scummvm/engines
2010-07-22 16:01:32 +00:00
..
agi DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
agos AGOS: Make the "m" hotkey respect the mute setting. 2010-07-21 20:12:57 +00:00
cine CINE: Get rid of some unnecessary g_cine refs 2010-07-16 21:56:50 +00:00
cruise Remove PalmOS port 2010-07-17 18:41:38 +00:00
draci Changed abs() to ABS() in a few places. 2010-07-14 17:02:14 +00:00
drascula Changed abs() to ABS() in a few places. 2010-07-14 17:02:14 +00:00
gob Removed unused variables. 2010-07-16 23:02:17 +00:00
groovie DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
kyra KYRA: Fix mute setting with MIDI and FM-Towns/PC98 output. 2010-07-21 20:26:40 +00:00
lure LURE: Make LURE respect the mute settings. 2010-07-21 20:12:35 +00:00
m4 Fix use of "&&" instead of "&" for bit masking. (This looks much more sensible at least!) 2010-07-16 23:30:50 +00:00
made MADE: fixed bug 3029750 caused by caching from commit 46102. 2010-07-22 11:20:16 +00:00
mohawk Add detection for 'Little Monster at School' and the bunch of demos that came on the CD (on the demo server now too). 2010-07-09 22:10:22 +00:00
parallaction DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
queen Remove PalmOS port 2010-07-17 18:41:38 +00:00
saga DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
sci SCI: changed the comment about the palette merging (it's not a workaround anymore). Also, changed the warning when a picture has a broken palette into debug output - these pictures (which can be found in other games too) are usually meant to be blank, thus don't have a palette 2010-07-22 16:01:32 +00:00
scumm DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
sky DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
sword1 Remove PalmOS port 2010-07-17 18:41:38 +00:00
sword2 Remove PalmOS port 2010-07-17 18:41:38 +00:00
teenagent DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
tinsel DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
touche AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
tucker AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
advancedDetector.cpp Fix update of GUI options, which only differ in the language setting. 2010-07-05 20:10:56 +00:00
advancedDetector.h AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
dialogs.cpp GUI: Implement tooltips. FR #2821513. 2010-06-15 10:52:35 +00:00
dialogs.h
engine.cpp DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
engine.h
engines.mk
game.cpp GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
game.h GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
metaengine.h
module.mk
savestate.cpp
savestate.h
util.h