.. |
common
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
gfx
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
sound
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
actor_fx_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
actor_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
actor_pc.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
actor_view_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
actor_view_pc.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
actor.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
actor.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
animation_mega_set.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
animation_mega_set.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
animation.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
async_generic.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
barriers.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
barriers.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
bink_stub.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
bink_stub.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
bone.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
bone.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
breath.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
breath.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
camera.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
chi.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
cluster_manager_pc.cpp
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ICB: Switch to Common::File access game data
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2020-10-06 12:59:49 +02:00 |
cluster_manager_pc.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
configfile.cpp
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ICB: Fix forbidden symbols
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2020-10-09 21:57:28 +01:00 |
configfile.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
configure.engine
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ENGINES: Added "16bit highres" feature depends for 3d games
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2020-10-14 21:48:37 +02:00 |
console_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
custom_logics.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
custom_logics.h
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ICB: Import engine from the branch as unstable engine
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2020-06-28 08:54:42 +02:00 |
debug_pc.cpp
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ICB: Add detection entries for the demo versions (#2524)
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2020-10-14 19:25:26 +02:00 |
debug_pc.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
debug.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
debug.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
detection.cpp
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ICB: Add detection entries for the demo versions (#2524)
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2020-10-14 19:25:26 +02:00 |
direct_input.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
direct_input.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
drawpoly_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
drawpoly_pc.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
event_list.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
event_list.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
event_manager.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
event_manager.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
event_timer.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
floors.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
floors.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
fn_animation.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
fn_event_functions.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
fn_fx_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
fn_fx.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
fn_icon_functions.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
fn_interact.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
fn_movie_pc.cpp
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ICB: Switch to Common::File access game data
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2020-10-06 12:59:49 +02:00 |
fn_remora_functions.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
fn_routines.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
fn_routines.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
fn_sound.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
fn_sting_pc.cpp
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ICB: Switch to Common::File access game data
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2020-10-06 12:59:49 +02:00 |
footstep.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
function.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
game_script.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
game_script.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
game_volume.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
game_volume.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
gameover.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
general_interaction.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
general_npc_animation.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
global_objects_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
global_objects_pc.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
global_objects_psx.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
global_objects_psx.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
global_objects.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
global_objects.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
global_switches.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
global_switches.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
global_vars.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
global_vars.h
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ICB: Import engine from the branch as unstable engine
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2020-06-28 08:54:42 +02:00 |
graphic_prims_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
graphic_prims.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
graphic_prims.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
health_bar_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
icb.cpp
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ICB: Fixed plenty compilers warnings
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2020-09-20 19:44:03 +02:00 |
icb.h
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ICB: Import engine from the branch as unstable engine
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2020-06-28 08:54:42 +02:00 |
icon_list_manager.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
icon_list_manager.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
icon_list.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
icon_list.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
icon_menu_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
icon_menu_pc.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
icon_menu.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
icon_menu.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
jpeg.cpp
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
jpeg.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
keyboard.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
keyboard.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
light_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
light_pc.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
light.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
line_of_sight.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
line_of_sight.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
loadscrn_pc.cpp
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ICB: Import engine from the branch as unstable engine
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2020-06-28 08:54:42 +02:00 |
loadscrn.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
logic.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
main_menu_pc.cpp
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ICB: Add detection entries for the demo versions (#2524)
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2020-10-14 19:25:26 +02:00 |
main_menu.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
map_marker_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
map_marker.cpp
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ICB: Fix forbidden symbols
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2020-10-09 21:57:28 +01:00 |
map_marker.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
mega_interaction.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
metaengine.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
mission_functions.cpp
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ICB: Fix forbidden symbols
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2020-10-09 21:57:28 +01:00 |
mission_functions.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
mission.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
mission.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
module.mk
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ENGINES: Fixed linking
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2020-10-05 00:58:13 +02:00 |
mouse_pc.cpp
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ICB: Import engine from the branch as unstable engine
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2020-06-28 08:54:42 +02:00 |
mouse.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
mouse.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
movie_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
movie_pc.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
non_ad_module.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
non_ad_module.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
object_structs.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
options_manager_pc.cpp
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ICB: Switch to Common::File access game data
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2020-10-06 12:59:49 +02:00 |
options_manager_pc.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
p4_generic_pc.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
p4_generic.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
p4_pc.cpp
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ICB: Switch to Common::File access game data
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2020-10-06 12:59:49 +02:00 |
p4.cpp
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ICB: Switch to Common::File access game data
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2020-10-06 12:59:49 +02:00 |
p4.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
player_interaction.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
player_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
player.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
player.h
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ICB: Methods in typedef structs aren't allowed in latest C++
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2020-10-09 21:57:27 +01:00 |
prim_route_builder.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
prim_route_builder.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
protocol.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
protocol.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
remora_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
remora_pc.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
remora_sprite_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
remora_sprite.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
remora_sprite.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
remora.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
remora.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
res_man_pc.cpp
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ICB: Switch to Common::File access game data
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2020-10-06 12:59:49 +02:00 |
res_man_pc.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
res_man.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
res_man.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
route_manager.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
route_manager.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
session.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
session.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
set_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
set_pc.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
set.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
set.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
shade_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
shade_pc.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
shade.cpp
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ICB: Cleanup headers
|
2020-10-06 09:51:20 +02:00 |
shade.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
shadow_pc.cpp
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ICB: Cleanup headers
|
2020-10-06 09:51:20 +02:00 |
shadow_pc.h
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ICB: Corrected header ifdef guards
|
2020-10-06 14:32:14 +02:00 |
shadow.h
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ICB: Corrected header ifdef guards
|
2020-10-06 14:32:14 +02:00 |
shake.cpp
|
ICB: Cleanup headers
|
2020-10-06 09:51:20 +02:00 |
shake.h
|
ICB: Import engine from the branch as unstable engine
|
2020-06-28 08:54:42 +02:00 |
softskin_pc.cpp
|
ICB: Cleanup headers
|
2020-10-06 09:51:20 +02:00 |
softskin_pc.h
|
ICB: Corrected header ifdef guards
|
2020-10-06 14:32:14 +02:00 |
sound_logic_entry.cpp
|
ICB: Import engine from the branch as unstable engine
|
2020-06-28 08:54:42 +02:00 |
sound_logic_entry.h
|
ICB: Corrected header ifdef guards
|
2020-10-06 14:32:14 +02:00 |
sound_logic.cpp
|
ICB: Cleanup headers
|
2020-10-06 09:51:20 +02:00 |
sound_logic.h
|
ICB: Corrected header ifdef guards
|
2020-10-06 14:32:14 +02:00 |
sound_lowlevel_pc.cpp
|
ICB: Switch to Common::File access game data
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2020-10-06 12:59:49 +02:00 |
sound_lowlevel.h
|
ICB: Corrected header ifdef guards
|
2020-10-06 14:32:14 +02:00 |
sound.cpp
|
ICB: Cleanup headers
|
2020-10-06 09:51:20 +02:00 |
sound.h
|
ICB: Corrected header ifdef guards
|
2020-10-06 14:32:14 +02:00 |
speech_pc.cpp
|
ICB: Import engine from the branch as unstable engine
|
2020-06-28 08:54:42 +02:00 |
speech.cpp
|
ICB: Cleanup headers
|
2020-10-06 09:51:20 +02:00 |
speech.h
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ICB: Corrected header ifdef guards
|
2020-10-06 14:32:14 +02:00 |
stage_draw.h
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ICB: Corrected header ifdef guards
|
2020-10-06 14:32:14 +02:00 |
stage_poly.cpp
|
ICB: Cleanup headers
|
2020-10-06 09:51:20 +02:00 |
stage_view.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
stagedraw_pc_poly.cpp
|
ICB: Cleanup headers
|
2020-10-06 09:51:20 +02:00 |
string_vest.cpp
|
ICB: Import engine from the branch as unstable engine
|
2020-06-28 08:54:42 +02:00 |
string_vest.h
|
ICB: Corrected header ifdef guards
|
2020-10-06 14:32:14 +02:00 |
surface_manager.cpp
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ENGINES: Use ScummVM's 2D API for blitting the TinyGL framebuffer (#2516)
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2020-10-13 22:12:10 +02:00 |
surface_manager.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
text_pc.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
text_sprites_pc.cpp
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ICB: Fixed plenty compilers warnings
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2020-09-20 19:44:03 +02:00 |
text_sprites.cpp
|
ICB: Cleanup headers
|
2020-10-06 09:51:20 +02:00 |
text_sprites.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
text.h
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ICB: Corrected header ifdef guards
|
2020-10-06 14:32:14 +02:00 |
timer_func.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
timer_func.h
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ICB: Import engine from the branch as unstable engine
|
2020-06-28 08:54:42 +02:00 |
tracer.cpp
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ICB: Import engine from the branch as unstable engine
|
2020-06-28 08:54:42 +02:00 |
tracer.h
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ICB: Corrected header ifdef guards
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2020-10-06 14:32:14 +02:00 |
zsupport.cpp
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ICB: Cleanup headers
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2020-10-06 09:51:20 +02:00 |
zsupport.h
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ICB: Import engine from the branch as unstable engine
|
2020-06-28 08:54:42 +02:00 |