scummvm/scumm
2002-09-25 03:09:00 +00:00
..
smush 2002-09-21 Matt Hargett <matt@use.net> 2002-09-22 03:53:53 +00:00
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
actor.cpp Patch 613597: Sam and Max object ordering fixme thingzie. 2002-09-24 15:23:57 +00:00
actor.h based on my findings for guifont, I changed string.cpp to read the char width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes' 2002-09-19 23:49:38 +00:00
akos.cpp fixed warning 2002-09-21 23:39:09 +00:00
akos.h Initial revision 2002-08-21 16:07:07 +00:00
boxes.cpp rewrote config class; cleanup; code restructuring 2002-09-08 01:08:12 +00:00
boxes.h Initial revision 2002-08-21 16:07:07 +00:00
bundle.cpp improved open function in File class 2002-09-15 19:28:34 +00:00
bundle.h improved open function in File class 2002-09-15 19:28:34 +00:00
costume.cpp more warning fixes 2002-09-21 23:46:32 +00:00
costume.h Initial revision 2002-08-21 16:07:07 +00:00
debug.cpp Replace some exit()'s with a call to the OSystem quit method, as per 610251. 2002-09-17 04:52:50 +00:00
debug.h Initial revision 2002-08-21 16:07:07 +00:00
debugrl.cpp Initial revision 2002-08-21 16:07:07 +00:00
debugrl.h Initial revision 2002-08-21 16:07:07 +00:00
dialogs.cpp 2002-09-21 Matt Hargett <matt@use.net> 2002-09-22 03:53:53 +00:00
dialogs.h moved the Scumm specific dialogs to scumm/dialogs.* 2002-09-19 17:44:41 +00:00
gfx.cpp Patch 609334: PalManip save/load/init fixes. 2002-09-24 15:46:09 +00:00
gfx.h renamed unk3/unk4 to scaleX/scaleY 2002-09-19 11:06:10 +00:00
imuse.cpp removed even the last traces of Scumm dependencies from NewGUI. Yes, you heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs! 2002-09-24 23:45:25 +00:00
imuse.h Initial revision 2002-08-21 16:07:07 +00:00
object.cpp Patch 613597: Sam and Max object ordering fixme thingzie. 2002-09-24 15:23:57 +00:00
object.h Initial revision 2002-08-21 16:07:07 +00:00
resource_v2.cpp Patch 609334: PalManip save/load/init fixes. 2002-09-24 15:46:09 +00:00
resource_v3.cpp Patch 609334: PalManip save/load/init fixes. 2002-09-24 15:46:09 +00:00
resource_v4.cpp changed scumm file io to class File 2002-09-10 07:34:27 +00:00
resource.cpp Fix annoying indentation of the CHECK_HEAP macro 2002-09-25 03:09:00 +00:00
resource.h Initial revision 2002-08-21 16:07:07 +00:00
saveload.cpp Patch 609334: PalManip save/load/init fixes. 2002-09-24 15:46:09 +00:00
saveload.h fixed the non-POD warning for real this time 2002-09-22 03:57:41 +00:00
script_v1.cpp 2002-09-21 Matt Hargett <matt@use.net> 2002-09-22 03:53:53 +00:00
script_v2.cpp Patch #612847: Sam and Max painting subgame fix 2002-09-23 15:43:29 +00:00
script.cpp renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>) 2002-09-22 01:17:53 +00:00
scumm.h Patch 613933: Return code for validateresource. 2002-09-25 03:04:28 +00:00
scummvm.cpp removed even the last traces of Scumm dependencies from NewGUI. Yes, you heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs! 2002-09-24 23:45:25 +00:00
sound.cpp renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>) 2002-09-22 01:17:53 +00:00
sound.h Add the following patches: 2002-09-21 13:48:03 +00:00
string.cpp 2002-09-21 Matt Hargett <matt@use.net> 2002-09-22 03:53:53 +00:00
vars.cpp 609791: Sam and Max 'phantom sound' (precaching) hack. 2002-09-16 08:22:05 +00:00
verbs.cpp renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>) 2002-09-22 01:17:53 +00:00