scummvm/engines/scumm
2008-04-17 07:01:15 +00:00
..
he Enable original load/save system in HE100 games. 2008-04-17 07:01:15 +00:00
imuse Work around bug #1324106 again. Apparently, I was mistaken the other day when I 2008-01-11 22:59:13 +00:00
imuse_digi revert stateId == 4 part of code to previous ignore action to fix bug #1881415 2008-02-15 14:14:04 +00:00
insane Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
smush Make codec47 cope with failed mallocs. 2008-02-23 18:57:49 +00:00
actor.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
actor.h
akos.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
akos.h
base-costume.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
base-costume.h Introduce ARM code for commonest case of "proc3" costume blitting (as 2008-02-03 01:26:12 +00:00
bomp.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
bomp.h
boxes.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
boxes.h
camera.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
charset-fontdata.cpp Split out charset font data for easier maintenance 2008-01-01 15:36:50 +00:00
charset.cpp First attempt to support Japanese DIG 2008-04-08 20:04:51 +00:00
charset.h
costume.cpp Previous commit to enable ARM proc3 stuff for WinCE was broken, as I'd 2008-02-03 13:12:51 +00:00
costume.h
cursor.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
debugger.cpp Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" 2008-01-02 18:44:20 +00:00
debugger.h Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" 2008-01-02 18:44:20 +00:00
detection_tables.h SCUMM: Improved detector to properly distinguish MM v1 and v2 demos (fixes detection of fan translations of the demos) (didn't update the website MD5 table on purpose) 2008-03-12 16:36:49 +00:00
detection.cpp Add support for --list-saves to the sky engine 2008-02-27 16:07:38 +00:00
detection.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
dialogs.cpp Commited updated version of my own patch #1868402: Basic savestate plugin API 2008-02-04 10:15:21 +00:00
dialogs.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
file_nes.cpp Removed trailing spaces. 2008-01-27 19:47:41 +00:00
file_nes.h
file.cpp cleanup 2008-03-28 08:30:42 +00:00
file.h cleanup 2008-03-28 08:30:42 +00:00
gfx.cpp Changed ASM names to match those in the ARM asm implementations 2008-02-03 12:30:11 +00:00
gfx.h
gfxARM.s Added asmCopy8Col from DS implementation. Changed names to match GFX.cpp (and DS names) 2008-02-03 12:32:19 +00:00
help.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
help.h
input.cpp Fix regression when skipping cutscenes in Maniac Mansion (C64). 2008-01-02 11:25:17 +00:00
intern.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
midiparser_eup.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
midiparser_ro.cpp Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom 2008-01-03 19:43:43 +00:00
module.mk Yet another missing change from the proc3 ARM code stuff; add proc3ARM.o to 2008-02-17 20:25:07 +00:00
music.h
nut_renderer.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
nut_renderer.h
object.cpp cleanup 2008-03-19 10:17:29 +00:00
object.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
palette.cpp Narrow fix for bug #1206994 only to FOA. 2008-01-02 13:11:26 +00:00
player_mod.cpp Alter last changes, for code formatting. 2008-02-12 09:34:38 +00:00
player_mod.h Add patch #1891606 - Improved sound playback for Amiga SCUMM V2/V3 games. 2008-02-12 03:26:05 +00:00
player_nes.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_nes.h
player_v1.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_v1.h
player_v2.cpp Fix 64 bit issue 2007-09-23 10:33:30 +00:00
player_v2.h
player_v2a.cpp Add patch from Quietust - Update asserts and comments in sound code for Amiga SCUMM V2 games. 2008-02-19 00:36:47 +00:00
player_v2a.h
player_v3a.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_v3a.h
proc3ARM.s Remove unnecessary execution bit. 2008-03-08 20:52:44 +00:00
resource_v2.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
resource_v3.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
resource_v4.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
resource.cpp Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. 2007-12-27 11:40:29 +00:00
resource.h
room.cpp Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games. 2007-12-27 11:40:29 +00:00
saveload.cpp Commited updated version of my own patch #1868402: Basic savestate plugin API 2008-02-04 10:15:21 +00:00
saveload.h Change InSaveFile -> SeekableReadStream where possible 2008-02-01 23:32:20 +00:00
script_v0.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
script_v2.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
script_v5.cpp Commited updated version of my own patch #1868402: Basic savestate plugin API 2008-02-04 10:15:21 +00:00
script_v6.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
script_v8.cpp Commited updated version of my own patch #1868402: Basic savestate plugin API 2008-02-04 10:15:21 +00:00
script.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
script.h
scumm-md5.h Add English Windows version of Blue's Birthday Adventure (Red). 2008-04-16 02:09:51 +00:00
scumm.cpp First attempt to support Japanese DIG 2008-04-08 20:04:51 +00:00
scumm.h Add hack to skip the faulty credits script in Russian HE99 version of Freddi Fish 3. 2008-03-09 09:28:10 +00:00
sound.cpp Allow mixed Adlib/MIDI mode in VGA version of SOMI. 2008-04-11 08:13:47 +00:00
sound.h
string.cpp First attempt to support Japanese DIG 2008-04-08 20:04:51 +00:00
thumbnail.cpp Change InSaveFile -> SeekableReadStream where possible 2008-02-01 23:32:20 +00:00
usage_bits.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
usage_bits.h
util.cpp Move tag2str() to common/ 2008-01-21 12:44:39 +00:00
util.h Move tag2str() to common/ 2008-01-21 12:44:39 +00:00
vars.cpp Correct VAR_SOUNDCARD setting for PC Speaker and list all modes for VAR_SOUNDCARD. 2008-04-11 08:12:22 +00:00
verbs.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
verbs.h