..
animation.cpp
Rewrote the cutscene player to be more like the one in Broken Sword 1. This fixes
2009-02-21 15:07:05 +00:00
animation.h
Rewrote the cutscene player to be more like the one in Broken Sword 1. This fixes
2009-02-21 15:07:05 +00:00
anims.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
console.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
console.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
controls.cpp
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
2008-09-30 12:27:38 +00:00
controls.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
debug.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
debug.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
defs.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
events.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
function.cpp
Rewrote the cutscene player to be more like the one in Broken Sword 1. This fixes
2009-02-21 15:07:05 +00:00
header.h
- Removed -Wconversion from compiler options for g++ 4.3, it's behavior has fundamently changed in g++ 4.3
2008-06-04 17:20:25 +00:00
icons.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
interpreter.cpp
Replaced the old stack macros with ScummVM's FixedStack class.
2008-12-29 11:55:09 +00:00
interpreter.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
layers.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
logic.cpp
Allow pausing during cutscene movies. (This will need an update to the mixer's
2008-11-09 13:20:43 +00:00
logic.h
Rewrote the cutscene player to be more like the one in Broken Sword 1. This fixes
2009-02-21 15:07:05 +00:00
maketext.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
maketext.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
memory.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
memory.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
menu.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
module.mk
Allow static and dynamic plugins to be used at the same time
2008-05-06 03:00:26 +00:00
mouse.cpp
Initial implementation of pauseEngineIntern(). There are issues, though, since
2008-05-23 17:54:47 +00:00
mouse.h
Initial implementation of pauseEngineIntern(). There are issues, though, since
2008-05-23 17:54:47 +00:00
music.cpp
Since opening a compressed piece of music should no longer be an expensive
2009-02-20 22:47:05 +00:00
object.h
- Removed -Wconversion from compiler options for g++ 4.3, it's behavior has fundamently changed in g++ 4.3
2008-06-04 17:20:25 +00:00
palette.cpp
Removed some code that was added earlier to deal with dimming/undimming the
2008-11-09 14:35:45 +00:00
protocol.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
render.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
resman.cpp
Changed readLine_OLD() to readLine_NEW(). I guess both this and the previous
2008-12-03 21:52:51 +00:00
resman.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
router.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
router.h
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
saveload.cpp
Use the save file manager's listSavefiles() function to find out if any savegames
2008-10-13 04:24:18 +00:00
saveload.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
screen.cpp
Converted the credits scroller to use readLine_NEW() instead of readLine_OLD().
2008-12-03 21:30:41 +00:00
screen.h
Allow pausing (from the outside) during credits and palette fades. Refactored the
2008-11-09 14:32:24 +00:00
scroll.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
sound.cpp
Rewrote the cutscene player to be more like the one in Broken Sword 1. This fixes
2009-02-21 15:07:05 +00:00
sound.h
Rewrote the cutscene player to be more like the one in Broken Sword 1. This fixes
2009-02-21 15:07:05 +00:00
speech.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
sprite.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
startup.cpp
Use readLine() instead of readLine_OLD().
2008-09-04 21:40:32 +00:00
sword2.cpp
Applied my patch for the BS1/2 video player
2009-02-15 13:29:48 +00:00
sword2.h
Allow pausing (from the outside) during credits and palette fades. Refactored the
2008-11-09 14:32:24 +00:00
sync.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
walker.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00