.. |
sound
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
coktelvideo.cpp
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Clipping the rendering to the output surface.
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2009-02-22 14:04:07 +00:00 |
coktelvideo.h
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/That's/ the blit24
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2008-12-28 09:28:43 +00:00 |
dataio.cpp
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Preliminary support for extra data and scripts in video files (urgh, this is so...vile).
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2008-12-03 22:14:47 +00:00 |
dataio.h
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Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings)
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2008-09-13 16:51:46 +00:00 |
detection.cpp
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
draw_bargon.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
draw_v1.cpp
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Working cursor in Urban Runner
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2008-12-12 00:10:39 +00:00 |
draw_v2.cpp
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Text now works in Urban Runner
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2008-12-12 04:31:01 +00:00 |
draw.cpp
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Plugging leaks
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2008-12-14 04:33:28 +00:00 |
draw.h
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Plugging leaks
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2008-12-14 04:33:28 +00:00 |
driver_vga.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
driver_vga.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
game_v1.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
game_v2.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
game_v6.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
game.cpp
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Only do the no-cd-workaround if all resource files can be found
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2008-12-17 13:07:56 +00:00 |
game.h
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Implemented the non-monospaced font in the save name input field
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2008-12-29 00:03:09 +00:00 |
global.cpp
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Compensate small lags in Util::waitEndFrame(), so that the CD audio intro sequences in Gob1 and Gob2 CD hopefully won't de-sync so easily
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2009-02-21 15:58:50 +00:00 |
global.h
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Compensate small lags in Util::waitEndFrame(), so that the CD audio intro sequences in Gob1 and Gob2 CD hopefully won't de-sync so easily
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2009-02-21 15:58:50 +00:00 |
gob.cpp
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
gob.h
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
goblin_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
goblin_v2.cpp
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Fixing a crash when loading a save made within the cult/bargon building (bug #2005965)
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2008-07-03 16:25:59 +00:00 |
goblin_v3.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
goblin_v4.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
goblin.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
goblin.h
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Changed tricky variable access from pointers to a new class that minds endianess.
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2008-07-12 15:21:38 +00:00 |
indeo3.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
indeo3.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
indeo3data.h
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Experimental support for VMD frames encoded in Indeo 3 (Indeo 3 decoder closely based on the one in ffmpeg).
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2008-12-09 14:56:33 +00:00 |
init_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
init_v2.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
init_v3.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
init.cpp
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Plugging leaks
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2008-12-14 04:33:28 +00:00 |
init.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
inter_bargon.cpp
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Preliminary save/load support for Urban Runner
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2008-12-18 02:48:15 +00:00 |
inter_v1.cpp
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Fix for bug #2664460: Various SeekableReadStream::seek() implementations (as well as our unit tests, ouch) handled SEEK_END incorrectly (using -offset instead of offset), contrary to what the docs said and what fseek does. Hopefully I found and fixed all affected parts, but still watch out for regressions
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2009-03-05 20:37:53 +00:00 |
inter_v2.cpp
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Fix for bug #2664460: Various SeekableReadStream::seek() implementations (as well as our unit tests, ouch) handled SEEK_END incorrectly (using -offset instead of offset), contrary to what the docs said and what fseek does. Hopefully I found and fixed all affected parts, but still watch out for regressions
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2009-03-05 20:37:53 +00:00 |
inter_v3.cpp
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Preliminary save/load support for Urban Runner
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2008-12-18 02:48:15 +00:00 |
inter_v4.cpp
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Preliminary save/load support for Urban Runner
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2008-12-18 02:48:15 +00:00 |
inter_v5.cpp
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Fixing the save/load list box's width
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2008-12-28 18:00:19 +00:00 |
inter_v6.cpp
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Fixing some 16bit graphics
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2008-12-27 22:48:00 +00:00 |
inter.cpp
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Fixing the save/load list box's width
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2008-12-28 18:00:19 +00:00 |
inter.h
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Fixing the save/load list box's width
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2008-12-28 18:00:19 +00:00 |
map_v1.cpp
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Background "music" for Urban Runner, though only 8bit for now
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2008-12-14 03:44:39 +00:00 |
map_v2.cpp
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Script variables are now always stored in the game version's native endianess.
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2008-05-28 21:15:11 +00:00 |
map_v4.cpp
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Script variables are now always stored in the game version's native endianess.
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2008-05-28 21:15:11 +00:00 |
map.cpp
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Fixing _itemsMap access (bug #2069177)
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2008-08-23 14:18:12 +00:00 |
map.h
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Fixing _itemsMap access (bug #2069177)
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2008-08-23 14:18:12 +00:00 |
module.mk
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Modified collision init functions for Urban Runner
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2008-12-13 16:35:14 +00:00 |
mult_v1.cpp
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Changed tricky variable access from pointers to a new class that minds endianess.
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2008-07-12 15:21:38 +00:00 |
mult_v2.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
mult.cpp
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
mult.h
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Changed tricky variable access from pointers to a new class that minds endianess.
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2008-07-12 15:21:38 +00:00 |
palanim.cpp
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
palanim.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
parse_v1.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
parse_v2.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
parse.cpp
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Some more Urban Runner changes. Still no cylindrical smoking device, though
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2008-12-15 00:27:05 +00:00 |
parse.h
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Parsing fixes for Urban Runner
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2008-12-05 03:38:50 +00:00 |
saveload_v2.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
saveload_v3.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
saveload_v4.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
saveload_v6.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
saveload.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
saveload.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
scenery_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
scenery_v2.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
scenery.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
scenery.h
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Changed anim/static PieceDesc loading, to allow for more sanity checks.
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2008-05-26 15:29:12 +00:00 |
util.cpp
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Compensate small lags in Util::waitEndFrame(), so that the CD audio intro sequences in Gob1 and Gob2 CD hopefully won't de-sync so easily
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2009-02-21 15:58:50 +00:00 |
util.h
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Compensate small lags in Util::waitEndFrame(), so that the CD audio intro sequences in Gob1 and Gob2 CD hopefully won't de-sync so easily
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2009-02-21 15:58:50 +00:00 |
variables.cpp
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Preliminary save/load support for Urban Runner
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2008-12-18 02:48:15 +00:00 |
variables.h
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Preliminary save/load support for Urban Runner
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2008-12-18 02:48:15 +00:00 |
video_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
video_v2.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
video_v6.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
video.cpp
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- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
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2009-02-15 21:20:21 +00:00 |
video.h
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Fixed compilation with g++4.3
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2008-12-25 00:16:29 +00:00 |
videoplayer.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
videoplayer.h
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Rotating the object backwards in the magnifing view works now
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2008-12-16 20:21:29 +00:00 |