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he
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Enable original load/save system in HE100 games.
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2008-04-17 07:01:15 +00:00 |
imuse
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Work around bug #1324106 again. Apparently, I was mistaken the other day when I
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2008-01-11 22:59:13 +00:00 |
imuse_digi
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revert stateId == 4 part of code to previous ignore action to fix bug #1881415
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2008-02-15 14:14:04 +00:00 |
insane
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
smush
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Make codec47 cope with failed mallocs.
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2008-02-23 18:57:49 +00:00 |
actor.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
actor.h
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akos.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
akos.h
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base-costume.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
base-costume.h
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Introduce ARM code for commonest case of "proc3" costume blitting (as
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2008-02-03 01:26:12 +00:00 |
bomp.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
bomp.h
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boxes.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
boxes.h
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camera.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
charset-fontdata.cpp
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Split out charset font data for easier maintenance
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2008-01-01 15:36:50 +00:00 |
charset.cpp
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First attempt to support Japanese DIG
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2008-04-08 20:04:51 +00:00 |
charset.h
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costume.cpp
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Previous commit to enable ARM proc3 stuff for WinCE was broken, as I'd
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2008-02-03 13:12:51 +00:00 |
costume.h
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cursor.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
debugger.cpp
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Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading"
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2008-01-02 18:44:20 +00:00 |
debugger.h
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Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading"
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2008-01-02 18:44:20 +00:00 |
detection_tables.h
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SCUMM: Improved detector to properly distinguish MM v1 and v2 demos (fixes detection of fan translations of the demos) (didn't update the website MD5 table on purpose)
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2008-03-12 16:36:49 +00:00 |
detection.cpp
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Add support for --list-saves to the sky engine
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2008-02-27 16:07:38 +00:00 |
detection.h
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Removed trailing spaces.
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2008-01-27 19:47:41 +00:00 |
dialogs.cpp
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Commited updated version of my own patch #1868402: Basic savestate plugin API
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2008-02-04 10:15:21 +00:00 |
dialogs.h
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Removed trailing spaces.
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2008-01-27 19:47:41 +00:00 |
file_nes.cpp
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Removed trailing spaces.
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2008-01-27 19:47:41 +00:00 |
file_nes.h
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file.cpp
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cleanup
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2008-03-28 08:30:42 +00:00 |
file.h
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cleanup
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2008-03-28 08:30:42 +00:00 |
gfx.cpp
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Changed ASM names to match those in the ARM asm implementations
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2008-02-03 12:30:11 +00:00 |
gfx.h
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gfxARM.s
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Added asmCopy8Col from DS implementation. Changed names to match GFX.cpp (and DS names)
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2008-02-03 12:32:19 +00:00 |
help.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
help.h
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input.cpp
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Fix regression when skipping cutscenes in Maniac Mansion (C64).
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2008-01-02 11:25:17 +00:00 |
intern.h
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Removed trailing spaces.
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2008-01-27 19:47:41 +00:00 |
midiparser_eup.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
midiparser_ro.cpp
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Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom
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2008-01-03 19:43:43 +00:00 |
module.mk
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Yet another missing change from the proc3 ARM code stuff; add proc3ARM.o to
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2008-02-17 20:25:07 +00:00 |
music.h
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nut_renderer.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
nut_renderer.h
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object.cpp
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cleanup
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2008-03-19 10:17:29 +00:00 |
object.h
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Removed trailing spaces.
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2008-01-27 19:47:41 +00:00 |
palette.cpp
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Narrow fix for bug #1206994 only to FOA.
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2008-01-02 13:11:26 +00:00 |
player_mod.cpp
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Alter last changes, for code formatting.
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2008-02-12 09:34:38 +00:00 |
player_mod.h
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Add patch #1891606 - Improved sound playback for Amiga SCUMM V2/V3 games.
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2008-02-12 03:26:05 +00:00 |
player_nes.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
player_nes.h
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player_v1.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
player_v1.h
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player_v2.cpp
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Fix 64 bit issue
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2007-09-23 10:33:30 +00:00 |
player_v2.h
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player_v2a.cpp
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Add patch from Quietust - Update asserts and comments in sound code for Amiga SCUMM V2 games.
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2008-02-19 00:36:47 +00:00 |
player_v2a.h
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player_v3a.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
player_v3a.h
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proc3ARM.s
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Remove unnecessary execution bit.
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2008-03-08 20:52:44 +00:00 |
resource_v2.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
resource_v3.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
resource_v4.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
resource.cpp
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Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
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2007-12-27 11:40:29 +00:00 |
resource.h
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room.cpp
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Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
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2007-12-27 11:40:29 +00:00 |
saveload.cpp
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Commited updated version of my own patch #1868402: Basic savestate plugin API
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2008-02-04 10:15:21 +00:00 |
saveload.h
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Change InSaveFile -> SeekableReadStream where possible
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2008-02-01 23:32:20 +00:00 |
script_v0.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
script_v2.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
script_v5.cpp
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Commited updated version of my own patch #1868402: Basic savestate plugin API
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2008-02-04 10:15:21 +00:00 |
script_v6.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
script_v8.cpp
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Commited updated version of my own patch #1868402: Basic savestate plugin API
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2008-02-04 10:15:21 +00:00 |
script.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
script.h
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scumm-md5.h
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Add English Windows version of Blue's Birthday Adventure (Red).
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2008-04-16 02:09:51 +00:00 |
scumm.cpp
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First attempt to support Japanese DIG
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2008-04-08 20:04:51 +00:00 |
scumm.h
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Add hack to skip the faulty credits script in Russian HE99 version of Freddi Fish 3.
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2008-03-09 09:28:10 +00:00 |
sound.cpp
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Allow mixed Adlib/MIDI mode in VGA version of SOMI.
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2008-04-11 08:13:47 +00:00 |
sound.h
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string.cpp
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First attempt to support Japanese DIG
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2008-04-08 20:04:51 +00:00 |
thumbnail.cpp
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Change InSaveFile -> SeekableReadStream where possible
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2008-02-01 23:32:20 +00:00 |
usage_bits.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
usage_bits.h
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util.cpp
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Move tag2str() to common/
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2008-01-21 12:44:39 +00:00 |
util.h
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Move tag2str() to common/
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2008-01-21 12:44:39 +00:00 |
vars.cpp
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Correct VAR_SOUNDCARD setting for PC Speaker and list all modes for VAR_SOUNDCARD.
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2008-04-11 08:12:22 +00:00 |
verbs.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
verbs.h
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