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dragonsphere
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MADS: Refactor MSurface and Screen to not use virtual inheritance
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2016-05-26 21:37:52 -04:00 |
nebular
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MADS: Fix incorrect indentation
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2016-07-20 19:34:24 -04:00 |
phantom
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MADS: Refactor MSurface and Screen to not use virtual inheritance
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2016-05-26 21:37:52 -04:00 |
action.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
action.h
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MADS: Initialize some variables in player code
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2016-01-11 06:54:11 +01:00 |
animation.cpp
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MADS: Remove obsolete comment and add debug trace in animation code
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2015-11-18 13:05:51 +01:00 |
animation.h
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MADS: Rename the parameter of setNextFrameTimer
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2015-11-12 00:50:39 +01:00 |
assets.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
assets.h
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MADS: Phantom: Implement scene 401
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2015-10-30 11:05:07 +01:00 |
audio.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
audio.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
camera.cpp
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MADS: Fix a bug noticed by eriktorbjorn in the camera code
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2016-01-10 22:55:37 +01:00 |
camera.h
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MADS: Refactor camera code
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2015-11-24 21:47:53 +01:00 |
compression.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
compression.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
configure.engine
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MADS: Change the engine description
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2016-02-06 00:12:41 +02:00 |
conversations.cpp
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MADS: Extra conversation dialog setup
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2016-01-18 17:12:54 -05:00 |
conversations.h
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MADS: Extra conversation dialog setup
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2016-01-18 17:12:54 -05:00 |
debugger.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
debugger.h
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MADS: Phantom: Expand the existing camera adjustment logic for V2 games
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2015-10-22 02:14:41 +03:00 |
detection_tables.h
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MADS: Change Rex from testing to stable
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2015-11-16 20:59:35 -05:00 |
detection.cpp
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Fix MADS copyright sign
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2016-05-29 15:14:19 +03:00 |
dialogs.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
dialogs.h
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MADS: Extra conversation dialog setup
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2016-01-18 17:12:54 -05:00 |
events.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
events.h
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MADS: Implement GameConversations::update
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2016-01-10 06:10:03 +11:00 |
font.cpp
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MADS: Refactor MSurface and Screen to not use virtual inheritance
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2016-05-26 21:37:52 -04:00 |
font.h
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MADS: Refactor MSurface and Screen to not use virtual inheritance
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2016-05-26 21:37:52 -04:00 |
game_data.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
game_data.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
game.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
game.h
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MADS: Refactor camera code
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2015-11-24 21:47:53 +01:00 |
globals.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
globals.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
hotspots.cpp
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MADS: Phantom: Initial work on hotspots with dynamic animations
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2015-10-22 00:42:04 +03:00 |
hotspots.h
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MADS: Phantom: Initial work on hotspots with dynamic animations
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2015-10-22 00:42:04 +03:00 |
inventory.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
inventory.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
mads.cpp
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MADS: Fix class initialization
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2016-05-02 17:39:20 +02:00 |
mads.h
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
menu_views.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
menu_views.h
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MADS: Remove git conflict markers in menu_views.h
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2016-04-16 20:23:10 +03:00 |
messages.cpp
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MADS: Refactor MSurface and Screen to not use virtual inheritance
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2016-05-26 21:37:52 -04:00 |
messages.h
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MADS: Refactor MSurface and Screen to not use virtual inheritance
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2016-05-26 21:37:52 -04:00 |
module.mk
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MADS: Refactor camera code
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2015-11-24 21:47:53 +01:00 |
msurface.cpp
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MADS: Refactor MSurface and Screen to not use virtual inheritance
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2016-05-26 21:37:52 -04:00 |
msurface.h
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MADS: Remove redundant allocation in surface creation
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2016-05-27 06:00:58 -04:00 |
palette.cpp
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MADS: Remove unnecessary semicolon
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2015-05-31 09:21:23 +02:00 |
palette.h
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MADS: Janitorial: Remove trailing spaces and tabs
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2015-10-27 23:33:23 +01:00 |
player.cpp
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MADS: Initialize some variables in player code
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2016-01-11 06:54:11 +01:00 |
player.h
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MADS: Phantom: Flesh out walk triggers
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2016-01-07 18:11:24 +11:00 |
rails.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
rails.h
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MADS: Phantom: Add scene 303
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2015-10-28 09:53:11 +01:00 |
resources.cpp
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MADS: Silent another cppCheck warning
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2015-11-23 01:23:37 +01:00 |
resources.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
scene_data.cpp
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MADS: Refactor MSurface and Screen to not use virtual inheritance
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2016-05-26 21:37:52 -04:00 |
scene_data.h
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MADS: Refactor MSurface and Screen to not use virtual inheritance
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2016-05-26 21:37:52 -04:00 |
scene.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
scene.h
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MADS: Phantom: Merge _variant and _initialVariant
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2015-11-15 18:18:29 +01:00 |
screen.cpp
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MADS: Refactor MSurface and Screen to not use virtual inheritance
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2016-05-26 21:37:52 -04:00 |
screen.h
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MADS: Refactor MSurface and Screen to not use virtual inheritance
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2016-05-26 21:37:52 -04:00 |
sequence.cpp
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
sequence.h
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MADS: Replace the use of setTimingTrigger by a call to addTimer for V2+ games
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2015-11-10 09:15:55 +01:00 |
sound.cpp
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JANITORIAL: Reduce audio header dependencies
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2016-04-14 16:10:21 +03:00 |
sound.h
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JANITORIAL: Reduce audio header dependencies
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2016-04-14 16:10:21 +03:00 |
sprites.cpp
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MADS: Refactor MSurface and Screen to not use virtual inheritance
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2016-05-26 21:37:52 -04:00 |
sprites.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
staticres.cpp
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
staticres.h
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
user_interface.cpp
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MADS: Refactor MSurface and Screen to not use virtual inheritance
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2016-05-26 21:37:52 -04:00 |
user_interface.h
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MADS: Refactor MSurface and Screen to not use virtual inheritance
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2016-05-26 21:37:52 -04:00 |