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scummvm
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scummvm
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scumm
History
Max Horn
b409ef6608
allow user to load savegames while Smush movies are playing; cleanup
...
svn-id: r5106
2002-10-08 00:29:32 +00:00
..
smush
allow user to load savegames while Smush movies are playing; cleanup
2002-10-08 00:29:32 +00:00
.cvsignore
…
actor.cpp
Patch 617937 / Bug 617939 + modifications: Fix FT text masking
2002-10-03 07:38:03 +00:00
actor.h
…
akos.cpp
eriktorbjorn's Akos Codec 5 rewrite (Patch 618888 V2)
2002-10-07 09:20:50 +00:00
akos.h
…
boxes.cpp
…
boxes.h
…
bundle.cpp
…
bundle.h
…
costume.cpp
…
costume.h
…
debug.cpp
…
debug.h
…
debugrl.cpp
…
debugrl.h
…
dialogs.cpp
updated to match ListWidget changes
2002-10-01 23:11:24 +00:00
dialogs.h
…
gfx.cpp
…
gfx.h
…
imuse.cpp
Patch 614005b - mi2-carnival.diff fix by eriktorbjorn
2002-10-06 15:44:16 +00:00
imuse.h
added looping voc samples in imuse(not tested)
2002-10-04 08:04:35 +00:00
object.cpp
…
object.h
…
resource_v2.cpp
…
resource_v3.cpp
…
resource_v4.cpp
…
resource.cpp
Fix "ripburger attacks Malcom" cutscene, by disabling pseudoRooms for V7 games.
2002-10-02 13:25:06 +00:00
resource.h
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saveload.cpp
…
saveload.h
…
script_v1.cpp
…
script_v2.cpp
Fix drawDescString - still needs centering corrections
2002-10-06 07:23:08 +00:00
script.cpp
…
scumm.h
allow user to load savegames while Smush movies are playing; cleanup
2002-10-08 00:29:32 +00:00
scummvm.cpp
allow user to load savegames while Smush movies are playing; cleanup
2002-10-08 00:29:32 +00:00
sound.cpp
applied patch:
#619275
2002-10-06 15:31:58 +00:00
sound.h
added looping voc samples in imuse(not tested)
2002-10-04 08:04:35 +00:00
string.cpp
Fix text drawing for pre-v7 games
2002-10-06 15:39:38 +00:00
vars.cpp
…
verbs.cpp
…