scummvm/graphics
2009-05-28 21:33:36 +00:00
..
fonts Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
scaler Tweak the hq2x/hq3x a little bit (interpolation code is little bit shorter, faster and easier to read... but 70+% of the time is spent on computing diffYUV etc. anyway, so I guess this a bit pointless... whatever... ;) 2009-05-28 21:33:36 +00:00
video Reserve some space in the Huffman tree arrays before starting to decode the Huffman trees. Hopefully, this will speed up the tree constructing phase somewhat 2009-05-26 07:25:12 +00:00
colormasks.h Use 4444 overlay on PSP (instead of 1555). 2009-02-18 13:28:52 +00:00
cursorman.cpp Implemented popAllCursors() in CursorManager to ensure that all unnecessary cursors are removed from the cursor stack when returning to the launcher 2008-06-09 23:15:17 +00:00
cursorman.h Fixed indentation and removed whitespaces at the end of line 2008-12-22 11:22:15 +00:00
dither.cpp Adding support for specifying an index that will be ignored when building the PaletteLUT (for transparent values that should never be found) 2008-12-27 22:47:34 +00:00
dither.h Adding support for specifying an index that will be ignored when building the PaletteLUT (for transparent values that should never be found) 2008-12-27 22:47:34 +00:00
font.cpp COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) 2009-05-19 11:42:14 +00:00
font.h minor tweaks 2008-11-13 11:20:43 +00:00
fontman.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
fontman.h No need to specify CaseSensitiveString_Hash explicitly anymore 2008-06-11 06:00:56 +00:00
iff.cpp * Improved ILBMDecoder to also handle files with width non divisible by 8. 2009-03-15 06:20:52 +00:00
iff.h * Improved ILBMDecoder to also handle files with width non divisible by 8. 2009-03-15 06:20:52 +00:00
imagedec.cpp Changed Graphics::ImageDecoder to allow custom PixelFormats 2009-01-23 23:50:54 +00:00
imagedec.h Changed Graphics::ImageDecoder to allow custom PixelFormats 2009-01-23 23:50:54 +00:00
module.mk Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players 2009-05-21 13:02:56 +00:00
pixelformat.h Must include common/scummsys.h in graphics/pixelformat.h because it uses type 'byte' 2009-05-12 23:28:49 +00:00
primitives.cpp Converted some spaces to tabs. 2008-01-05 08:17:39 +00:00
primitives.h An attempt to implement thick line drawing. 2007-11-25 13:33:28 +00:00
scaler.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
scaler.h Got rid of gBitFormat in thumbnail scaler code (and even simplified it in the process) 2009-01-22 04:45:19 +00:00
surface.cpp Moved Surface::blit to backends/vkeybd/virtual-keyboard-gui.cpp 2009-01-20 22:52:29 +00:00
surface.h Moved Surface::blit to backends/vkeybd/virtual-keyboard-gui.cpp 2009-01-20 22:52:29 +00:00
thumbnail.cpp Moved Graphics::PixelFormat into its own header file; turned RGBToColor etc. into methods, and added an operator== 2009-01-22 04:35:10 +00:00
thumbnail.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
VectorRenderer.cpp Removed unused area convolution code from VectorRenderer 2009-01-30 15:43:45 +00:00
VectorRenderer.h Remove VECTOR_RENDERER_FORMAT check and related documentation. 2009-02-17 12:20:40 +00:00
VectorRendererSpec.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
VectorRendererSpec.h Rewrote VectorRendererSpec & VectorRendererAA to use a Graphics::PixelFormat, instead of relying on color masks -> should fix bug #2537212, possibly at a slow down on low-end systems (a regression which we certainly could resolve, though). Note: I left the PixelType template param in on purpose, in case we want one day to compile in both 16 and 32 bit pixel support simultaneously 2009-02-13 00:03:13 +00:00