:00:26 +00:00 |
intern_he.h
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Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircting HE games to their original load/save interface.
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2009-07-23 10:33:13 +00:00 |
logic_he.cpp
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Fix pinball type mini game in Putt-Putt Enters The Race.
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2009-07-11 12:23:42 +00:00 |
logic_he.h
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Add logic stub for Backyard Basketball.
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2009-06-06 10:50:37 +00:00 |
palette_he.cpp
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Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
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2007-12-27 11:40:29 +00:00 |
resource_he.cpp
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Fix mismatching format arguments.
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2009-07-04 18:54:27 +00:00 |
resource_he.h
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SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' (didn't cover all instances, though)
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2008-09-30 09:09:39 +00:00 |
script_v60he.cpp
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Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircting HE games to their original load/save interface.
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2009-07-23 10:33:13 +00:00 |
script_v70he.cpp
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SCUMM: Compacted various setupOpcodes() implementations by using the fact that opcode tables tend not to change much between most SCUMM versions
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2009-04-16 09:27:22 +00:00 |
script_v71he.cpp
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Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
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2009-07-03 10:40:49 +00:00 |
script_v72he.cpp
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Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircting HE games to their original load/save interface.
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2009-07-23 10:33:13 +00:00 |
script_v80he.cpp
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Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircting HE games to their original load/save interface.
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2009-07-23 10:33:13 +00:00 |
script_v90he.cpp
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Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircting HE games to their original load/save interface.
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2009-07-23 10:33:13 +00:00 |
script_v100he.cpp
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Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircting HE games to their original load/save interface.
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2009-07-23 10:33:13 +00:00 |
sound_he.cpp
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Update sound code in HE80+ games, for sound rate differences.
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2009-06-05 00:57:58 +00:00 |
sound_he.h
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Update sound code in HE80+ games, for sound rate differences.
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2009-06-05 00:57:58 +00:00 |
sprite_he.cpp
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Fix issues selecting some items in arttime and football.
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2009-06-05 02:35:38 +00:00 |
sprite_he.h
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Allow static and dynamic plugins to be used at the same time
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2008-05-06 03:00:26 +00:00 |
wiz_he.cpp
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Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircting HE games to their original load/save interface.
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2009-07-23 10:33:13 +00:00 |
wiz_he.h
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Minor cleanup.
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2009-06-05 04:16:32 +00:00 |