.. |
shaders
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MYST3: NPoT textures are always available when using shaders
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2015-03-22 19:55:08 +01:00 |
ambient.cpp
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MYST3: formatting code
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2014-07-03 20:18:21 +02:00 |
ambient.h
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MYST3: formatting code
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2014-07-03 20:18:21 +02:00 |
archive.cpp
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MYST3: Change the room name to the String type
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2015-12-28 11:15:02 +01:00 |
archive.h
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MYST3: Change the room name to the String type
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2015-12-28 11:15:02 +01:00 |
configure.engine
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MYST3: Add JPEG as a dependency
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2014-01-01 14:57:48 +01:00 |
console.cpp
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MYST3: Change the room name to the String type
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2015-12-28 11:15:02 +01:00 |
console.h
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MYST3: formatting code
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2014-07-03 20:18:21 +02:00 |
cursor.cpp
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MYST3: The cursor tables are different for the Xbox version
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2015-04-19 11:46:02 +02:00 |
cursor.h
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MYST3: The cursor tables are different for the Xbox version
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2015-04-19 11:46:02 +02:00 |
database.cpp
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MYST3: Change the room name to the String type
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2015-12-28 11:15:02 +01:00 |
database.h
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MYST3: Change the room name to the String type
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2015-12-28 11:15:02 +01:00 |
detection.cpp
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MYST3: Fix ambient table offsets for the 1.0 binaries
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2015-08-16 08:00:49 +02:00 |
directoryentry.cpp
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MYST3: formatting code
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2014-07-03 20:18:21 +02:00 |
directoryentry.h
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MYST3: formatting code
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2014-07-03 20:18:21 +02:00 |
directorysubentry.cpp
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MYST3: Properly reset the movie scripts
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2014-09-17 21:11:10 +02:00 |
directorysubentry.h
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MYST3: Implement the Narayan shield effect
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2015-03-22 15:52:13 +01:00 |
effects.cpp
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MYST3: Change the room name to the String type
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2015-12-28 11:15:02 +01:00 |
effects.h
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MYST3: Change the room name to the String type
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2015-12-28 11:15:02 +01:00 |
gfx_opengl_shaders.cpp
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GRAPHICS: Move common OpenGL files into graphics/opengl
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2015-05-27 10:08:25 +02:00 |
gfx_opengl_shaders.h
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MYST3: OpenGL shaders variables renaming
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2015-03-22 15:57:16 +01:00 |
gfx_opengl_texture.cpp
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MYST3: Remove usage of Desktop specific GL features in GLES2 mode
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2015-05-26 21:25:01 +02:00 |
gfx_opengl_texture.h
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GRAPHICS: Move common OpenGL files into graphics/opengl
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2015-05-27 10:08:25 +02:00 |
gfx_opengl.cpp
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MYST3: Use the same cube vertex data for all the renderers
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2015-03-22 15:57:16 +01:00 |
gfx_opengl.h
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MYST3: Unify matrix handling for all the renderers
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2015-03-22 15:57:15 +01:00 |
gfx_tinygl_texture.cpp
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MYST3: NPoT textures are always supported when using TinyGL
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2015-03-22 21:05:43 +01:00 |
gfx_tinygl_texture.h
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MYST3: NPoT textures are always supported when using TinyGL
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2015-03-22 21:05:43 +01:00 |
gfx_tinygl.cpp
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MYST3: Fix some warnings when building with CLang
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2015-09-09 16:47:27 +02:00 |
gfx_tinygl.h
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MYST3: NPoT textures are always supported when using TinyGL
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2015-03-22 21:05:43 +01:00 |
gfx.cpp
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ENGINES: Add a new 'renderer' option to replace 'soft_renderer'
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2015-12-29 07:55:27 +01:00 |
gfx.h
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ENGINES: Add a new 'renderer' option to replace 'soft_renderer'
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2015-12-29 07:55:27 +01:00 |
hotspot.cpp
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MYST3: Add missing class members initialization
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2015-03-20 19:38:17 +01:00 |
hotspot.h
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MYST3: Add missing class members initialization
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2015-03-20 19:38:17 +01:00 |
inventory.cpp
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MYST3: formatting code
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2014-07-03 20:18:21 +02:00 |
inventory.h
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MYST3: formatting code
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2014-07-03 20:18:21 +02:00 |
menu.cpp
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MYST3: Turn some platform checks into generic checks
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2015-05-26 21:03:43 +02:00 |
menu.h
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MYST3: Implement the Xbox load and save menu specificities
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2015-04-19 11:46:02 +02:00 |
module.mk
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MYST3: Added tinyGL renderer.
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2014-07-03 12:33:04 +02:00 |
movie.cpp
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MYST3: Change the room name to the String type
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2015-12-28 11:15:02 +01:00 |
movie.h
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MYST3: Play the Xbox version introduction videos
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2015-05-26 21:03:36 +02:00 |
myst3.cpp
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ENGINES: Add a new 'renderer' option to replace 'soft_renderer'
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2015-12-29 07:55:27 +01:00 |
myst3.h
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MYST3: Change the room name to the String type
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2015-12-28 11:15:02 +01:00 |
node.cpp
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MYST3: Change the room name to the String type
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2015-12-28 11:15:02 +01:00 |
node.h
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MYST3: Fix some warnings when building with CLang
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2015-09-09 16:47:27 +02:00 |
nodecube.cpp
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MYST3: Change the room name to the String type
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2015-12-28 11:15:02 +01:00 |
nodecube.h
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MYST3: Fix some warnings when building with CLang
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2015-09-09 16:47:27 +02:00 |
nodeframe.cpp
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MYST3: Change the room name to the String type
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2015-12-28 11:15:02 +01:00 |
nodeframe.h
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MYST3: Fix some warnings when building with CLang
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2015-09-09 16:47:27 +02:00 |
POTFILES
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L10N: Add create_translations and POTFILES
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2015-09-09 13:44:37 +02:00 |
puzzles.cpp
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MYST3: Change the room name to the String type
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2015-12-28 11:15:02 +01:00 |
puzzles.h
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MYST3: Fix Saavedro's journal for the Xbox version
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2015-04-19 11:46:03 +02:00 |
scene.cpp
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MYST3: Make the engine resolution-agnostic
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2014-09-01 10:51:41 +02:00 |
scene.h
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MYST3: Respect the mouse speed set in the settings screen
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2014-07-13 12:36:59 +02:00 |
script.cpp
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MYST3: Implement dragging using the gamepad
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2015-05-26 21:03:43 +02:00 |
script.h
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MYST3: Implement Xbox specific opcode 27
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2015-04-19 11:46:02 +02:00 |
sound.cpp
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MYST3: Fix Timestamp API usage in the sound code
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2015-04-19 11:46:03 +02:00 |
sound.h
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MYST3: Add yet another sound opcode
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2014-07-13 21:22:39 +02:00 |
state.cpp
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MYST3: Implement dragging using the gamepad
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2015-05-26 21:03:43 +02:00 |
state.h
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MYST3: Implement dragging using the gamepad
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2015-05-26 21:03:43 +02:00 |
subtitles.cpp
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MYST3: Change the room name to the String type
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2015-12-28 11:15:02 +01:00 |
subtitles.h
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MYST3: Refactor subtitles handling to allow different kinds of subtitles
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2015-03-22 17:47:19 +01:00 |
transition.cpp
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MYST3: Change transitions triggering to be more precise
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2014-09-04 17:36:41 +02:00 |
transition.h
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MYST3: Change transitions triggering to be more precise
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2014-09-04 17:36:41 +02:00 |