.. |
smush
|
Alignment fixes
|
2003-04-05 23:41:21 +00:00 |
.cvsignore
|
|
|
actor.cpp
|
fixed actor palette for nonblocked games
|
2003-04-16 07:11:04 +00:00 |
actor.h
|
new constant MF_FROZEN; fixed actor unfreeze code
|
2003-03-08 02:06:56 +00:00 |
akos.cpp
|
cleanup
|
2003-03-28 23:08:36 +00:00 |
akos.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
base-costume.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
boxes.cpp
|
stop loom pass demo from erroring out
|
2003-04-11 12:57:41 +00:00 |
boxes.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
bundle.cpp
|
Patch #712493: CMI: Object line
|
2003-04-07 16:04:30 +00:00 |
bundle.h
|
changed voice buffer allocation to needed size
|
2003-03-07 07:49:10 +00:00 |
charset.cpp
|
added charset support for all V3 games, and fix for cleaning all 16 variables not only 15
|
2003-04-07 14:38:26 +00:00 |
charset.h
|
added charset support for all V3 games, and fix for cleaning all 16 variables not only 15
|
2003-04-07 14:38:26 +00:00 |
costume.cpp
|
fix for pass (revert changes)
|
2003-04-19 14:43:55 +00:00 |
costume.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
debug.cpp
|
Tip: If your going to call a member function of a pointer to an object... do it BEFORE you delete the pointer :)
|
2002-12-16 03:25:51 +00:00 |
debug.h
|
debugger can now use the console (experimental, and thus disabled by default)
|
2002-12-15 00:39:33 +00:00 |
debugger.cpp
|
work around strange problem that breaks fbpack when _showStack is a bool...
|
2003-04-20 14:28:25 +00:00 |
debugger.h
|
add script hex dumping option to debugger
|
2003-04-20 06:55:09 +00:00 |
debugrl.cpp
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
debugrl.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
dialogs.cpp
|
center close button
|
2003-04-12 17:22:20 +00:00 |
dialogs.h
|
added some meat to the global options dialog (no prefs are stored yet, though)
|
2003-03-25 15:32:36 +00:00 |
gfx.cpp
|
loom ega: build custom cursor, op_wait() has more then one subopcodes(revert changes), disabled adlib_default
|
2003-04-18 20:16:32 +00:00 |
gfx.h
|
a little improved ega support
|
2003-04-09 19:14:05 +00:00 |
imuse_digi.cpp
|
changed messages from warning to debug
|
2003-03-30 16:54:03 +00:00 |
imuse_digi.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
imuse.cpp
|
Revised fix to bug [666187] DOTT: Coffee music never stops
|
2003-04-19 14:23:40 +00:00 |
imuse.h
|
cleanup
|
2003-03-23 13:14:54 +00:00 |
instrument.cpp
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
instrument.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
intern.h
|
factored out some common code
|
2003-04-11 20:05:37 +00:00 |
module.mk
|
update for smush changes
|
2003-03-17 12:48:49 +00:00 |
nut_renderer.cpp
|
Patch 713149: Fix OOB access
|
2003-04-01 15:32:17 +00:00 |
nut_renderer.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
object.cpp
|
shouldn't be increased to next search object ?
|
2003-04-13 21:47:48 +00:00 |
object.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
resource_v2.cpp
|
refactored some stuff (and made readMAXS virtual, with V2/V3 code having own implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected
|
2003-03-07 21:38:46 +00:00 |
resource_v3.cpp
|
factored out some common code
|
2003-04-11 20:05:37 +00:00 |
resource_v4.cpp
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
resource.cpp
|
close bundle files when changing discs in comi
|
2003-04-20 00:56:23 +00:00 |
resource.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
saveload.cpp
|
fix for ega palette, more
|
2003-04-11 05:31:18 +00:00 |
saveload.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
script_v5.cpp
|
some changes for indy ega
|
2003-04-18 21:10:32 +00:00 |
script_v6.cpp
|
add opcode e4 stub that I meant to add some time ago
|
2003-04-20 15:02:58 +00:00 |
script_v8.cpp
|
Patch #712493: CMI: Object line
|
2003-04-07 16:04:30 +00:00 |
script.cpp
|
work around strange problem that breaks fbpack when _showStack is a bool...
|
2003-04-20 14:28:25 +00:00 |
scumm.h
|
work around strange problem that breaks fbpack when _showStack is a bool...
|
2003-04-20 14:28:25 +00:00 |
scummvm.cpp
|
add stack tracing option to debugger
|
2003-04-20 08:04:27 +00:00 |
sound.cpp
|
ignore sound resource in OLD_BUNDLE games for now
|
2003-04-12 19:42:12 +00:00 |
sound.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
string.cpp
|
make zak use correct charset
|
2003-04-09 08:06:55 +00:00 |
usage_bits.cpp
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
usage_bits.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
vars.cpp
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |
verbs.cpp
|
img and imgh should be readed from offset +2, but i'm not sure about imptr (it should skip only length)
|
2003-04-13 21:21:56 +00:00 |
verbs.h
|
updated copyrights headers
|
2003-03-06 21:46:56 +00:00 |