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agi
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DEBUGGER: Simplify how our console debugger works / is used
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2010-07-17 18:38:42 +00:00 |
agos
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AGOS: Make the "m" hotkey respect the mute setting.
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2010-07-21 20:12:57 +00:00 |
cine
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CINE: Get rid of some unnecessary g_cine refs
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2010-07-16 21:56:50 +00:00 |
cruise
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Remove PalmOS port
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2010-07-17 18:41:38 +00:00 |
draci
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Changed abs() to ABS() in a few places.
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2010-07-14 17:02:14 +00:00 |
drascula
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Changed abs() to ABS() in a few places.
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2010-07-14 17:02:14 +00:00 |
gob
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Removed unused variables.
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2010-07-16 23:02:17 +00:00 |
groovie
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DEBUGGER: Simplify how our console debugger works / is used
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2010-07-17 18:38:42 +00:00 |
kyra
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KYRA: Fix mute setting with MIDI and FM-Towns/PC98 output.
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2010-07-21 20:26:40 +00:00 |
lure
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LURE: Make LURE respect the mute settings.
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2010-07-21 20:12:35 +00:00 |
m4
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Fix use of "&&" instead of "&" for bit masking. (This looks much more sensible at least!)
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2010-07-16 23:30:50 +00:00 |
made
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MADE: fixed bug 3029750 caused by caching from commit 46102.
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2010-07-22 11:20:16 +00:00 |
mohawk
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Add detection for 'Little Monster at School' and the bunch of demos that came on the CD (on the demo server now too).
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2010-07-09 22:10:22 +00:00 |
parallaction
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DEBUGGER: Simplify how our console debugger works / is used
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2010-07-17 18:38:42 +00:00 |
queen
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Remove PalmOS port
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2010-07-17 18:41:38 +00:00 |
saga
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DEBUGGER: Simplify how our console debugger works / is used
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2010-07-17 18:38:42 +00:00 |
sci
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SCI: changed the comment about the palette merging (it's not a workaround anymore). Also, changed the warning when a picture has a broken palette into debug output - these pictures (which can be found in other games too) are usually meant to be blank, thus don't have a palette
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2010-07-22 16:01:32 +00:00 |
scumm
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DEBUGGER: Simplify how our console debugger works / is used
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2010-07-17 18:38:42 +00:00 |
sky
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DEBUGGER: Simplify how our console debugger works / is used
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2010-07-17 18:38:42 +00:00 |
sword1
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Remove PalmOS port
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2010-07-17 18:41:38 +00:00 |
sword2
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Remove PalmOS port
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2010-07-17 18:41:38 +00:00 |
teenagent
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DEBUGGER: Simplify how our console debugger works / is used
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2010-07-17 18:38:42 +00:00 |
tinsel
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DEBUGGER: Simplify how our console debugger works / is used
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2010-07-17 18:38:42 +00:00 |
touche
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AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
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2010-06-25 20:51:57 +00:00 |
tucker
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AdvancedDetector: Add new parameter directoryGlobs.
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2010-06-15 10:59:23 +00:00 |
advancedDetector.cpp
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Fix update of GUI options, which only differ in the language setting.
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2010-07-05 20:10:56 +00:00 |
advancedDetector.h
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AdvancedDetector: Add new parameter directoryGlobs.
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2010-06-15 10:59:23 +00:00 |
dialogs.cpp
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GUI: Implement tooltips. FR #2821513.
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2010-06-15 10:52:35 +00:00 |
dialogs.h
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engine.cpp
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DEBUGGER: Simplify how our console debugger works / is used
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2010-07-17 18:38:42 +00:00 |
engine.h
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engines.mk
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game.cpp
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GUI: Implemented Languages as GUI options.
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2010-06-15 10:57:28 +00:00 |
game.h
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GUI: Implemented Languages as GUI options.
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2010-06-15 10:57:28 +00:00 |
metaengine.h
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module.mk
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savestate.cpp
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savestate.h
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util.h
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