scummvm/saga
Jonathan Gray e4c813670f remove timer wrapper functions
svn-id: r14437
2004-08-02 12:41:40 +00:00
..
.cvsignore Initial SAGA checkin 2004-03-14 23:39:41 +00:00
actionmap.cpp rename load() to loadMap() 2004-08-01 22:52:45 +00:00
actionmap.h rename load() to loadMap() 2004-08-01 22:52:45 +00:00
actor_mod.h indent 2004-05-01 06:16:57 +00:00
actor.cpp merge gfx_mod.h into gfx.h and stick functions into a class 2004-08-01 11:48:53 +00:00
actor.h Extended CVAR_RegisterFunc with callback object parameter. 2004-07-31 23:33:14 +00:00
actordata.cpp Revamp static actor data. Add missed fields and reformat table. 2004-05-14 02:25:36 +00:00
actordata.h Remove slipped in underscores. 2004-05-29 21:03:56 +00:00
animation.cpp Pass SagaEngine object to Anim and ActionMap objects 2004-08-01 13:34:20 +00:00
animation.h Pass SagaEngine object to Anim and ActionMap objects 2004-08-01 13:34:20 +00:00
console_mod.h indent 2004-05-01 06:35:06 +00:00
console.cpp merge gfx_mod.h into gfx.h and stick functions into a class 2004-08-01 11:48:53 +00:00
console.h indent 2004-05-01 06:35:06 +00:00
cvar_mod.h Extended CVAR_RegisterFunc with callback object parameter. 2004-07-31 23:33:14 +00:00
cvar.cpp merge gfx_mod.h into gfx.h and stick functions into a class 2004-08-01 11:48:53 +00:00
cvar.h Extended CVAR_RegisterFunc with callback object parameter. 2004-07-31 23:33:14 +00:00
events_mod.h indent 2004-05-01 06:57:54 +00:00
events.cpp merge gfx_mod.h into gfx.h and stick functions into a class 2004-08-01 11:48:53 +00:00
events.h Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
expr.cpp merge reinherit.h into saga.h and gfx_mod.h, note the error loading animations wasn't caused by this commit :) 2004-08-01 01:56:22 +00:00
expr.h indent 2004-05-01 06:57:54 +00:00
font_map.cpp indent 2004-05-01 08:44:00 +00:00
font_mod.h indent 2004-05-01 08:44:00 +00:00
font.cpp merge gfx_mod.h into gfx.h and stick functions into a class 2004-08-01 11:48:53 +00:00
font.h Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
game_mod.h Proper #includes everywhere 2004-05-01 23:42:22 +00:00
game.cpp merge reinherit.h into saga.h and gfx_mod.h, note the error loading animations wasn't caused by this commit :) 2004-08-01 01:56:22 +00:00
game.h Removed data_dir, since it wasn't used. 2004-05-05 12:05:00 +00:00
gfx.cpp move static vars to private members 2004-08-02 11:27:50 +00:00
gfx.h move static vars to private members 2004-08-02 11:27:50 +00:00
ihnm_introproc.cpp merge gfx_mod.h into gfx.h and stick functions into a class 2004-08-01 11:48:53 +00:00
ihnm_introproc.h indent 2004-05-01 09:19:35 +00:00
image.cpp Oh the beauty of stack based objects: they free themselves automatically, so you don't leak them all the time (fixed 10e6 object leaks :-) 2004-08-01 10:02:41 +00:00
image.h Objectize image.cpp 2004-07-31 13:49:26 +00:00
input.cpp merge gfx_mod.h into gfx.h and stick functions into a class 2004-08-01 11:48:53 +00:00
interface_mod.h indent 2004-05-01 09:37:24 +00:00
interface.cpp move SDATA_* into seperate class 2004-08-01 19:53:29 +00:00
interface.h indent 2004-05-01 09:37:24 +00:00
isomap_mod.h indent 2004-05-01 13:04:31 +00:00
isomap.cpp merge gfx_mod.h into gfx.h and stick functions into a class 2004-08-01 11:48:53 +00:00
isomap.h indent 2004-05-01 13:04:31 +00:00
ite_introproc_mod.h indent 2004-05-01 13:04:31 +00:00
ite_introproc.cpp merge gfx_mod.h into gfx.h and stick functions into a class 2004-08-01 11:48:53 +00:00
ite_introproc.h indent 2004-05-01 13:04:31 +00:00
module.mk remove timer wrapper functions 2004-08-02 12:41:40 +00:00
music.cpp init some member vars 2004-08-01 07:56:08 +00:00
music.h Objectize render.cpp 2004-07-31 23:00:48 +00:00
objectmap_mod.h indent 2004-05-01 13:04:31 +00:00
objectmap.cpp Made all MemoryReadStream local variables. This plugged a giantic constant 2004-08-01 23:24:22 +00:00
objectmap.h Extended CVAR_RegisterFunc with callback object parameter. 2004-07-31 23:33:14 +00:00
palanim_mod.h indent 2004-05-01 13:19:15 +00:00
palanim.cpp Made all MemoryReadStream local variables. This plugged a giantic constant 2004-08-01 23:24:22 +00:00
palanim.h merge reinherit.h into saga.h and gfx_mod.h, note the error loading animations wasn't caused by this commit :) 2004-08-01 01:56:22 +00:00
render.cpp remove timer wrapper functions 2004-08-02 12:41:40 +00:00
render.h init _gfx in a less hacky manner 2004-08-01 12:06:12 +00:00
resnames.h indent 2004-05-01 13:19:15 +00:00
rscfile_mod.h indent 2004-05-01 13:19:15 +00:00
rscfile.cpp Made all MemoryReadStream local variables. This plugged a giantic constant 2004-08-01 23:24:22 +00:00
rscfile.h cleanup 2004-06-25 20:11:46 +00:00
saga.cpp remove timer wrapper functions 2004-08-02 12:41:40 +00:00
saga.h remove timer wrapper functions 2004-08-02 12:41:40 +00:00
scene_mod.h indent 2004-05-01 13:48:01 +00:00
scene.cpp Made all MemoryReadStream local variables. This plugged a giantic constant 2004-08-01 23:24:22 +00:00
scene.h move sceneproc.cpp/h into scene.cpp/h 2004-08-01 09:15:12 +00:00
script_mod.h create Script class from SCRIPT_* and ScriptModule 2004-08-01 22:48:40 +00:00
script.cpp Clean up Script class a bit; add get/set functions 2004-08-01 23:47:19 +00:00
script.h Clean up Script class a bit; add get/set functions 2004-08-01 23:47:19 +00:00
sdata.cpp Clean up Script class a bit; add get/set functions 2004-08-01 23:47:19 +00:00
sdata.h move SDATA_* into seperate class 2004-08-01 19:53:29 +00:00
sdebug.cpp Clean up Script class a bit; add get/set functions 2004-08-01 23:47:19 +00:00
sfuncs.cpp move SDATA_* into seperate class 2004-08-01 19:53:29 +00:00
sfuncs.h Added more stubs from script fucntions, some renames for consistency with 2004-05-13 01:41:23 +00:00
sndres.cpp Made all MemoryReadStream local variables. This plugged a giantic constant 2004-08-01 23:24:22 +00:00
sndres.h indent 2004-05-01 16:15:55 +00:00
sound.cpp merge reinherit.h into saga.h and gfx_mod.h, note the error loading animations wasn't caused by this commit :) 2004-08-01 01:56:22 +00:00
sound.h indent 2004-05-01 16:15:55 +00:00
sprite_mod.h indent 2004-05-01 16:15:55 +00:00
sprite.cpp Made all MemoryReadStream local variables. This plugged a giantic constant 2004-08-01 23:24:22 +00:00
sprite.h indent 2004-05-01 16:15:55 +00:00
sstack.cpp merge gfx_mod.h into gfx.h and stick functions into a class 2004-08-01 11:48:53 +00:00
sstack.h indent 2004-05-01 16:15:55 +00:00
sthread.cpp Clean up Script class a bit; add get/set functions 2004-08-01 23:47:19 +00:00
sthread.h cleanup 2004-06-25 20:11:46 +00:00
text_mod.h indent 2004-05-01 16:15:55 +00:00
text.cpp merge gfx_mod.h into gfx.h and stick functions into a class 2004-08-01 11:48:53 +00:00
text.h indent 2004-05-01 16:15:55 +00:00
transitions.cpp merge reinherit.h into saga.h and gfx_mod.h, note the error loading animations wasn't caused by this commit :) 2004-08-01 01:56:22 +00:00
xref.txt Add xref.txt to saga module, though it's empty. 2004-07-31 13:44:23 +00:00
ys_dl_list.cpp merge reinherit.h into saga.h and gfx_mod.h, note the error loading animations wasn't caused by this commit :) 2004-08-01 01:56:22 +00:00
yslib.h remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes 2004-07-31 12:37:36 +00:00