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smush
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2002-09-21 Matt Hargett <matt@use.net>
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2002-09-22 03:53:53 +00:00 |
.cvsignore
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fixed the 'intelligent' GCC build rules; added .cvsignore files
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2002-08-21 16:28:19 +00:00 |
actor.cpp
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Patch 613597: Sam and Max object ordering fixme thingzie.
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2002-09-24 15:23:57 +00:00 |
actor.h
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based on my findings for guifont, I changed string.cpp to read the char width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes'
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2002-09-19 23:49:38 +00:00 |
akos.cpp
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fixed warning
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2002-09-21 23:39:09 +00:00 |
akos.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
boxes.cpp
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rewrote config class; cleanup; code restructuring
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2002-09-08 01:08:12 +00:00 |
boxes.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
bundle.cpp
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improved open function in File class
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2002-09-15 19:28:34 +00:00 |
bundle.h
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improved open function in File class
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2002-09-15 19:28:34 +00:00 |
costume.cpp
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more warning fixes
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2002-09-21 23:46:32 +00:00 |
costume.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
debug.cpp
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Replace some exit()'s with a call to the OSystem quit method, as per 610251.
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2002-09-17 04:52:50 +00:00 |
debug.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
debugrl.cpp
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Initial revision
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2002-08-21 16:07:07 +00:00 |
debugrl.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
dialogs.cpp
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2002-09-21 Matt Hargett <matt@use.net>
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2002-09-22 03:53:53 +00:00 |
dialogs.h
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moved the Scumm specific dialogs to scumm/dialogs.*
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2002-09-19 17:44:41 +00:00 |
gfx.cpp
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Patch 609334: PalManip save/load/init fixes.
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2002-09-24 15:46:09 +00:00 |
gfx.h
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renamed unk3/unk4 to scaleX/scaleY
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2002-09-19 11:06:10 +00:00 |
imuse.cpp
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removed even the last traces of Scumm dependencies from NewGUI. Yes, you heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs!
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2002-09-24 23:45:25 +00:00 |
imuse.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
object.cpp
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Patch 613597: Sam and Max object ordering fixme thingzie.
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2002-09-24 15:23:57 +00:00 |
object.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
resource_v2.cpp
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Patch 609334: PalManip save/load/init fixes.
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2002-09-24 15:46:09 +00:00 |
resource_v3.cpp
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Patch 609334: PalManip save/load/init fixes.
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2002-09-24 15:46:09 +00:00 |
resource_v4.cpp
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changed scumm file io to class File
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2002-09-10 07:34:27 +00:00 |
resource.cpp
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Fix annoying indentation of the CHECK_HEAP macro
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2002-09-25 03:09:00 +00:00 |
resource.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
saveload.cpp
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Patch 609334: PalManip save/load/init fixes.
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2002-09-24 15:46:09 +00:00 |
saveload.h
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fixed the non-POD warning for real this time
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2002-09-22 03:57:41 +00:00 |
script_v1.cpp
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2002-09-21 Matt Hargett <matt@use.net>
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2002-09-22 03:53:53 +00:00 |
script_v2.cpp
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Patch #612847: Sam and Max painting subgame fix
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2002-09-23 15:43:29 +00:00 |
script.cpp
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renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
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2002-09-22 01:17:53 +00:00 |
scumm.h
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Patch 613933: Return code for validateresource.
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2002-09-25 03:04:28 +00:00 |
scummvm.cpp
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removed even the last traces of Scumm dependencies from NewGUI. Yes, you heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs!
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2002-09-24 23:45:25 +00:00 |
sound.cpp
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renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
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2002-09-22 01:17:53 +00:00 |
sound.h
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Add the following patches:
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2002-09-21 13:48:03 +00:00 |
string.cpp
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2002-09-21 Matt Hargett <matt@use.net>
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2002-09-22 03:53:53 +00:00 |
vars.cpp
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609791: Sam and Max 'phantom sound' (precaching) hack.
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2002-09-16 08:22:05 +00:00 |
verbs.cpp
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renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
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2002-09-22 01:17:53 +00:00 |