scummvm/engines/xeen
2018-02-19 10:28:18 -05:00
..
swordsofxeen XEEN: Move reseting dream sequence cutscene into the engine class 2018-02-13 21:33:02 -05:00
worldofxeen XEEN: Refactor to merge Sound and Music classes 2018-02-19 10:17:33 -05:00
character.cpp XEEN: Cleanup of giveTake give case 66 - give item 2018-02-17 21:48:36 -05:00
character.h XEEN: Cleanup of giveTake give case 66 - give item 2018-02-17 21:48:36 -05:00
combat.cpp XEEN: Fix Valgrind reported issues 2018-02-12 21:20:45 -05:00
combat.h XEEN: Move Scripts _v2 to Combat _damageTarget 2018-01-27 16:27:03 -05:00
configure.engine
cutscenes.cpp XEEN: Refactor to merge Sound and Music classes 2018-02-19 10:17:33 -05:00
cutscenes.h XEEN: Implemented Clouds intro, doScroll fixes 2016-09-21 21:14:25 -04:00
debugger.cpp XEEN: Cleanup of animate3d method's ranged attack code 2018-01-20 20:54:36 -05:00
debugger.h XEEN: Add invincible debugger command 2018-01-20 18:32:46 -05:00
detection_tables.h XEEN: Flag games as not having voice 2018-02-18 21:48:50 -05:00
detection.cpp XEEN: Add detection for Clouds & Dark Side 2018-02-13 20:10:43 -05:00
dialogs_awards.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
dialogs_awards.h XEEN: Add Awards dialog files missing from prior commit 2017-12-10 21:54:53 -05:00
dialogs_char_info.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
dialogs_char_info.h XEEN: Create Windows class to hold the windows array 2017-11-29 20:24:03 -05:00
dialogs_control_panel.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
dialogs_control_panel.h XEEN: Implementing control panel dialog 2018-01-27 20:00:24 -05:00
dialogs_create_char.cpp XEEN: Selection and creation fixes for Create Character dialog 2018-02-18 20:53:24 -05:00
dialogs_create_char.h XEEN: Cleanup and fixes for exchanging character attributes 2018-02-18 19:02:10 -05:00
dialogs_dismiss.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
dialogs_dismiss.h XEEN: Refactored doScroll to have it available to cutscenes 2016-09-21 07:26:24 -04:00
dialogs_exchange.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
dialogs_exchange.h XEEN: Refactored doScroll to have it available to cutscenes 2016-09-21 07:26:24 -04:00
dialogs_fight_options.cpp XEEN: Implementing more combat logic 2015-02-16 19:58:53 -05:00
dialogs_fight_options.h XEEN: Refactored doScroll to have it available to cutscenes 2016-09-21 07:26:24 -04:00
dialogs_info.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
dialogs_info.h XEEN: Refactored doScroll to have it available to cutscenes 2016-09-21 07:26:24 -04:00
dialogs_input.cpp XEEN: Fix input of new character names not allowing uppercase 2018-02-19 09:46:32 -05:00
dialogs_input.h XEEN: Fix input of new character names not allowing uppercase 2018-02-19 09:46:32 -05:00
dialogs_items.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
dialogs_items.h XEEN: Create Windows class to hold the windows array 2017-11-29 20:24:03 -05:00
dialogs_map.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
dialogs_map.h XEEN: Fix map display when at the edges of a map 2017-12-10 16:51:21 -05:00
dialogs_message.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
dialogs_message.h XEEN: Change ErrorDialog to MessageDialog 2018-01-28 12:21:44 -05:00
dialogs_party.cpp XEEN: Split up code for create character dialog into it's own class 2018-02-18 16:19:31 -05:00
dialogs_party.h XEEN: Split up code for create character dialog into it's own class 2018-02-18 16:19:31 -05:00
dialogs_query.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
dialogs_query.h XEEN: Refactored doScroll to have it available to cutscenes 2016-09-21 07:26:24 -04:00
dialogs_quests.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
dialogs_quests.h XEEN: Refactored doScroll to have it available to cutscenes 2016-09-21 07:26:24 -04:00
dialogs_quick_ref.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
dialogs_quick_ref.h XEEN: Refactored doScroll to have it available to cutscenes 2016-09-21 07:26:24 -04:00
dialogs_spells.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
dialogs_spells.h XEEN: Close cast spell dialog only after a spell is successfully cast 2017-12-17 19:59:53 -05:00
dialogs_whowill.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
dialogs_whowill.h XEEN: Refactored doScroll to have it available to cutscenes 2016-09-21 07:26:24 -04:00
dialogs.cpp XEEN: Fix toggling the minimap by clicking on it 2018-02-13 20:44:34 -05:00
dialogs.h XEEN: Second compilation fix 2018-01-27 22:02:35 -05:00
events.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
events.h XEEN: More of Clouds ending 2018-02-06 21:43:50 -05:00
files.cpp XEEN: Fixes and cleanup for Dark Side ending 2018-02-14 22:06:04 -05:00
files.h XEEN: Fixes and cleanup for Dark Side ending 2018-02-14 22:06:04 -05:00
font.cpp XEEN: Fix animated text cursor partialy overlapping prior char 2017-12-24 23:53:31 -05:00
font.h XEEN: Fix animated text cursor partialy overlapping prior char 2017-12-24 23:53:31 -05:00
interface_minimap.cpp XEEN: Fix display of water tiles on the outdoors minimap 2018-01-17 18:33:26 -05:00
interface_minimap.h XEEN: Split drawing minimap indoors & outdoors into separate methods 2017-12-05 19:53:16 -05:00
interface_scene.cpp XEEN: Change ErrorDialog to MessageDialog 2018-01-28 12:21:44 -05:00
interface_scene.h XEEN: Separation of scene indoors & outdoors drawing 2017-12-07 22:13:35 -05:00
interface.cpp XEEN: Fix crash after searching beds 2018-02-17 17:55:04 -05:00
interface.h XEEN: Implement screen shaking 2018-01-27 17:12:23 -05:00
items.cpp XEEN: Implemented attack2 2015-02-20 23:57:45 -05:00
locations.cpp XEEN: Refactor to merge Sound and Music classes 2018-02-19 10:17:33 -05:00
locations.h XEEN: Renaming fields for location classes 2018-02-16 21:06:04 -05:00
map.cpp XEEN: Add detection for Clouds & Dark Side 2018-02-13 20:10:43 -05:00
map.h XEEN: Fix MonsterStruct _accuracy to be _armorClass 2018-02-09 19:17:19 -05:00
module.mk XEEN: Refactor to merge Sound and Music classes 2018-02-19 10:17:33 -05:00
party.cpp XEEN: Fix getting random item when searching beds 2018-02-17 22:07:34 -05:00
party.h XEEN: Cleanup of giveTake give case 66 - give item 2018-02-17 21:48:36 -05:00
resources.cpp XEEN: Selection and creation fixes for Create Character dialog 2018-02-18 20:53:24 -05:00
resources.h XEEN: More of Clouds endgame 2018-02-06 09:12:51 -05:00
saves.cpp XEEN: Added skeleton child engine for Swords of Xeen 2018-02-12 22:10:24 -05:00
saves.h XEEN: Implementing control panel dialog 2018-01-27 20:00:24 -05:00
screen.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
screen.h XEEN: Properly handle darkness 2017-12-17 15:20:29 -05:00
scripts.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
scripts.h XEEN: Move Scripts _v2 to Combat _damageTarget 2018-01-27 16:27:03 -05:00
sound_driver.cpp XEEN: Refactor to merge Sound and Music classes 2018-02-19 10:17:33 -05:00
sound_driver.h XEEN: Refactor to merge Sound and Music classes 2018-02-19 10:17:33 -05:00
sound.cpp XEEN: Refactor to merge Sound and Music classes 2018-02-19 10:17:33 -05:00
sound.h XEEN: Refactor to merge Sound and Music classes 2018-02-19 10:17:33 -05:00
spells.cpp XEEN: Create a separate current state saver for each side 2017-12-22 08:52:31 -05:00
spells.h XEEN: Fix number of spells per class array & constant 2017-11-18 18:16:11 -05:00
sprites.cpp XEEN: Fix shadowed field warning in SpriteResource 2018-02-19 10:28:18 -05:00
sprites.h XEEN: Fix dice animation in Create Character dialog 2018-02-17 23:11:43 -05:00
window.cpp XEEN: Fixes for initial start of World ending 2018-02-02 20:07:55 -05:00
window.h XEEN: Fix animated text cursor partialy overlapping prior char 2017-12-24 23:53:31 -05:00
xeen.cpp XEEN: Refactor to merge Sound and Music classes 2018-02-19 10:17:33 -05:00
xeen.h XEEN: Move reseting dream sequence cutscene into the engine class 2018-02-13 21:33:02 -05:00
xsurface.cpp XEEN: Converted XSurface to derive from ManagedSurface 2016-09-04 21:30:05 -04:00
xsurface.h XEEN: Converted XSurface to derive from ManagedSurface 2016-09-04 21:30:05 -04:00